Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Blame My WiFi
Jing Wei
Level 140
God Stats
1W - 1L
1,715 SR
Queue Stats
158W - 162L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
SnK WiiZaRdZz
Aphrodite
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 119L
1,510 Elo+
Party 1
Ymir
Ymir
Vladik20_UKR
Ymir
Level 106
God Stats
2W - 1L
1,808 SR
Queue Stats
60W - 49L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
Zarrzz
Kuzenbo
Level 156
God Stats
0W - 2L
1,298 SR
Queue Stats
85W - 81L
1,525 Elo+
Party 1
Team Averages
Level 137
1,564 SR
1,530 Elo+

VS

Team Averages
Level 102
1,353 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
AlanLeDésosseur
Cu Chulainn
Level 109
God Stats
6W - 8L
1,423 SR
Queue Stats
521W - 504L
1,539 Elo+
Solo
Hou Yi
Hou Yi
CREMATORIO123
Hou Yi
Level 149
God Stats
3W - 3L
1,588 SR
Queue Stats
310W - 314L
1,543 Elo+
Solo
Ah Puch
Ah Puch
GoodMedia
Ah Puch
Level 122
God Stats
2W - 1L
1,219 SR
Queue Stats
179W - 185L
1,468 Elo+
Solo
Yemoja
Yemoja
PToySoldier
Yemoja
Level 99
God Stats
1W - 1L
1,277 SR
Queue Stats
91W - 79L
1,549 Elo+
Solo
Chaac
Chaac
Žirytva
Chaac
Level 29
God Stats
1W - 0L
1,259 SR
Queue Stats
7W - 11L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 2
5,076
1,015
2,150
6,270
6,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Blame My WiFi
Jing Wei
11
0 / 2 / 1
5,497
1,099
3,197
4,389
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SnK WiiZaRdZz
Aphrodite
9
0 / 2 / 1
4,853
971
1,318
4,453
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

7
0 / 2 / 0
4,513
903
990
3,506
1,917
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
Zarrzz
Kuzenbo
10
2 / 3 / 1
5,517
1,103
3,882
6,555
8,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlanLeDésosseur
Cu Chulainn
9
3 / 2 / 5
5,850
1,170
3,710
5,414
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 7
6,571
1,314
6,685
3,330
1,664
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ah Puch
GoodMedia
Ah Puch
11
4 / 1 / 7
6,327
1,265
6,670
3,633
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 0 / 9
6,082
1,216
2,541
1,841
1,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Žirytva
Chaac
11
1 / 1 / 11
5,950
1,190
4,433
5,094
4,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
12
12
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
W
Cu Chulainn
AlanLeDésosseur
Cu Chulainn
3
2
5
2.75
L
Jing Wei
Blame My WiFi
Jing Wei
0
2
1
0.25
W
4
0
7
7.5
W
Ah Puch
GoodMedia
Ah Puch
4
1
7
7.5
W
Yemoja
0
0
9
4.5
L
Aphrodite
SnK WiiZaRdZz
Aphrodite
0
2
1
0.25
L
0
2
0
0
L
Kuzenbo
Zarrzz
Kuzenbo
2
3
1
0.83
W
Chaac
Žirytva
Chaac
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
24,039
25,173
Taken
19,312
21,994
Mitigated
14,906
5,066
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,150
30
64
790
6,270
6,498
0
2,590
3,680
1,568
435
W
Cu Chulainn
AlanLeDésosseur
Cu Chulainn
3,710
389
575
1,006
5,414
5,000
0
2,249
3,045
0
5,776
L
Jing Wei
Blame My WiFi
Jing Wei
3,197
2,060
0
634
4,389
2,135
0
2,010
2,335
0
14,141
W
6,685
3,933
236
519
3,330
1,664
1,500
1,345
1,985
0
17,147
W
Ah Puch
GoodMedia
Ah Puch
6,670
393
0
447
3,633
1,869
661
2,019
1,498
12,507
885
W
Yemoja
2,541
642
2,810
562
1,841
1,861
96
1,135
706
6,059
0
L
Aphrodite
SnK WiiZaRdZz
Aphrodite
1,318
228
1,150
1,931
4,453
2,535
0
1,051
3,380
5,023
0
L
990
67
52
47
3,506
1,917
0
743
2,645
1,328
0
L
Kuzenbo
Zarrzz
Kuzenbo
3,882
986
10
388
6,555
8,909
0
2,430
3,872
6,842
0
W
Chaac
Žirytva
Chaac
4,433
112
1,036
2,006
5,094
4,512
424
1,008
4,086
0
8,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
30,780
48
Minions Killed
60
0
Camps Cleared
0
383,444
Distance Traveled
493,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,076
1,015
1
0
0
78,773
0
W
Cu Chulainn
5,850
1,170
5
1
0
111,627
0
L
Jing Wei
5,497
1,099
32
6
0
83,975
0
W
Hou Yi
6,571
1,314
23
5
0
88,327
0
W
Ah Puch
6,327
1,265
18
4
0
78,854
0
W
Yemoja
6,082
1,216
8
2
0
90,914
0
L
Aphrodite
4,853
971
10
2
0
81,231
0
L
Ymir
4,513
903
0
0
0
45,072
0
L
Kuzenbo
5,517
1,103
5
1
0
94,393
0
W
Chaac
5,950
1,190
6
1
0
123,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role