Player Matchup

Yemoja
Yemoja
CDDT_Daddyglatze
Yemoja
Level 118
God Stats
5W - 0L
1,901 SR
Queue Stats
36W - 35L
1,467 Elo+
Party 1
Surtr
Surtr
CDDT_Viron404
Surtr
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,449 Elo+
Party 1
Anubis
Anubis
ChevalierMagique
Anubis
Level 125
God Stats
26W - 17L
1,643 SR
Queue Stats
167W - 148L
1,438 Elo+
Solo
Hachiman
Hachiman
Hector_sx
Hachiman
Level 84
God Stats
14W - 10L
1,802 SR
Queue Stats
189W - 184L
1,471 Elo+
Solo
Arachne
Arachne
Olvys
Arachne
Level 101
God Stats
110W - 66L
1,584 SR
Queue Stats
490W - 451L
1,447 Elo+
Solo
Team Averages
Level 112
1,686 SR
1,455 Elo+

VS

Team Averages
Level 74
1,500 SR
1,488 Elo+
Arachne
Arachne
Eistee_Mosee
Arachne
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 250L
1,477 Elo+
Party 2
Surtr
Surtr
Exdrended905
Surtr
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 155L
1,462 Elo+
Party 2
Skadi
Skadi
Tireson
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Artio
Artio
siIeim
Artio
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Chang'e
Chang'e
Мисисфыр
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,725
560
2,800
3,673
2,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 1 / 1
8,568
714
9,772
11,346
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 2
7,767
647
2,771
7,295
3,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Hector_sx
Hachiman
12
0 / 0 / 0
6,039
503
3,979
6,924
2,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Olvys
Arachne
12
4 / 0 / 4
6,958
580
6,548
11,359
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eistee_Mosee
Arachne
11
1 / 2 / 0
5,956
496
4,187
8,717
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
5,586
466
5,921
11,010
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
Tireson
Skadi
10
0 / 1 / 0
5,464
455
3,203
6,185
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
siIeim
Artio
8
0 / 2 / 0
5,146
429
1,369
7,673
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 0
6,539
545
4,994
6,801
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
6
1
1
6.5
W
0
1
2
1
L
Arachne
Eistee_Mosee
Arachne
1
2
0
0.5
L
0
5
1
0.1
W
Hachiman
Hector_sx
Hachiman
0
0
0
0
W
Arachne
Olvys
Arachne
4
0
4
6
L
Skadi
Tireson
Skadi
0
1
0
0
L
Artio
siIeim
Artio
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
19,674
40,597
Taken
40,386
19,685
Mitigated
20,859
20,223
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,800
232
2,313
868
3,673
2,403
650
243
3,430
22,107
2,033
W
9,772
3,281
0
5,486
11,346
6,584
5
392
10,954
1,304
68,569
W
2,771
98
0
4,097
7,295
3,524
0
3,630
3,665
75,413
2,401
L
Arachne
Eistee_Mosee
Arachne
4,187
2,768
0
2,401
8,717
3,703
0
477
8,240
0
43,185
L
5,921
1,719
0
1,413
11,010
7,668
0
250
10,760
1,002
33,656
W
Hachiman
Hector_sx
Hachiman
3,979
1,328
0
2,262
6,924
2,644
43
531
6,393
0
52,184
W
Arachne
Olvys
Arachne
6,548
4,092
0
5,197
11,359
4,530
284
1,512
9,847
0
47,151
L
Skadi
Tireson
Skadi
3,203
733
0
1,821
6,185
2,054
0
1,693
4,492
0
41,073
L
Artio
siIeim
Artio
1,369
125
110
1,709
7,673
5,178
0
1,262
6,411
7,064
0
L
4,994
251
0
3,883
6,801
2,256
0
1,800
5,001
44,567
2,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
28,691
433
Minions Killed
295
0
Camps Cleared
0
1,183,721
Distance Traveled
1,236,768
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,725
560
39
3
0
207,267
1
W
Surtr
8,568
714
123
10
0
243,558
0
W
Anubis
7,767
647
125
10
0
211,479
1
L
Arachne
5,956
496
78
7
0
253,915
0
L
Surtr
5,586
466
52
4
0
237,832
0
W
Hachiman
6,039
503
69
6
0
222,057
0
W
Arachne
6,958
580
77
6
0
299,360
2
L
Skadi
5,464
455
66
6
0
233,543
0
L
Artio
5,146
429
11
1
0
260,715
2
L
Chang'e
6,539
545
88
7
0
250,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role