Player Matchup

Hercules
Hercules
CountryBoyDa1
Hercules
Level 189
God Stats
2W - 1L
1,337 SR
Queue Stats
88W - 78L
1,578 Elo+
Party 1
Odin
Odin
HollowHark
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
1,676 Elo+
Party 2
Zhong Kui
Zhong Kui
RailgunSol
Zhong Kui
Level 156
God Stats
42W - 26L
1,693 SR
Queue Stats
137W - 126L
1,529 Elo+
Solo
Neith
Neith
RevoPapa
Neith
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
111W - 97L
1,564 Elo+
Party 1
Bacchus
Bacchus
asddaasdasdasd
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,595 Elo+
Party 2
Team Averages
Level 120
1,463 SR
1,588 Elo+

VS

Team Averages
Level 95
1,444 SR
1,569 Elo+
Ares
Ares
Barracuda76
Ares
Level 123
God Stats
4W - 3L
1,594 SR
Queue Stats
189W - 162L
1,623 Elo+
Solo
Tiamat
Tiamat
Lilnawf901
Tiamat
Level 68
God Stats
18W - 31L
1,480 SR
Queue Stats
337W - 331L
1,561 Elo+
Party 3
Artemis
Artemis
MajesticAuraX
Artemis
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 77L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WannaBeChaz
Tsukuyomi
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 78L
1,533 Elo+
Solo
Achilles
Achilles
bymest
Achilles
Level 66
God Stats
2W - 4L
1,147 SR
Queue Stats
109W - 85L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CountryBoyDa1
Hercules
8
1 / 0 / 0
4,701
940
690
2,434
1,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

6
1 / 0 / 0
3,389
678
1,178
2,535
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
RailgunSol
Zhong Kui
7
0 / 0 / 0
3,798
760
2,181
2,051
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Neith
RevoPapa
Neith
6
1 / 0 / 1
3,446
689
2,102
2,107
586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 2
3,561
712
1,762
3,520
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,245
649
896
3,983
2,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Lilnawf901
Tiamat
7
0 / 0 / 0
3,454
691
868
3,419
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
5
0 / 0 / 1
3,027
605
2,488
1,824
506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
WannaBeChaz
Tsukuyomi
7
1 / 0 / 0
3,449
690
1,202
3,948
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
bymest
Achilles
2
0 / 1 / 0
2,612
522
87
1,331
592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hercules
CountryBoyDa1
Hercules
1
0
0
1
W
1
0
0
1
L
Tiamat
Lilnawf901
Tiamat
0
0
0
0
L
Artemis
0
0
1
0.5
W
Zhong Kui
RailgunSol
Zhong Kui
0
0
0
0
W
Neith
RevoPapa
Neith
1
0
1
1.5
L
Tsukuyomi
WannaBeChaz
Tsukuyomi
1
0
0
1
W
0
1
2
1
L
Achilles
bymest
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,913
Damage
5,541
12,647
Taken
14,505
6,795
Mitigated
6,049
6,672
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
896
27
0
1,172
3,983
2,580
0
1,086
2,897
7,012
0
W
Hercules
CountryBoyDa1
Hercules
690
394
0
1,928
2,434
1,087
0
0
2,401
0
29,439
W
1,178
450
0
1,337
2,535
914
0
420
2,115
0
14,037
L
Tiamat
Lilnawf901
Tiamat
868
281
0
1,496
3,419
1,178
0
1,228
1,966
18,836
0
L
Artemis
2,488
1,198
0
838
1,824
506
0
430
1,394
0
15,568
W
Zhong Kui
RailgunSol
Zhong Kui
2,181
320
0
1,266
2,051
1,391
0
448
1,603
19,127
1,412
W
Neith
RevoPapa
Neith
2,102
995
0
879
2,107
586
0
271
1,836
0
19,745
L
Tsukuyomi
WannaBeChaz
Tsukuyomi
1,202
392
0
2,292
3,948
1,193
0
688
3,142
0
13,793
W
1,762
346
0
1,262
3,520
2,817
0
625
2,895
8,546
1,621
L
Achilles
bymest
Achilles
87
47
0
283
1,331
592
0
0
1,265
0
2,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,895
Gold Earned
15,787
176
Minions Killed
114
0
Camps Cleared
0
534,649
Distance Traveled
448,485
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,245
649
6
1
0
107,268
4
W
Hercules
4,701
940
56
11
0
99,104
0
W
Odin
3,389
678
33
7
0
118,692
0
L
Tiamat
3,454
691
45
9
0
100,352
0
L
Artemis
3,027
605
23
5
0
100,011
0
W
Zhong Kui
3,798
760
44
9
0
98,172
0
W
Neith
3,446
689
26
5
0
100,508
0
L
Tsukuyomi
3,449
690
34
7
0
118,463
0
W
Bacchus
3,561
712
17
3
0
118,173
0
L
Achilles
2,612
522
6
1
0
22,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role