Player Matchup

Ix Chel
Ix Chel
AllBlu Sanji
Ix Chel
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charon
Charon
DasDebow
Charon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
KINGOFTHEGODS24
Medusa
Level 120
God Stats
6W - 4L
1,640 SR
Queue Stats
112W - 89L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
Saugen
Erlang Shen
Level 262
God Stats
6W - 13L
1,583 SR
Queue Stats
209W - 218L
1,533 Elo+
Solo
Sobek
Sobek
cozac666
Sobek
Level 109
God Stats
26W - 45L
1,550 SR
Queue Stats
242W - 236L
1,569 Elo+
Solo
Team Averages
Level 160
1,555 SR
1,540 Elo+

VS

Team Averages
Level 159
1,591 SR
1,534 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bucnasty504
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
LeeCooy
Nu Wa
Level 181
God Stats
18W - 9L
1,663 SR
Queue Stats
255W - 229L
1,570 Elo+
Solo
Skadi
Skadi
TiJoeJoe
Skadi
Level 146
God Stats
10W - 5L
1,791 SR
Queue Stats
221W - 208L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AllBlu Sanji
Ix Chel
10
0 / 2 / 0
5,267
527
3,907
5,993
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
DasDebow
Charon
9
1 / 1 / 0
5,270
527
2,030
7,543
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,129
613
5,234
8,904
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Saugen
Erlang Shen
9
0 / 3 / 1
5,419
542
5,402
9,301
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
cozac666
Sobek
3
0 / 1 / 0
3,862
386
395
3,288
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 2
5,983
598
4,170
8,045
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
 
Hun Batz
11
2 / 0 / 2
5,681
568
3,234
7,373
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 0 / 1
6,068
607
2,487
6,268
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
LeeCooy
Nu Wa
12
3 / 0 / 2
6,370
637
5,208
4,217
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
TiJoeJoe
Skadi
11
1 / 1 / 3
6,470
647
5,851
6,127
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
2
2
W
Hun Batz
 
Hun Batz
2
0
2
3
L
Ix Chel
AllBlu Sanji
Ix Chel
0
2
0
0
W
3
0
1
3.5
L
Charon
DasDebow
Charon
1
1
0
1
L
1
3
0
0.33
W
Nu Wa
LeeCooy
Nu Wa
3
0
2
4
L
Erlang Shen
Saugen
Erlang Shen
0
3
1
0.17
W
Skadi
TiJoeJoe
Skadi
1
1
3
2.5
L
Sobek
cozac666
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,968
Damage
20,950
35,029
Taken
32,030
15,679
Mitigated
16,647
7,497
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,170
805
0
3,112
8,045
5,608
0
247
7,137
0
38,971
W
Hun Batz
 
Hun Batz
3,234
996
0
801
7,373
3,007
0
1,478
5,854
0
51,707
L
Ix Chel
AllBlu Sanji
Ix Chel
3,907
318
0
1,280
5,993
1,660
0
3,012
2,657
40,115
906
W
2,487
258
172
3,600
6,268
4,621
0
1,259
5,009
16,588
0
L
Charon
DasDebow
Charon
2,030
312
0
620
7,543
3,526
0
1,087
6,265
31,262
2,886
L
5,234
1,952
0
1,907
8,904
3,186
0
1,524
7,260
0
50,723
W
Nu Wa
LeeCooy
Nu Wa
5,208
1,179
0
1,000
4,217
1,202
0
2,788
1,429
41,053
1,783
L
Erlang Shen
Saugen
Erlang Shen
5,402
3,067
0
2,518
9,301
5,459
0
230
8,417
0
33,993
W
Skadi
TiJoeJoe
Skadi
5,851
2,823
0
838
6,127
2,209
108
64
6,063
0
57,763
L
Sobek
cozac666
Sobek
395
24
0
1,172
3,288
1,848
0
983
2,145
2,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
30,572
285
Minions Killed
350
0
Camps Cleared
0
812,038
Distance Traveled
1,040,512
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,983
598
73
7
0
192,573
1
W
Hun Batz
5,681
568
81
8
0
240,741
0
L
Ix Chel
5,267
527
69
7
0
202,916
0
W
Sobek
6,068
607
32
3
0
235,287
4
L
Charon
5,270
527
62
6
0
192,573
0
L
Medusa
6,129
613
93
9
0
189,540
0
W
Nu Wa
6,370
637
74
7
0
189,334
0
L
Erlang Shen
5,419
542
58
6
0
177,864
0
W
Skadi
6,470
647
90
9
0
182,577
1
L
Sobek
3,862
386
3
0
0
49,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role