Player Matchup

Achilles
Achilles
Blinders7
Achilles
Level 86
God Stats
3W - 1L
1,316 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MDall_fq
Zhong Kui
Level 137
God Stats
14W - 14L
1,518 SR
Queue Stats
79W - 74L
1,448 Elo+
Party 2
Medusa
Medusa
Wars510
Medusa
Level 69
God Stats
1W - 1L
1,533 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 2
Team Averages
Level 97
1,456 SR
1,447 Elo+

VS

Team Averages
Level 42
1,208 SR
1,214 Elo+
Awilix
Awilix
 
Awilix
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MaxxPUTOSimmons
Anubis
Level 33
God Stats
74W - 92L
1,061 SR
Queue Stats
76W - 95L
1,071 Elo+
Party 1
Chaac
Chaac
Zandoryan
Chaac
Level 28
God Stats
18W - 37L
1,061 SR
Queue Stats
76W - 95L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blinders7
Achilles
13
3 / 1 / 6
8,408
764
4,826
9,774
8,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MDall_fq
Zhong Kui
15
7 / 1 / 5
10,008
910
14,403
10,866
7,531
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Wars510
Medusa
14
2 / 3 / 6
8,675
789
9,265
11,263
3,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 1 / 2
7,720
702
5,521
9,987
6,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 6 / 4
7,486
681
9,288
10,999
5,706
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Zandoryan
Chaac
13
2 / 5 / 2
7,574
689
9,605
10,770
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
4
5
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
2
3
W
Achilles
Blinders7
Achilles
3
1
6
6
W
Zhong Kui
MDall_fq
Zhong Kui
7
1
5
9.5
L
0
6
4
0.33
W
Medusa
Wars510
Medusa
2
3
6
1.67
L
Chaac
Zandoryan
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
24,414
31,903
Taken
31,756
19,564
Mitigated
18,982
9,870
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,521
1,910
0
1,260
9,987
6,548
0
4,426
5,304
0
12,188
W
Achilles
Blinders7
Achilles
4,826
628
0
1,581
9,774
8,368
14
2,173
7,599
0
13,051
W
Zhong Kui
MDall_fq
Zhong Kui
14,403
773
297
6,022
10,866
7,531
363
3,250
7,476
42,159
3,409
L
9,288
907
0
1,627
10,999
5,706
116
4,371
6,340
31,411
0
W
Medusa
Wars510
Medusa
9,265
2,927
0
1,970
11,263
3,665
1,152
3,504
7,470
0
43,501
L
Chaac
Zandoryan
Chaac
9,605
1,088
0
392
10,770
6,728
0
4,088
6,424
0
28,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
22,780
145
Minions Killed
108
0
Camps Cleared
0
658,403
Distance Traveled
605,063
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,720
702
14
1
0
238,382
0
W
Achilles
8,408
764
14
1
0
219,094
0
W
Zhong Kui
10,008
910
59
5
0
216,523
2
L
Anubis
7,486
681
56
5
0
162,957
0
W
Medusa
8,675
789
72
7
0
222,786
1
L
Chaac
7,574
689
38
3
0
203,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role