Player Matchup

Loki
Loki
CanadianKings420
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,330 Elo+
Solo
Odin
Odin
That_Nessa
Odin
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 221L
1,460 Elo+
Solo
Thanatos
Thanatos
Voülafer
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,423 Elo+
Solo
Aphrodite
Aphrodite
eddiloki
Aphrodite
Level 63
God Stats
7W - 7L
1,505 SR
Queue Stats
205W - 192L
1,464 Elo+
Solo
Maui
Maui
guerts69
Maui
Level 173
God Stats
10W - 11L
1,413 SR
Queue Stats
206W - 215L
1,448 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,425 Elo+

VS

Team Averages
Level 103
1,592 SR
1,476 Elo+
Odin
Odin
BYZANTINIUM
Odin
Level 101
God Stats
4W - 0L
1,871 SR
Queue Stats
200W - 211L
1,419 Elo+
Solo
Ares
Ares
MoronCat
Ares
Level 106
God Stats
3W - 2L
1,597 SR
Queue Stats
31W - 36L
1,470 Elo+
Solo
Aphrodite
Aphrodite
Ribeiro76RJ
Aphrodite
Level 87
God Stats
12W - 18L
1,477 SR
Queue Stats
173W - 189L
1,434 Elo+
Solo
Lancelot
Lancelot
Tacoslayer1227
Lancelot
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 56L
1,585 Elo+
Solo
Heimdallr
Heimdallr
logicphd
Heimdallr
Level 109
God Stats
5W - 3L
1,514 SR
Queue Stats
50W - 51L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,638
964
6,745
13,186
5,899
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
0 / 3 / 3
9,303
930
5,462
15,759
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Voülafer
Thanatos
15
1 / 2 / 2
9,385
939
2,171
4,926
1,918
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
eddiloki
Aphrodite
15
0 / 3 / 3
9,512
951
6,325
9,986
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
16
1 / 1 / 2
10,353
1,035
5,652
12,417
11,272
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

148

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
9,425
943
1,138
5,099
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ares
16
1 / 0 / 9
11,378
1,138
7,165
8,717
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Ribeiro76RJ
Aphrodite
16
0 / 1 / 11
10,239
1,024
5,359
3,340
2,330
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
17
8 / 1 / 5
12,515
1,252
18,890
11,358
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
logicphd
Heimdallr
17
4 / 1 / 7
11,309
1,131
15,657
4,302
2,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
3
Kills
13
13
Deaths
3
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
1
4
2
0.5
W
Ares
1
0
9
5.5
W
Aphrodite
Ribeiro76RJ
Aphrodite
0
1
11
5.5
W
Lancelot
8
1
5
10.5
L
0
3
3
0.5
L
Thanatos
Voülafer
Thanatos
1
2
2
1
L
Aphrodite
eddiloki
Aphrodite
0
3
3
0.5
L
Maui
1
1
2
2
W
Heimdallr
logicphd
Heimdallr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
48,209
56,274
Taken
32,816
41,857
Mitigated
25,383
8,819
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,138
630
0
269
5,099
3,796
0
1,359
3,654
0
12,073
L
6,745
2,582
0
1,176
13,186
5,899
0
1,834
11,352
0
24,961
W
Ares
7,165
848
0
1,494
8,717
11,360
0
3,925
4,568
10,882
0
W
Aphrodite
Ribeiro76RJ
Aphrodite
5,359
84
4,842
1,734
3,340
2,330
0
1,302
1,991
28,011
1,227
W
Lancelot
18,890
2,913
0
1,836
11,358
5,621
0
4,191
5,314
0
45,863
L
5,462
1,612
0
632
15,759
16,652
0
3,558
12,201
208
11,479
L
Thanatos
Voülafer
Thanatos
2,171
440
0
853
4,926
1,918
0
1,599
3,327
0
6,056
L
Aphrodite
eddiloki
Aphrodite
6,325
775
2,928
2,154
9,986
6,116
0
2,085
7,901
18,282
0
L
Maui
5,652
1,951
200
876
12,417
11,272
0
3,118
9,299
26,637
0
W
Heimdallr
logicphd
Heimdallr
15,657
8,878
0
325
4,302
2,276
0
1,408
2,807
0
42,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,191
Gold Earned
54,866
149
Minions Killed
216
3
Camps Cleared
12
764,878
Distance Traveled
1,073,033
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,425
943
20
2
0
197,379
6
L
Loki
9,638
964
40
4
0
193,598
0
W
Ares
11,378
1,138
4
0
0
208,287
0
W
Aphrodite
10,239
1,024
68
7
1
228,350
0
W
Lancelot
12,515
1,252
57
6
6
235,611
0
L
Odin
9,303
930
11
1
0
158,679
0
L
Thanatos
9,385
939
6
1
0
72,688
0
L
Aphrodite
9,512
951
35
4
3
170,410
0
L
Maui
10,353
1,035
57
6
0
169,503
0
W
Heimdallr
11,309
1,131
67
7
5
203,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role