Player Matchup

Arachne
Arachne
AghastWalls4
Arachne
Level 154
God Stats
2W - 4L
1,457 SR
Queue Stats
171W - 151L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Aisaac-gamer
Sylvanus
Level 127
God Stats
0W - 2L
1,277 SR
Queue Stats
60W - 57L
1,536 Elo+
Solo
Kukulkan
Kukulkan
BIGforn
Kukulkan
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 59L
1,582 Elo+
Solo
Hachiman
Hachiman
MadKingFury
Hachiman
Level 155
God Stats
0W - 3L
1,240 SR
Queue Stats
169W - 174L
1,512 Elo+
Solo
Athena
Athena
greenninja1275
Athena
Level 110
God Stats
0W - 3L
1,561 SR
Queue Stats
151W - 137L
1,538 Elo+
Solo
Team Averages
Level 138
1,407 SR
1,536 Elo+

VS

Team Averages
Level 116
1,687 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Baene
Baron Samedi
Level 175
God Stats
6W - 2L
1,858 SR
Queue Stats
184W - 193L
1,400 Elo+
Solo
Yu Huang
Yu Huang
Gayboi3000
Yu Huang
Level 89
God Stats
2W - 0L
1,693 SR
Queue Stats
184W - 158L
1,543 Elo+
Solo
Ravana
Ravana
Laidback8533
Ravana
Level 121
God Stats
40W - 35L
1,550 SR
Queue Stats
251W - 255L
1,483 Elo+
Party 1
Osiris
Osiris
laughingset
Osiris
Level 149
God Stats
6W - 2L
1,812 SR
Queue Stats
261W - 237L
1,526 Elo+
Solo
Danzaburou
Danzaburou
silver040
Danzaburou
Level 48
God Stats
11W - 14L
1,522 SR
Queue Stats
173W - 183L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AghastWalls4
Arachne
13
3 / 3 / 2
7,175
513
5,594
16,139
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Aisaac-gamer
Sylvanus
12
2 / 4 / 1
7,466
533
7,763
14,646
11,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
BIGforn
Kukulkan
13
0 / 4 / 1
7,442
532
2,686
7,579
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
MadKingFury
Hachiman
7
0 / 2 / 1
5,211
372
4,458
5,129
1,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 4 / 2
7,051
504
7,184
16,635
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baene
Baron Samedi
14
5 / 0 / 7
8,122
580
8,593
8,724
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Gayboi3000
Yu Huang
15
4 / 1 / 2
9,100
650
9,053
8,893
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
13
3 / 2 / 1
7,377
527
7,247
7,067
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
14
3 / 2 / 3
8,130
581
11,338
16,075
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
silver040
Danzaburou
12
2 / 1 / 2
7,454
532
3,911
7,727
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
17
17
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
AghastWalls4
Arachne
3
3
2
1.33
L
Sylvanus
Aisaac-gamer
Sylvanus
2
4
1
0.63
L
Kukulkan
BIGforn
Kukulkan
0
4
1
0.13
W
Baron Samedi
Baene
Baron Samedi
5
0
7
8.5
W
Yu Huang
Gayboi3000
Yu Huang
4
1
2
5
W
Ravana
3
2
1
1.75
L
Hachiman
MadKingFury
Hachiman
0
2
1
0.25
L
1
4
2
0.5
W
Osiris
3
2
3
2.25
W
Danzaburou
silver040
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
40,142
60,128
Taken
48,486
36,350
Mitigated
26,055
15,505
Healing
20,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AghastWalls4
Arachne
5,594
2,602
0
6,113
16,139
6,310
0
4,396
11,449
0
53,809
L
Sylvanus
Aisaac-gamer
Sylvanus
7,763
2,263
385
3,959
14,646
11,361
0
1,002
12,596
40,492
11,976
L
Kukulkan
BIGforn
Kukulkan
2,686
186
0
285
7,579
2,154
0
5,222
2,023
65,867
172
W
Baron Samedi
Baene
Baron Samedi
8,593
586
1,065
3,014
8,724
4,573
778
3,762
4,962
38,115
2,961
W
Yu Huang
Gayboi3000
Yu Huang
9,053
1,122
0
2,043
8,893
3,759
325
2,373
6,514
75,680
0
W
Ravana
7,247
1,903
0
2,519
7,067
3,289
753
2,001
5,066
0
50,188
L
Hachiman
MadKingFury
Hachiman
4,458
1,985
0
1,574
5,129
1,484
0
1,551
3,578
0
30,599
L
7,184
1,662
0
3,189
16,635
15,041
0
4,445
12,041
29,325
367
W
Osiris
11,338
4,640
0
7,981
16,075
11,606
0
6,796
9,279
0
60,375
W
Danzaburou
silver040
Danzaburou
3,911
1,725
0
3,520
7,727
2,828
447
2,077
5,650
0
47,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
40,183
367
Minions Killed
448
0
Camps Cleared
0
1,172,806
Distance Traveled
1,325,029
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,175
513
73
5
0
298,444
2
L
Sylvanus
7,466
533
80
6
0
217,668
0
L
Kukulkan
7,442
532
130
9
0
255,091
4
W
Baron Samedi
8,122
580
59
4
0
263,753
0
W
Yu Huang
9,100
650
144
10
0
259,879
6
W
Ravana
7,377
527
82
6
0
318,138
2
L
Hachiman
5,211
372
49
4
0
133,949
0
L
Athena
7,051
504
35
3
0
267,654
2
W
Osiris
8,130
581
89
6
0
260,880
0
W
Danzaburou
7,454
532
74
5
0
222,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role