Player Matchup

Zeus
Zeus
MoISt-PePPer
Zeus
Level 108
God Stats
50W - 32L
1,633 SR
Queue Stats
119W - 115L
1,478 Elo+
Party 1
Artio
Artio
T-Franklin97
Artio
Level 104
God Stats
27W - 26L
1,590 SR
Queue Stats
105W - 102L
1,444 Elo+
Party 1
Awilix
Awilix
frankleberryfinn
Awilix
Level 139
God Stats
26W - 27L
1,556 SR
Queue Stats
49W - 63L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
itsMRFRANKLIN
Cernunnos
Level 129
God Stats
23W - 25L
1,539 SR
Queue Stats
68W - 71L
1,437 Elo+
Party 1
Surtr
Surtr
shadowagent02
Surtr
Level 94
God Stats
5W - 6L
1,719 SR
Queue Stats
19W - 30L
1,375 Elo+
Party 1
Team Averages
Level 115
1,607 SR
1,432 Elo+

VS

Team Averages
Level 73
1,530 SR
1,300 Elo+
Neith
Neith
Athempis
Neith
Level 144
God Stats
0W - 3L
1,295 SR
Queue Stats
60W - 69L
1,404 Elo+
Solo
Janus
Janus
ElRuben1999
Janus
Level 46
God Stats
0W - 1L
1,598 SR
Queue Stats
13W - 15L
1,273 Elo+
Party 2
Cupid
Cupid
SanchezSt__
Cupid
Level 32
God Stats
3W - 2L
1,850 SR
Queue Stats
34W - 29L
1,273 Elo+
Party 2
Ix Chel
Ix Chel
david_0402
Ix Chel
Level 38
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 2
Bastet
Bastet
reasagre
Bastet
Level 107
God Stats
2W - 7L
1,391 SR
Queue Stats
48W - 36L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,423
642
2,132
1,606
467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 1
5,612
561
2,966
7,927
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
5,841
584
3,350
7,311
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
itsMRFRANKLIN
Cernunnos
10
0 / 1 / 0
5,354
535
1,966
6,738
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
3 / 1 / 1
6,292
629
6,707
8,111
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Athempis
Neith
3
0 / 2 / 1
3,932
393
151
2,136
513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
5,583
558
1,196
6,646
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 1
5,377
538
4,148
4,409
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
david_0402
Ix Chel
9
1 / 1 / 1
5,546
555
5,048
6,113
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
reasagre
Bastet
11
2 / 1 / 0
5,802
580
4,460
7,053
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
3
3
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Athempis
Neith
0
2
1
0.25
L
0
3
1
0.17
W
2
0
0
2
L
0
0
1
0.5
W
0
0
1
0.5
L
Ix Chel
david_0402
Ix Chel
1
1
1
1.5
W
2
1
1
2.5
W
Cernunnos
itsMRFRANKLIN
Cernunnos
0
1
0
0
L
Bastet
reasagre
Bastet
2
1
0
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
15,003
31,693
Taken
26,357
18,381
Mitigated
11,056
10,883
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Athempis
Neith
151
151
0
282
2,136
513
0
100
1,930
0
3,200
L
1,196
0
0
478
6,646
2,307
0
2,049
4,597
35,698
718
W
2,132
95
0
819
1,606
467
153
0
1,606
44,774
1,302
L
4,148
1,908
664
2,254
4,409
1,501
0
670
3,739
0
45,314
W
2,966
96
214
3,822
7,927
6,453
0
2,426
5,461
18,125
1,342
L
Ix Chel
david_0402
Ix Chel
5,048
1,256
445
1,899
6,113
4,106
0
1,904
4,121
22,315
0
W
3,350
1,624
0
500
7,311
3,322
0
1,004
6,227
0
50,421
W
Cernunnos
itsMRFRANKLIN
Cernunnos
1,966
582
0
2,783
6,738
2,515
20
1,627
5,071
0
39,792
L
Bastet
reasagre
Bastet
4,460
1,369
0
2,798
7,053
2,629
0
425
6,324
0
32,625
W
6,707
2,958
0
2,745
8,111
5,624
30
983
7,088
614
37,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
26,240
306
Minions Killed
255
0
Camps Cleared
0
1,079,720
Distance Traveled
872,466
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,932
393
4
0
0
29,105
0
L
Janus
5,583
558
86
9
0
219,348
0
W
Zeus
6,423
642
97
10
0
218,261
2
L
Cupid
5,377
538
83
8
0
193,242
0
W
Artio
5,612
561
22
2
0
231,301
4
L
Ix Chel
5,546
555
24
2
0
192,163
0
W
Awilix
5,841
584
75
8
0
250,875
0
W
Cernunnos
5,354
535
59
6
0
191,526
0
L
Bastet
5,802
580
58
6
0
238,608
0
W
Surtr
6,292
629
53
5
0
187,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role