Player Matchup

Raijin
Raijin
DrivenBucket
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,449 Elo+
Solo
King Arthur
King Arthur
Fumanchero_93
King Arthur
Level 99
God Stats
2W - 5L
1,498 SR
Queue Stats
291W - 286L
1,493 Elo+
Solo
Zeus
Zeus
KILLAKIRBYKID
Zeus
Level 220
God Stats
11W - 10L
1,683 SR
Queue Stats
607W - 620L
1,523 Elo+
Solo
Awilix
Awilix
Terce
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Solo
Chronos
Chronos
xNoFatchickx
Chronos
Level 86
God Stats
3W - 4L
1,513 SR
Queue Stats
214W - 215L
1,511 Elo+
Solo
Team Averages
Level 90
1,539 SR
1,495 Elo+

VS

Team Averages
Level 98
1,517 SR
1,519 Elo+
Ganesha
Ganesha
Aloe101
Ganesha
Level 104
God Stats
2W - 3L
1,517 SR
Queue Stats
69W - 56L
1,532 Elo+
Solo
Chaac
Chaac
FearLuBu
Chaac
Level 87
God Stats
11W - 6L
1,654 SR
Queue Stats
803W - 807L
1,461 Elo+
Solo
Chernobog
Chernobog
Our we Gerry
Chernobog
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 42L
1,543 Elo+
Solo
Ah Puch
Ah Puch
SilverSurfer389
Ah Puch
Level 63
God Stats
10W - 5L
1,412 SR
Queue Stats
303W - 297L
1,498 Elo+
Solo
Rama
Rama
xXMrObama69xX
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 121L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 7 / 3
8,038
804
4,173
9,967
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Fumanchero_93
King Arthur
14
3 / 5 / 2
7,796
780
2,607
10,894
10,193
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 7
8,863
886
12,425
6,919
2,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Terce
Awilix
12
1 / 5 / 3
7,556
756
3,224
8,866
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
xNoFatchickx
Chronos
14
3 / 5 / 3
8,362
836
4,852
9,580
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aloe101
Ganesha
15
0 / 3 / 21
8,154
815
5,484
9,666
10,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
FearLuBu
Chaac
15
8 / 3 / 15
9,156
916
7,121
14,439
15,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Our we Gerry
Chernobog
16
3 / 1 / 12
9,375
938
10,420
6,812
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 2 / 14
9,264
926
13,266
7,268
3,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 13
8,457
846
6,146
6,387
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
11
Kills
24
24
Deaths
12
18
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aloe101
Ganesha
0
3
21
3.5
L
Raijin
2
7
3
0.5
W
Chaac
FearLuBu
Chaac
8
3
15
5.17
L
King Arthur
Fumanchero_93
King Arthur
3
5
2
0.8
L
2
2
7
2.75
W
Chernobog
Our we Gerry
Chernobog
3
1
12
9
W
9
2
14
8
L
Awilix
Terce
Awilix
1
5
3
0.5
L
Chronos
xNoFatchickx
Chronos
3
5
3
0.9
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,281
Damage
42,437
46,226
Taken
44,572
24,308
Mitigated
35,519
7,122
Healing
15,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aloe101
Ganesha
5,484
543
1,128
900
9,666
10,688
709
5,122
4,544
11,179
1,587
L
Raijin
4,173
906
831
410
9,967
3,717
61
4,482
5,228
9,570
0
W
Chaac
FearLuBu
Chaac
7,121
819
751
4,801
14,439
15,595
587
6,415
8,024
0
16,025
L
King Arthur
Fumanchero_93
King Arthur
2,607
87
303
1,102
10,894
10,193
0
3,655
6,942
0
6,386
L
12,425
430
409
1,894
6,919
2,950
0
1,600
5,217
29,774
0
W
Chernobog
Our we Gerry
Chernobog
10,420
4,474
2,689
2,849
6,812
3,111
1,367
2,680
4,132
0
24,728
W
13,266
398
1,059
1,043
7,268
3,435
1,939
3,906
3,362
18,836
414
L
Awilix
Terce
Awilix
3,224
1,116
0
270
8,866
3,393
0
3,645
4,912
0
7,126
L
Chronos
xNoFatchickx
Chronos
4,852
1,038
364
1,539
9,580
4,055
0
3,553
5,741
15,795
460
W
6,146
3,119
0
136
6,387
2,690
2,341
3,125
3,262
0
15,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
44,406
100
Minions Killed
113
0
Camps Cleared
0
853,848
Distance Traveled
861,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,154
815
0
0
0
179,704
0
L
Raijin
8,038
804
23
2
0
147,130
0
W
Chaac
9,156
916
19
2
0
188,090
0
L
King Arthur
7,796
780
2
0
0
154,557
0
L
Zeus
8,863
886
43
4
0
203,373
0
W
Chernobog
9,375
938
48
5
0
183,394
0
W
Ah Puch
9,264
926
21
2
0
165,311
0
L
Awilix
7,556
756
8
1
0
187,584
0
L
Chronos
8,362
836
24
2
0
161,204
0
W
Rama
8,457
846
25
3
0
144,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role