Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MichiMotex
Mulan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,561 Elo+
Solo
Hercules
Hercules
NAVENIEKS
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,091 Elo+
Party 1
He Bo
He Bo
SvetaisEriks
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
954 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,321 Elo+

VS

Team Averages
Level 145
1,454 SR
1,510 Elo+
Skadi
Skadi
 
Skadi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Avedir
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,522 Elo+
Solo
Horus
Horus
Caythleen
Horus
Level 157
God Stats
2W - 2L
1,316 SR
Queue Stats
170W - 179L
1,454 Elo+
Solo
Odin
Odin
Qastym
Odin
Level 159
God Stats
4W - 2L
1,456 SR
Queue Stats
210W - 213L
1,550 Elo+
Solo
Nut
Nut
frecherfehu
Nut
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
696W - 695L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 0 / 5
7,551
755
11,286
2,254
1,234
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
 
Chang'e
12
1 / 1 / 3
6,812
681
4,778
7,359
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
13
2 / 2 / 2
6,970
697
6,322
9,225
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
NAVENIEKS
Hercules
13
1 / 0 / 3
6,825
683
3,928
4,000
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 0 / 4
6,966
697
5,294
4,719
1,803
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 0 / 2
8,276
828
7,055
6,583
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Avedir
Amaterasu
15
1 / 1 / 2
8,248
825
3,114
7,788
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Horus
Caythleen
Horus
13
0 / 3 / 3
8,242
824
3,402
15,186
13,560
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odin
Qastym
Odin
14
0 / 1 / 3
7,997
800
5,776
15,265
12,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 2
8,392
839
6,002
5,899
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
5
Kills
3
3
Deaths
5
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
5
2.5
L
Chang'e
 
Chang'e
1
1
3
2.5
W
Skadi
 
Skadi
1
0
2
2
W
Amaterasu
Avedir
Amaterasu
1
1
2
2
W
Horus
Caythleen
Horus
0
3
3
0.5
L
Mulan
2
2
2
1.5
L
Hercules
NAVENIEKS
Hercules
1
0
3
2.5
W
Odin
Qastym
Odin
0
1
3
1.5
L
1
0
4
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
25,349
27,557
Taken
50,721
15,297
Mitigated
39,906
13,969
Healing
24,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,286
2,288
365
0
2,254
1,234
0
0
2,203
33,685
565
L
Chang'e
 
Chang'e
4,778
511
2,820
4,212
7,359
2,888
0
0
7,227
9,673
0
W
Skadi
 
Skadi
7,055
2,116
56
828
6,583
3,002
1,320
3,990
2,593
0
27,051
W
Amaterasu
Avedir
Amaterasu
3,114
1,300
458
784
7,788
8,351
243
4,326
3,462
0
8,425
W
Horus
Caythleen
Horus
3,402
1,911
6,002
6,027
15,186
13,560
342
6,301
8,750
0
9,874
L
Mulan
6,322
1,099
111
2,133
9,225
6,670
0
0
9,086
0
7,303
L
Hercules
NAVENIEKS
Hercules
3,928
568
610
1,405
4,000
2,702
0
0
4,000
0
8,179
W
Odin
Qastym
Odin
5,776
335
2,614
5,654
15,265
12,234
375
3,875
11,145
0
15,352
L
5,294
240
778
1,535
4,719
1,803
0
0
4,631
16,999
24
W
6,002
3,345
184
2,052
5,899
2,759
2,021
2,633
3,266
0
22,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
41,155
95
Minions Killed
144
0
Camps Cleared
0
822,682
Distance Traveled
995,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,551
755
44
4
0
159,608
0
L
Chang'e
6,812
681
15
2
0
92,593
0
W
Skadi
8,276
828
31
3
0
195,628
0
W
Amaterasu
8,248
825
15
2
0
242,593
0
W
Horus
8,242
824
14
1
0
207,104
0
L
Mulan
6,970
697
3
0
0
173,240
0
L
Hercules
6,825
683
12
1
0
196,840
0
W
Odin
7,997
800
38
4
0
163,256
0
L
He Bo
6,966
697
21
2
0
200,401
0
W
Nut
8,392
839
46
5
0
186,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role