Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Itz_VitoStarr
Vulcan
Level 146
God Stats
2W - 1L
1,838 SR
Queue Stats
119W - 121L
1,459 Elo+
Solo
Horus
Horus
KiLLSH0T014
Horus
Level 77
God Stats
1W - 2L
1,307 SR
Queue Stats
141W - 155L
1,421 Elo+
Solo
Sobek
Sobek
WetInSeconds
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,474 Elo+
Solo
Charybdis
Charybdis
guardia_silente5
Charybdis
Level 109
God Stats
0W - 5L
1,290 SR
Queue Stats
1,036W - 1,093L
1,427 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,456 Elo+

VS

Team Averages
Level 95
1,530 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Croydonite20
Tsukuyomi
Level 120
God Stats
3W - 1L
1,512 SR
Queue Stats
140W - 147L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Noblepatsy
Guan Yu
Level 83
God Stats
4W - 4L
1,690 SR
Queue Stats
369W - 335L
1,504 Elo+
Solo
Charybdis
Charybdis
Otizzle
Charybdis
Level 50
God Stats
2W - 2L
1,210 SR
Queue Stats
355W - 368L
1,448 Elo+
Solo
Ymir
Ymir
TATKING315
Ymir
Level 76
God Stats
2W - 1L
1,735 SR
Queue Stats
185W - 175L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 5 / 3
9,073
907
16,570
17,031
16,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 3
8,546
855
14,666
5,370
2,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 4 / 4
7,102
710
6,450
14,097
13,202
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 3 / 3
6,344
634
2,792
7,044
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
13
1 / 6 / 1
7,415
742
1,697
10,708
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 1 / 7
8,833
883
8,365
8,432
3,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Croydonite20
Tsukuyomi
18
7 / 1 / 10
10,011
1,001
13,857
9,557
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Noblepatsy
Guan Yu
12
1 / 4 / 14
8,566
857
5,034
16,418
10,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Otizzle
Charybdis
16
7 / 1 / 10
9,781
978
17,897
10,133
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 11
9,052
905
2,906
11,174
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
10
Kills
19
19
Deaths
10
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
5
3
1.3
W
Kukulkan
 
Kukulkan
2
1
7
5.5
W
Tsukuyomi
Croydonite20
Tsukuyomi
7
1
10
12
L
3
1
3
4.5
L
1
4
4
0.75
W
Guan Yu
Noblepatsy
Guan Yu
1
4
14
2
W
Charybdis
Otizzle
Charybdis
7
1
10
12
W
2
3
11
2.5
L
0
3
3
0.5
L
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
48,059
54,250
Taken
55,714
42,009
Mitigated
32,876
16,128
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,570
2,632
607
5,624
17,031
16,403
0
2,223
14,808
1,142
29,794
W
Kukulkan
 
Kukulkan
8,365
1,097
1,319
1,847
8,432
3,854
865
3,229
5,203
26,062
0
W
Tsukuyomi
Croydonite20
Tsukuyomi
13,857
3,773
1,631
3,183
9,557
4,568
774
3,280
6,277
0
33,767
L
14,666
7,831
457
601
5,370
2,749
18
1,700
3,670
33,300
0
L
6,450
2,247
2,284
3,939
14,097
13,202
0
2,779
11,318
2,260
7,638
W
Guan Yu
Noblepatsy
Guan Yu
5,034
889
5,184
5,222
16,418
10,551
68
5,396
11,022
0
7,509
W
Charybdis
Otizzle
Charybdis
17,897
9,395
889
2,362
10,133
4,919
1,474
3,722
6,411
0
32,044
W
2,906
92
660
1,865
11,174
8,984
391
4,194
6,980
8,913
0
L
2,792
181
348
1,844
7,044
5,094
0
1,073
5,971
4,015
87
L
Charybdis
1,697
878
46
378
10,708
4,561
0
3,496
7,212
0
10,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
46,243
90
Minions Killed
133
0
Camps Cleared
0
815,484
Distance Traveled
1,025,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,073
907
29
3
0
188,977
0
W
Kukulkan
8,833
883
44
4
0
214,708
0
W
Tsukuyomi
10,011
1,001
47
5
0
240,097
0
L
Vulcan
8,546
855
43
4
0
216,308
0
L
Horus
7,102
710
5
1
0
196,458
0
W
Guan Yu
8,566
857
3
0
0
223,319
0
W
Charybdis
9,781
978
31
3
0
177,878
0
W
Ymir
9,052
905
8
1
0
169,350
0
L
Sobek
6,344
634
1
0
0
69,356
0
L
Charybdis
7,415
742
12
1
0
144,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role