Player Matchup

Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CrazyElement
Kuzenbo
Level 141
God Stats
3W - 6L
1,301 SR
Queue Stats
74W - 72L
1,586 Elo+
Solo
Ix Chel
Ix Chel
MrsRiley
Ix Chel
Level 67
God Stats
1W - 2L
1,715 SR
Queue Stats
24W - 32L
1,431 Elo+
Solo
Thor
Thor
Ticker75
Thor
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 346L
1,475 Elo+
Solo
Lancelot
Lancelot
niwton9
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,537 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,506 Elo+

VS

Team Averages
Level 99
1,482 SR
1,447 Elo+
Hou Yi
Hou Yi
ISpI Robbed
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,455 Elo+
Solo
Athena
Athena
IndyNate95
Athena
Level 123
God Stats
1W - 2L
1,318 SR
Queue Stats
91W - 100L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Its4N7W0N
Sylvanus
Level 141
God Stats
4W - 2L
1,722 SR
Queue Stats
112W - 105L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
kyletheliger
Cu Chulainn
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,377 Elo+
Solo
Nu Wa
Nu Wa
sterodane
Nu Wa
Level 62
God Stats
2W - 1L
1,368 SR
Queue Stats
106W - 84L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 5 / 8
7,312
731
5,461
13,778
14,547
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
CrazyElement
Kuzenbo
14
1 / 3 / 6
7,449
745
9,019
14,578
26,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
MrsRiley
Ix Chel
13
1 / 5 / 3
7,751
775
5,372
9,717
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
15
8 / 4 / 1
8,451
845
9,051
12,454
8,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
niwton9
Lancelot
11
0 / 4 / 5
6,965
697
4,426
9,883
7,553
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
11 / 2 / 9
10,690
1,069
12,858
9,609
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
IndyNate95
Athena
15
3 / 2 / 17
9,687
969
6,572
12,600
13,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Its4N7W0N
Sylvanus
15
3 / 2 / 17
8,808
881
11,348
12,877
13,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
kyletheliger
Cu Chulainn
13
2 / 4 / 12
8,327
833
12,357
11,672
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
sterodane
Nu Wa
16
2 / 1 / 18
9,174
917
10,203
8,365
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
10
Kills
21
21
Deaths
11
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
8
0.8
L
Kuzenbo
CrazyElement
Kuzenbo
1
3
6
1.33
W
Hou Yi
11
2
9
7.75
W
Athena
IndyNate95
Athena
3
2
17
5.75
W
Sylvanus
Its4N7W0N
Sylvanus
3
2
17
5.75
L
Ix Chel
MrsRiley
Ix Chel
1
5
3
0.5
L
Thor
8
4
1
2.13
W
Cu Chulainn
kyletheliger
Cu Chulainn
2
4
12
2
L
Lancelot
niwton9
Lancelot
0
4
5
0.63
W
Nu Wa
sterodane
Nu Wa
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
53,338
60,410
Taken
55,123
62,422
Mitigated
52,162
12,845
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,461
378
923
256
13,778
14,547
0
5,305
8,237
11,068
0
L
Kuzenbo
CrazyElement
Kuzenbo
9,019
2,298
468
1,621
14,578
26,867
17
7,008
7,288
21,175
0
W
Hou Yi
12,858
5,421
734
2,008
9,609
5,575
3,108
3,556
6,053
0
29,803
W
Athena
IndyNate95
Athena
6,572
1,514
4,280
2,459
12,600
13,474
482
2,994
9,606
11,575
2,081
W
Sylvanus
Its4N7W0N
Sylvanus
11,348
2,306
8,484
5,090
12,877
13,137
1,110
3,877
9,000
15,783
276
L
Ix Chel
MrsRiley
Ix Chel
5,372
869
3,293
1,759
9,717
5,339
0
4,767
4,738
19,471
348
L
Thor
9,051
866
1,886
1,202
12,454
8,116
0
6,929
5,396
0
21,369
W
Cu Chulainn
kyletheliger
Cu Chulainn
12,357
1,717
112
1,305
11,672
14,854
277
4,916
6,756
903
21,320
L
Lancelot
niwton9
Lancelot
4,426
357
815
622
9,883
7,553
0
4,221
5,547
0
11,794
W
Nu Wa
sterodane
Nu Wa
10,203
3,921
696
945
8,365
5,122
1,470
4,459
3,906
24,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
46,686
115
Minions Killed
132
0
Camps Cleared
0
886,608
Distance Traveled
882,035
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,312
731
14
1
0
186,758
0
L
Kuzenbo
7,449
745
24
2
0
195,156
0
W
Hou Yi
10,690
1,069
42
4
0
186,010
0
W
Athena
9,687
969
11
1
0
168,891
0
W
Sylvanus
8,808
881
18
2
0
163,064
2
L
Ix Chel
7,751
775
36
4
0
162,704
0
L
Thor
8,451
845
25
3
0
145,936
0
W
Cu Chulainn
8,327
833
25
3
0
191,478
0
L
Lancelot
6,965
697
16
2
0
196,054
0
W
Nu Wa
9,174
917
36
4
0
172,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role