Player Matchup

Zeus
Zeus
 
Zeus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Aunnau
Ravana
Level 155
God Stats
12W - 9L
1,816 SR
Queue Stats
49W - 41L
1,622 Elo+
Party 1
Chaac
Chaac
NudyFromTHE910
Chaac
Level 149
God Stats
26W - 16L
1,642 SR
Queue Stats
444W - 330L
1,542 Elo+
Party 2
Ganesha
Ganesha
PotatoShalad
Ganesha
Level 107
God Stats
1W - 2L
1,659 SR
Queue Stats
18W - 29L
1,565 Elo+
Party 1
Scylla
Scylla
khris_957
Scylla
Level 85
God Stats
10W - 14L
1,310 SR
Queue Stats
111W - 94L
1,504 Elo+
Party 2
Team Averages
Level 133
1,585 SR
1,547 Elo+

VS

Team Averages
Level 127
1,660 SR
1,538 Elo+
Baron Samedi
Baron Samedi
AmateratsuTTV
Baron Samedi
Level 123
God Stats
23W - 21L
1,731 SR
Queue Stats
306W - 300L
1,588 Elo+
Solo
Anubis
Anubis
Awooobis
Anubis
Level 108
God Stats
20W - 17L
1,536 SR
Queue Stats
22W - 22L
1,498 Elo+
Solo
Amaterasu
Amaterasu
Fishy tuna13888
Amaterasu
Level 127
God Stats
5W - 2L
1,730 SR
Queue Stats
46W - 59L
1,486 Elo+
Solo
Danzaburou
Danzaburou
JackPoison
Danzaburou
Level 130
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 2L
1,565 Elo+
Solo
Sylvanus
Sylvanus
RedxSilhouette
Sylvanus
Level 149
God Stats
24W - 22L
1,605 SR
Queue Stats
483W - 511L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 3
5,632
1,126
2,563
655
258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Aunnau
Ravana
10
2 / 0 / 1
6,197
1,239
3,386
1,380
861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 0 / 2
5,717
1,143
2,130
1,983
1,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
PotatoShalad
Ganesha
11
0 / 0 / 2
5,655
1,131
730
1,730
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
khris_957
Scylla
10
0 / 0 / 2
5,616
1,123
1,385
1,252
541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

392

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmateratsuTTV
Baron Samedi
9
0 / 1 / 0
5,196
1,039
388
1,236
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Awooobis
Anubis
10
0 / 1 / 0
5,702
1,140
1,028
3,147
1,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Fishy tuna13888
Amaterasu
9
0 / 0 / 0
5,045
1,009
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
JackPoison
Danzaburou
10
0 / 0 / 0
5,927
1,185
1,912
2,148
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
0 / 1 / 0
6,197
1,239
1,978
5,123
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
3
Kills
0
0
Deaths
3
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
3
1.5
L
Baron Samedi
AmateratsuTTV
Baron Samedi
0
1
0
0
W
Ravana
Aunnau
Ravana
2
0
1
2.5
L
Anubis
Awooobis
Anubis
0
1
0
0
L
Amaterasu
Fishy tuna13888
Amaterasu
0
0
0
0
L
Danzaburou
JackPoison
Danzaburou
0
0
0
0
W
1
0
2
2
W
Ganesha
PotatoShalad
Ganesha
0
0
2
1
L
Sylvanus
0
1
0
0
W
Scylla
khris_957
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,194
Damage
5,306
7,000
Taken
11,654
4,381
Mitigated
7,601
1,764
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,563
0
0
198
655
258
0
26
629
8,814
0
L
Baron Samedi
AmateratsuTTV
Baron Samedi
388
33
0
132
1,236
967
0
221
979
2,721
0
W
Ravana
Aunnau
Ravana
3,386
638
0
1,145
1,380
861
0
627
753
0
11,800
L
Anubis
Awooobis
Anubis
1,028
71
0
290
3,147
1,665
0
770
2,244
16,774
0
L
Amaterasu
Fishy tuna13888
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
JackPoison
Danzaburou
1,912
289
0
325
2,148
751
0
611
1,495
0
20,336
W
2,130
296
0
407
1,983
1,548
0
866
1,117
0
8,616
W
Ganesha
PotatoShalad
Ganesha
730
20
0
0
1,730
1,173
0
965
765
4,198
1,218
L
Sylvanus
1,978
59
192
1,001
5,123
4,218
0
2,827
2,138
5,559
0
W
Scylla
khris_957
Scylla
1,385
0
0
14
1,252
541
0
910
342
16,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,817
Gold Earned
28,067
108
Minions Killed
107
4
Camps Cleared
5
431,116
Distance Traveled
298,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,632
1,126
20
4
0
79,035
0
L
Baron Samedi
5,196
1,039
3
1
2
27,556
0
W
Ravana
6,197
1,239
31
6
4
104,085
0
L
Anubis
5,702
1,140
40
8
1
83,926
0
L
Amaterasu
5,045
1,009
0
0
0
5,270
0
L
Danzaburou
5,927
1,185
61
12
1
104,476
0
W
Chaac
5,717
1,143
23
5
0
68,596
0
W
Ganesha
5,655
1,131
2
0
0
103,794
0
L
Sylvanus
6,197
1,239
3
1
1
77,433
0
W
Scylla
5,616
1,123
32
6
0
75,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role