Player Matchup

Yu Huang
Yu Huang
IcyveinsTobi
Yu Huang
Level 157
God Stats
7W - 3L
1,621 SR
Queue Stats
491W - 457L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Twisty212
Cthulhu
Level 88
God Stats
24W - 17L
1,551 SR
Queue Stats
196W - 203L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
bo3zooz007
Danzaburou
Level 154
God Stats
6W - 1L
1,957 SR
Queue Stats
11W - 18L
1,385 Elo+
Party 3
Fenrir
Fenrir
ghoosty007
Fenrir
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 33L
1,424 Elo+
Solo
Kali
Kali
xXxDiinoxXx
Kali
Level 153
God Stats
5W - 4L
1,616 SR
Queue Stats
412W - 392L
1,533 Elo+
Party 2
Team Averages
Level 130
1,649 SR
1,470 Elo+

VS

Team Averages
Level 116
1,525 SR
1,460 Elo+
Kali
Kali
JHerbie
Kali
Level 80
God Stats
26W - 28L
1,559 SR
Queue Stats
527W - 570L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
ShooterBoi
Sylvanus
Level 107
God Stats
6W - 7L
1,391 SR
Queue Stats
42W - 57L
1,423 Elo+
Party 1
Osiris
Osiris
WILLIAMSTEER
Osiris
Level 141
God Stats
4W - 8L
1,381 SR
Queue Stats
235W - 268L
1,457 Elo+
Party 1
Izanami
Izanami
tommychurch
Izanami
Level 109
God Stats
15W - 15L
1,731 SR
Queue Stats
165W - 230L
1,417 Elo+
Party 1
Ra
Ra
龙的传人中国心
Ra
Level 143
God Stats
14W - 18L
1,562 SR
Queue Stats
407W - 400L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IcyveinsTobi
Yu Huang
12
2 / 0 / 1
6,708
745
3,582
2,044
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Twisty212
Cthulhu
9
0 / 1 / 0
5,194
577
4,790
8,119
7,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bo3zooz007
Danzaburou
9
0 / 2 / 0
4,371
486
4,110
4,445
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ghoosty007
Fenrir
9
0 / 0 / 1
5,362
596
4,224
6,971
3,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 2
6,095
677
3,724
7,814
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
JHerbie
Kali
10
2 / 3 / 1
5,290
588
4,608
12,574
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ShooterBoi
Sylvanus
8
0 / 0 / 2
4,948
550
2,910
8,415
4,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
12
1 / 0 / 0
6,236
693
5,968
8,869
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
tommychurch
Izanami
8
0 / 0 / 1
4,723
525
2,042
3,998
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
4,013
446
277
2,482
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
IcyveinsTobi
Yu Huang
2
0
1
2.5
L
Kali
JHerbie
Kali
2
3
1
0.83
L
Sylvanus
ShooterBoi
Sylvanus
0
0
2
1
W
Cthulhu
Twisty212
Cthulhu
0
1
0
0
L
Osiris
1
0
0
1
W
Danzaburou
bo3zooz007
Danzaburou
0
2
0
0
W
Fenrir
ghoosty007
Fenrir
0
0
1
0.5
L
Izanami
tommychurch
Izanami
0
0
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,430
Damage
15,805
29,393
Taken
36,338
16,118
Mitigated
16,549
13,908
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
IcyveinsTobi
Yu Huang
3,582
472
0
1,325
2,044
729
0
189
1,855
48,601
987
L
Kali
JHerbie
Kali
4,608
2,481
0
5,390
12,574
4,952
26
2,211
10,363
0
37,900
L
Sylvanus
ShooterBoi
Sylvanus
2,910
1,046
1,798
3,428
8,415
4,446
13
0
8,415
17,973
0
W
Cthulhu
Twisty212
Cthulhu
4,790
724
0
3,323
8,119
7,198
0
0
8,119
36,597
0
L
Osiris
5,968
2,339
0
5,584
8,869
5,211
0
5,353
3,516
0
51,669
W
Danzaburou
bo3zooz007
Danzaburou
4,110
1,667
0
1,007
4,445
1,438
0
841
3,604
0
34,696
W
Fenrir
ghoosty007
Fenrir
4,224
743
203
2,895
6,971
3,438
0
1,962
5,009
0
15,701
L
Izanami
tommychurch
Izanami
2,042
1,625
0
754
3,998
1,265
0
0
3,998
0
34,493
W
3,724
2,205
0
5,155
7,814
3,315
0
195
7,619
0
42,172
L
277
40
72
1,067
2,482
675
0
874
1,608
15,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
25,210
296
Minions Killed
263
0
Camps Cleared
0
1,002,395
Distance Traveled
833,100
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,708
745
100
11
0
184,294
2
L
Kali
5,290
588
60
7
0
212,728
1
L
Sylvanus
4,948
550
18
2
0
168,858
3
W
Cthulhu
5,194
577
51
6
0
196,113
0
L
Osiris
6,236
693
89
10
0
207,418
0
W
Danzaburou
4,371
486
55
6
0
164,549
0
W
Fenrir
5,362
596
16
2
0
219,910
2
L
Izanami
4,723
525
67
7
0
168,546
3
W
Kali
6,095
677
74
8
0
237,529
0
L
Ra
4,013
446
29
3
0
75,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role