Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AwAk3D
Cernunnos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
Schalwa
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
liesmara
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,416 Elo+
Solo
Anubis
Anubis
Žirytva
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,442 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,461 Elo+

VS

Team Averages
Level 121
1,501 SR
1,489 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GT779x
Freya
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 39L
1,568 Elo+
Solo
Raijin
Raijin
IndiaSmeIIs
Raijin
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 128L
1,447 Elo+
Solo
Chaac
Chaac
Pipolu
Chaac
Level 189
God Stats
3W - 2L
1,298 SR
Queue Stats
71W - 91L
1,421 Elo+
Solo
Medusa
Medusa
inkCalibur
Medusa
Level 109
God Stats
8W - 4L
1,708 SR
Queue Stats
166W - 172L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 3 / 0
7,614
846
5,855
10,012
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
AwAk3D
Cernunnos
14
0 / 5 / 4
7,173
797
11,376
8,994
4,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Schalwa
Cu Chulainn
12
0 / 6 / 4
6,463
718
4,295
10,632
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
liesmara
Charybdis
10
0 / 3 / 3
6,374
708
2,002
6,672
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Žirytva
Anubis
14
4 / 5 / 3
7,839
871
8,890
9,486
5,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 1 / 16
9,860
1,096
5,554
10,382
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
GT779x
Freya
14
7 / 1 / 8
9,291
1,032
9,714
9,550
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
15
4 / 3 / 13
8,857
984
12,024
8,752
3,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Pipolu
Chaac
16
1 / 1 / 16
8,975
997
7,084
10,418
10,748
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Medusa
inkCalibur
Medusa
14
5 / 2 / 9
8,816
980
8,901
7,571
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
8
Kills
22
22
Deaths
8
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
3
0
1.33
W
Gilgamesh
 
Gilgamesh
5
1
16
13
L
Cernunnos
AwAk3D
Cernunnos
0
5
4
0.4
W
Freya
GT779x
Freya
7
1
8
11
W
Raijin
4
3
13
3.5
W
Chaac
Pipolu
Chaac
1
1
16
9
L
Cu Chulainn
Schalwa
Cu Chulainn
0
6
4
0.33
W
Medusa
inkCalibur
Medusa
5
2
9
4.75
L
Charybdis
liesmara
Charybdis
0
3
3
0.5
L
Anubis
Žirytva
Anubis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,418
Damage
43,277
45,796
Taken
46,673
32,481
Mitigated
33,072
8,012
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,855
2,077
779
2,423
10,012
10,635
0
5,196
4,816
0
7,053
W
Gilgamesh
 
Gilgamesh
5,554
703
972
1,469
10,382
10,007
409
1,281
8,839
0
9,363
L
Cernunnos
AwAk3D
Cernunnos
11,376
4,983
0
738
8,994
4,223
0
3,289
5,705
0
25,626
W
Freya
GT779x
Freya
9,714
3,181
2,219
4,294
9,550
5,337
1,273
561
8,767
18,072
1,013
W
Raijin
12,024
1,352
1,112
1,364
8,752
3,923
1,337
2,326
6,251
25,089
0
W
Chaac
Pipolu
Chaac
7,084
1,099
0
3,915
10,418
10,748
505
1,728
8,509
0
24,519
L
Cu Chulainn
Schalwa
Cu Chulainn
4,295
414
0
800
10,632
9,358
0
6,141
4,491
164
7,112
W
Medusa
inkCalibur
Medusa
8,901
2,857
0
850
7,571
3,057
3,247
3,033
4,420
0
25,725
L
Charybdis
liesmara
Charybdis
2,002
628
0
1,564
6,672
2,616
0
3,965
2,707
0
7,094
L
Anubis
Žirytva
Anubis
8,890
166
0
1,708
9,486
5,649
0
3,001
6,485
20,396
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
45,799
84
Minions Killed
125
0
Camps Cleared
0
777,554
Distance Traveled
1,002,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,614
846
3
0
0
186,720
0
W
Gilgamesh
9,860
1,096
15
2
0
229,201
0
L
Cernunnos
7,173
797
28
3
0
155,374
0
W
Freya
9,291
1,032
18
2
0
183,851
0
W
Raijin
8,857
984
35
4
0
168,303
0
W
Chaac
8,975
997
27
3
0
234,663
0
L
Cu Chulainn
6,463
718
4
0
0
163,896
0
W
Medusa
8,816
980
30
3
0
186,463
0
L
Charybdis
6,374
708
18
2
0
137,776
0
L
Anubis
7,839
871
31
3
0
133,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role