Player Matchup

Hou Yi
Hou Yi
DeceiveFatal
Hou Yi
Level 157
God Stats
2W - 0L
1,762 SR
Queue Stats
230W - 170L
1,556 Elo+
Solo
Pele
Pele
Glzeh
Pele
Level 134
God Stats
2W - 1L
1,299 SR
Queue Stats
34W - 37L
1,546 Elo+
Party 2
Anubis
Anubis
MarkeIIo
Anubis
Level 157
God Stats
6W - 3L
1,778 SR
Queue Stats
25W - 24L
1,602 Elo+
Party 2
Atlas
Atlas
Pritupimas
Atlas
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 25L
1,516 Elo+
Party 2
Mulan
Mulan
nKise
Mulan
Level 147
God Stats
5W - 2L
1,414 SR
Queue Stats
43W - 49L
1,561 Elo+
Party 2
Team Averages
Level 125
1,551 SR
1,556 Elo+

VS

Team Averages
Level 143
1,541 SR
1,567 Elo+
Izanami
Izanami
 
Izanami
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Elpinxafarolas
Charon
Level 4
God Stats
5W - 4L
1,759 SR
Queue Stats
15W - 11L
1,748 Elo+
Party 1
Da Ji
Da Ji
JingleMcSparkle
Da Ji
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,535 Elo+
Solo
Cerberus
Cerberus
SaintR1D3R
Cerberus
Level 159
God Stats
1W - 5L
1,447 SR
Queue Stats
211W - 199L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 1 / 2
6,377
531
2,625
7,788
2,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Glzeh
Pele
12
6 / 1 / 4
7,298
608
7,085
10,183
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
MarkeIIo
Anubis
11
2 / 3 / 5
6,677
556
5,656
7,946
3,599
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
11
1 / 0 / 5
6,158
513
4,198
6,663
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
nKise
Mulan
12
1 / 4 / 2
7,160
597
7,036
14,529
9,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 2
7,357
613
3,539
4,945
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
 
Yu Huang
10
2 / 4 / 0
5,924
494
4,391
7,034
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 3
6,233
519
2,830
7,085
5,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 3
6,392
533
5,165
10,442
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
SaintR1D3R
Cerberus
13
3 / 1 / 0
7,392
616
6,225
11,297
10,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
9
9
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
2
3
L
Yu Huang
 
Yu Huang
2
4
0
0.5
W
Hou Yi
0
1
2
1
L
0
1
3
1.5
W
Pele
Glzeh
Pele
6
1
4
8
L
2
4
3
0.88
W
Anubis
MarkeIIo
Anubis
2
3
5
1.5
W
Atlas
1
0
5
3.5
L
Cerberus
SaintR1D3R
Cerberus
3
1
0
3
W
Mulan
nKise
Mulan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
22,150
47,109
Taken
40,803
24,474
Mitigated
22,738
17,630
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,539
2,425
0
1,546
4,945
1,705
742
615
4,330
0
60,671
L
Yu Huang
 
Yu Huang
4,391
561
0
500
7,034
2,066
0
3,446
3,588
38,271
0
W
Hou Yi
2,625
1,309
0
2,838
7,788
2,947
0
455
7,333
0
59,784
L
2,830
288
0
1,414
7,085
5,062
322
3,603
3,482
19,950
0
W
Pele
Glzeh
Pele
7,085
2,283
0
4,410
10,183
3,487
0
1,183
9,000
0
47,238
L
5,165
969
0
3,610
10,442
3,464
0
1,936
8,506
0
42,104
W
Anubis
MarkeIIo
Anubis
5,656
162
0
2,572
7,946
3,599
0
3,667
4,279
44,798
1,197
W
Atlas
4,198
1,021
0
3,771
6,663
4,555
0
2,044
4,619
17,600
0
L
Cerberus
SaintR1D3R
Cerberus
6,225
858
0
5,503
11,297
10,441
0
157
11,140
54,419
3,067
W
Mulan
nKise
Mulan
7,036
1,704
0
4,039
14,529
9,886
0
5,707
8,822
0
55,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
33,298
379
Minions Killed
406
0
Camps Cleared
0
1,201,532
Distance Traveled
1,108,226
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,357
613
115
10
0
229,769
3
L
Yu Huang
5,924
494
62
5
0
202,948
2
W
Hou Yi
6,377
531
101
8
0
224,989
1
L
Charon
6,233
519
28
2
0
228,889
0
W
Pele
7,298
608
76
6
0
294,559
2
L
Da Ji
6,392
533
60
5
0
244,865
0
W
Anubis
6,677
556
92
8
0
217,201
2
W
Atlas
6,158
513
15
1
0
255,741
0
L
Cerberus
7,392
616
141
12
0
201,755
4
W
Mulan
7,160
597
95
8
0
209,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role