Player Matchup

Ra
Ra
DJBlicky
Ra
Level 147
God Stats
37W - 30L
1,686 SR
Queue Stats
123W - 130L
1,566 Elo+
Party 1
Apollo
Apollo
JusteenoEU
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,420 Elo+
Party 1
Bacchus
Bacchus
KilianosMaximus_
Bacchus
Level 65
God Stats
8W - 4L
1,720 SR
Queue Stats
39W - 36L
1,505 Elo+
Party 1
Maui
Maui
Riddikel01
Maui
Level 157
God Stats
26W - 16L
1,435 SR
Queue Stats
214W - 198L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
piter17528
Ao Kuang
Level 125
God Stats
18W - 23L
1,462 SR
Queue Stats
60W - 70L
1,445 Elo+
Solo
Team Averages
Level 108
1,560 SR
1,477 Elo+

VS

Team Averages
Level 86
1,538 SR
1,453 Elo+
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GrimRiot
King Arthur
Level 88
God Stats
7W - 6L
1,506 SR
Queue Stats
425W - 411L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
Mootamaradona
Zhong Kui
Level 78
God Stats
2W - 3L
1,493 SR
Queue Stats
73W - 97L
1,395 Elo+
Solo
Athena
Athena
merengon_lolo
Athena
Level 125
God Stats
11W - 6L
1,691 SR
Queue Stats
71W - 70L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,442
586
3,937
5,458
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
JusteenoEU
Apollo
8
0 / 2 / 0
4,727
430
688
5,434
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 0
5,135
467
2,379
7,842
6,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,475
498
4,763
10,640
9,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
piter17528
Ao Kuang
8
0 / 3 / 0
4,570
415
2,849
7,150
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 4
6,525
593
4,383
5,337
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
 
Medusa
11
3 / 0 / 1
6,423
584
6,753
3,918
1,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
GrimRiot
King Arthur
11
3 / 0 / 4
6,616
601
6,616
10,551
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Mootamaradona
Zhong Kui
11
1 / 1 / 2
6,427
584
2,260
7,172
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 4
6,117
556
3,593
6,326
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
4
6
W
Medusa
 
Medusa
3
0
1
3.5
L
1
2
0
0.5
W
King Arthur
GrimRiot
King Arthur
3
0
4
5
L
Apollo
JusteenoEU
Apollo
0
2
0
0
L
0
1
0
0
W
Zhong Kui
Mootamaradona
Zhong Kui
1
1
2
2
L
0
4
1
0.13
W
1
0
4
3
L
Ao Kuang
piter17528
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,616
Damage
23,605
36,524
Taken
33,304
23,910
Mitigated
21,267
8,293
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,383
3,389
0
2,408
5,337
2,020
598
1,899
3,388
0
40,725
W
Medusa
 
Medusa
6,753
1,567
0
585
3,918
1,523
0
2,110
1,808
0
64,738
L
3,937
211
135
1,887
5,458
2,135
0
1,680
3,778
49,220
2,037
W
King Arthur
GrimRiot
King Arthur
6,616
332
0
2,350
10,551
7,088
93
4,893
5,628
0
42,013
L
Apollo
JusteenoEU
Apollo
688
528
0
369
5,434
2,087
0
1,266
4,168
0
24,366
L
2,379
274
26
1,725
7,842
6,955
0
1,182
6,660
23,536
0
W
Zhong Kui
Mootamaradona
Zhong Kui
2,260
273
0
2,680
7,172
5,467
0
3,010
3,665
47,486
1,108
L
4,763
1,566
0
3,074
10,640
9,884
0
0
10,640
35,783
2,208
W
3,593
1,139
101
2,469
6,326
5,169
28
1,382
4,944
12,781
0
L
Ao Kuang
piter17528
Ao Kuang
2,849
861
0
1,077
7,150
2,849
0
1,707
5,443
20,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
32,108
270
Minions Killed
335
0
Camps Cleared
0
1,024,916
Distance Traveled
1,134,289
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,525
593
70
6
0
249,854
4
W
Medusa
6,423
584
109
10
0
216,664
0
L
Ra
6,442
586
92
8
0
219,662
2
W
King Arthur
6,616
601
65
6
0
224,174
0
L
Apollo
4,727
430
45
4
0
190,924
0
L
Bacchus
5,135
467
30
3
0
210,669
1
W
Zhong Kui
6,427
584
71
6
0
210,787
0
L
Maui
5,475
498
66
6
0
185,275
0
W
Athena
6,117
556
20
2
0
232,810
1
L
Ao Kuang
4,570
415
37
3
0
218,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role