Player Matchup

Odin
Odin
Dead-Numb
Odin
Level 143
God Stats
5W - 2L
1,720 SR
Queue Stats
429W - 350L
1,418 Elo+
Solo
Nox
Nox
DrMomboX
Nox
Level 178
God Stats
9W - 13L
1,490 SR
Queue Stats
716W - 739L
1,459 Elo+
Solo
Pele
Pele
Hover369rus
Pele
Level 173
God Stats
9W - 13L
1,192 SR
Queue Stats
825W - 829L
1,534 Elo+
Solo
Ix Chel
Ix Chel
SKADIdoesntKN0W
Ix Chel
Level 146
God Stats
5W - 5L
2,011 SR
Queue Stats
248W - 160L
1,592 Elo+
Party 1
Apollo
Apollo
TheRealDocBrown
Apollo
Level 123
God Stats
3W - 2L
1,511 SR
Queue Stats
144W - 74L
1,642 Elo+
Party 1
Team Averages
Level 153
1,585 SR
1,529 Elo+

VS

Team Averages
Level 91
1,496 SR
1,446 Elo+
Geb
Geb
 
Geb
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
TopKingLeo
Nut
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,306 Elo+
Solo
Artemis
Artemis
Wingrar
Artemis
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 114L
1,470 Elo+
Solo
Terra
Terra
pimpjuice2000
Terra
Level 129
God Stats
7W - 5L
1,482 SR
Queue Stats
621W - 618L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 2 / 2
6,194
774
2,427
5,445
5,616
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 5
7,393
924
8,404
9,527
4,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 4
7,279
910
6,299
11,683
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 4
7,096
887
6,006
8,800
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
2 / 2 / 2
7,273
909
6,609
7,781
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 0 / 9
8,304
1,038
6,239
4,053
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hades
 
Hades
13
4 / 4 / 8
7,773
972
9,297
11,597
7,422
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 2 / 10
7,557
945
6,491
7,686
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artemis
Wingrar
Artemis
12
5 / 2 / 9
7,504
938
11,469
5,911
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 13
6,738
842
5,078
10,541
5,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
7
Kills
14
14
Deaths
9
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
9
8.5
W
Hades
 
Hades
4
4
8
2
L
Odin
0
2
2
0.5
L
2
3
5
1.5
L
1
5
4
0.6
L
2
2
4
2
L
2
2
2
1.5
W
1
2
10
3
W
Artemis
Wingrar
Artemis
5
2
9
4.75
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
38,574
43,236
Taken
39,788
23,858
Mitigated
21,450
17,338
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,239
46
433
1,745
4,053
2,328
377
1,024
3,029
14,350
263
W
Hades
 
Hades
9,297
770
998
3,480
11,597
7,422
551
4,890
6,707
20,803
0
L
Odin
2,427
172
330
647
5,445
5,616
263
1,858
3,313
0
7,947
L
8,404
248
0
1,650
9,527
4,534
556
3,964
5,431
16,609
0
L
6,299
463
470
1,712
11,683
5,327
41
5,320
6,197
0
18,104
L
6,006
766
5,914
3,676
8,800
5,057
0
4,919
3,703
12,050
0
L
6,609
2,551
1,040
1,899
7,781
3,324
392
3,498
4,155
0
12,074
W
6,491
2,510
738
2,532
7,686
3,089
218
2,881
4,805
0
18,740
W
Artemis
Wingrar
Artemis
11,469
4,937
970
701
5,911
2,742
560
2,773
3,138
0
15,312
W
5,078
626
2,854
4,152
10,541
5,869
98
2,842
7,699
6,998
88

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
37,876
79
Minions Killed
98
0
Camps Cleared
0
675,283
Distance Traveled
747,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,304
1,038
22
3
0
154,825
0
W
Hades
7,773
972
29
4
0
131,344
0
L
Odin
6,194
774
10
1
0
82,165
0
L
Nox
7,393
924
12
2
0
122,862
0
L
Pele
7,279
910
26
3
0
149,475
0
L
Ix Chel
7,096
887
17
2
0
156,268
0
L
Apollo
7,273
909
14
2
0
164,513
0
W
Nut
7,557
945
27
3
0
152,158
0
W
Artemis
7,504
938
13
2
0
141,898
0
W
Terra
6,738
842
7
1
0
167,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role