Player Matchup

Erlang Shen
Erlang Shen
Platinum III
 
Erlang Shen
Platinum III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
Crona-MEI
Horus
Platinum I
Level 149
God Stats
15W - 16L
1,623 SR
Queue Stats
261W - 259L
1,877 MMR
Solo
Artio
Artio
Platinum II
Veggiez
Artio
Platinum II
Level 197
God Stats
24W - 12L
1,733 SR
Queue Stats
131W - 120L
1,903 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
zWestyz
Danzaburou
Platinum IV
Level 111
God Stats
0W - 2L
1,324 SR
Queue Stats
153W - 144L
1,872 MMR
Solo
Kukulkan
Kukulkan
Platinum III
тoυcнмe
Kukulkan
Platinum III
Level 112
God Stats
9W - 7L
1,706 SR
Queue Stats
85W - 79L
1,914 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,577 SR
1,813 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 169
1,634 SR
1,890 MMR
Janus
Janus
Platinum I
BennyXD
Janus
Platinum I
Level 161
God Stats
15W - 14L
1,603 SR
Queue Stats
104W - 95L
1,949 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Bllhyss
Cu Chulainn
Platinum III
Level 142
God Stats
5W - 0L
1,961 SR
Queue Stats
154W - 157L
1,838 MMR
Solo
Anhur
Anhur
Platinum II
DOL0
Anhur
Platinum II
Level 235
God Stats
103W - 85L
1,616 SR
Queue Stats
177W - 167L
1,861 MMR
Solo
Da Ji
Da Ji
Platinum IV
ZESPUD
Da Ji
Platinum IV
Level 159
God Stats
2W - 2L
1,489 SR
Queue Stats
41W - 22L
1,982 MMR
Solo
Ymir
Ymir
Gold III
ntfbuckshot
Ymir
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 3 / 1
5,783
445
5,056
13,033
8,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Horus
Crona-MEI
Horus
11
0 / 3 / 1
5,820
448
5,140
12,838
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Veggiez
Artio
11
3 / 5 / 0
7,107
547
9,826
16,245
15,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
zWestyz
Danzaburou
12
0 / 4 / 0
6,376
490
5,126
10,007
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
тoυcнмe
Kukulkan
11
0 / 2 / 0
6,554
504
3,244
5,416
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
OsirisThorAthenaAres

VS

Bans
MartichorasArachneBellonaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BennyXD
Janus
15
4 / 0 / 1
8,880
683
4,891
3,997
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Bllhyss
Cu Chulainn
14
3 / 2 / 3
8,554
658
10,139
12,586
8,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
DOL0
Anhur
14
3 / 1 / 1
8,525
656
9,738
10,752
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
ZESPUD
Da Ji
13
4 / 0 / 5
7,745
596
9,665
11,025
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 0 / 8
7,389
568
5,277
10,155
7,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
17
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
1
0.17
W
Janus
BennyXD
Janus
4
0
1
4.5
W
Cu Chulainn
Bllhyss
Cu Chulainn
3
2
3
2.25
L
Horus
Crona-MEI
Horus
0
3
1
0.17
W
Anhur
DOL0
Anhur
3
1
1
3.5
L
Artio
Veggiez
Artio
3
5
0
0.6
W
Da Ji
ZESPUD
Da Ji
4
0
5
6.5
W
2
0
8
6
L
Danzaburou
zWestyz
Danzaburou
0
4
0
0
L
Kukulkan
тoυcнмe
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
39,710
57,539
Taken
48,515
35,159
Mitigated
26,091
15,405
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,056
2,890
0
3,194
13,033
8,827
0
3,571
9,362
0
19,124
W
Janus
BennyXD
Janus
4,891
274
0
250
3,997
1,698
0
2,075
1,840
77,813
1,031
W
Cu Chulainn
Bllhyss
Cu Chulainn
10,139
1,974
0
1,215
12,586
8,300
0
4,110
7,799
1,064
65,542
L
Horus
Crona-MEI
Horus
5,140
2,499
262
6,170
12,838
5,767
0
1,595
11,137
0
43,657
W
Anhur
DOL0
Anhur
9,738
5,648
0
5,455
10,752
4,250
0
642
10,022
0
76,394
L
Artio
Veggiez
Artio
9,826
845
600
3,362
16,245
15,924
0
3,170
12,995
37,224
2,367
W
Da Ji
ZESPUD
Da Ji
9,665
3,173
0
5,517
11,025
4,516
0
2,928
7,850
0
61,457
W
5,277
1,553
0
1,560
10,155
7,327
0
1,973
8,016
14,762
0
L
Danzaburou
zWestyz
Danzaburou
5,126
1,724
0
1,501
10,007
2,659
0
544
9,463
0
50,746
L
Kukulkan
тoυcнмe
Kukulkan
3,244
408
0
316
5,416
1,982
0
1,238
4,028
52,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
41,093
365
Minions Killed
497
0
Camps Cleared
0
1,297,578
Distance Traveled
1,389,846
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,783
445
20
2
0
291,901
6
W
Janus
8,880
683
148
11
0
285,038
3
W
Cu Chulainn
8,554
658
115
9
0
265,922
0
L
Horus
5,820
448
79
6
0
291,274
0
W
Anhur
8,525
656
123
9
0
235,979
2
L
Artio
7,107
547
76
6
0
245,812
3
W
Da Ji
7,745
596
91
7
0
327,613
1
W
Ymir
7,389
568
20
2
0
275,294
5
L
Danzaburou
6,376
490
92
7
0
256,829
2
L
Kukulkan
6,554
504
98
8
0
211,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role