Player Matchup

Xing Tian
Xing Tian
SPRING04
Xing Tian
Level 64
God Stats
27W - 10L
1,729 SR
Queue Stats
116W - 103L
1,460 Elo+
Party 1
Discordia
Discordia
Zach C 2016
Discordia
Level 100
God Stats
14W - 7L
1,544 SR
Queue Stats
45W - 30L
1,512 Elo+
Party 1
Medusa
Medusa
iandoesgaming
Medusa
Level 87
God Stats
11W - 6L
1,616 SR
Queue Stats
45W - 45L
1,425 Elo+
Solo
Team Averages
Level 84
1,629 SR
1,466 Elo+

VS

Team Averages
Level 34
1,495 SR
1,563 Elo+
Chaac
Chaac
ALWOLF6
Chaac
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 57L
1,632 Elo+
Party 2
Persephone
Persephone
Chibi_Bun_Bun
Persephone
Level 26
God Stats
3W - 3L
1,723 SR
Queue Stats
32W - 27L
1,515 Elo+
Party 2
Neith
Neith
salivary_spiel
Neith
Level 32
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 6L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SPRING04
Xing Tian
14
3 / 0 / 6
9,799
700
3,865
12,706
14,212
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Zach C 2016
Discordia
18
4 / 0 / 6
11,387
813
16,687
6,223
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 4
10,616
758
6,331
10,776
5,257
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALWOLF6
Chaac
16
4 / 1 / 0
9,472
677
6,631
12,285
15,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Persephone
Chibi_Bun_Bun
Persephone
15
0 / 3 / 4
8,963
640
5,543
9,656
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 5 / 3
8,608
615
4,934
12,374
5,215
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
ALWOLF6
Chaac
4
1
0
4
L
Persephone
Chibi_Bun_Bun
Persephone
0
3
4
0.67
W
Xing Tian
SPRING04
Xing Tian
3
0
6
6
W
Discordia
Zach C 2016
Discordia
4
0
6
7
W
3
4
4
1.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,883
Damage
17,108
29,705
Taken
34,315
22,291
Mitigated
25,105
4,567
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ALWOLF6
Chaac
6,631
112
0
984
12,285
15,808
0
7,400
4,885
0
24,215
L
Persephone
Chibi_Bun_Bun
Persephone
5,543
694
39
678
9,656
4,082
230
5,639
3,971
26,762
0
W
Xing Tian
SPRING04
Xing Tian
3,865
61
0
1,198
12,706
14,212
0
2,166
10,540
20,939
2,446
W
Discordia
Zach C 2016
Discordia
16,687
284
0
1,708
6,223
2,822
225
1,172
5,051
61,496
1,603
W
6,331
2,109
0
1,661
10,776
5,257
1,353
2,773
8,003
0
44,516
L
4,934
914
0
1,175
12,374
5,215
400
7,144
5,202
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
27,043
200
Minions Killed
141
0
Camps Cleared
0
848,024
Distance Traveled
673,248
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,472
677
35
3
0
265,025
0
L
Persephone
8,963
640
49
4
0
223,726
0
W
Xing Tian
9,799
700
25
2
0
287,834
0
W
Discordia
11,387
813
99
7
0
302,283
1
W
Medusa
10,616
758
76
5
0
257,907
2
L
Neith
8,608
615
57
4
0
184,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role