Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Arctic Plex
Surtr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
Quicctofinish34
Zhong Kui
Level 168
God Stats
0W - 2L
1,743 SR
Queue Stats
44W - 33L
1,572 Elo+
Solo
Ares
Ares
R4VENCL3W
Ares
Level 127
God Stats
3W - 3L
1,750 SR
Queue Stats
113W - 111L
1,589 Elo+
Solo
The Morrigan
The Morrigan
aquaticgoomba
The Morrigan
Level 120
God Stats
2W - 3L
1,580 SR
Queue Stats
145W - 123L
1,567 Elo+
Party 2
Team Averages
Level 135
1,615 SR
1,557 Elo+

VS

Team Averages
Level 128
1,588 SR
1,569 Elo+
Bakasura
Bakasura
ByAlez
Bakasura
Level 156
God Stats
2W - 3L
1,367 SR
Queue Stats
99W - 78L
1,590 Elo+
Solo
Cernunnos
Cernunnos
ChicoMalo42
Cernunnos
Level 124
God Stats
2W - 2L
1,446 SR
Queue Stats
178W - 227L
1,534 Elo+
Party 1
Ymir
Ymir
Chilay
Ymir
Level 107
God Stats
16W - 11L
1,517 SR
Queue Stats
107W - 140L
1,520 Elo+
Party 1
Achilles
Achilles
Ssnaeb
Achilles
Level 127
God Stats
7W - 1L
1,713 SR
Queue Stats
180W - 146L
1,608 Elo+
Solo
Ah Puch
Ah Puch
mr_hbk15
Ah Puch
Level 124
God Stats
9W - 4L
1,895 SR
Queue Stats
212W - 182L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 3 / 2
7,821
489
14,499
14,301
6,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
0 / 3 / 3
7,457
466
3,906
16,441
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zhong Kui
Quicctofinish34
Zhong Kui
10
0 / 3 / 0
6,758
422
5,942
8,018
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ares
12
3 / 7 / 3
7,558
472
8,675
16,001
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

The Morrigan
aquaticgoomba
The Morrigan
14
2 / 4 / 0
8,137
509
5,562
8,426
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByAlez
Bakasura
17
7 / 0 / 5
9,885
618
10,596
16,305
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
ChicoMalo42
Cernunnos
14
2 / 4 / 5
8,263
516
9,017
14,740
6,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ymir
Chilay
Ymir
14
3 / 2 / 7
9,344
584
7,629
16,274
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Ssnaeb
Achilles
16
6 / 0 / 2
10,187
637
8,196
15,695
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
mr_hbk15
Ah Puch
16
2 / 2 / 5
9,526
595
9,153
8,179
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
20
20
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
2
1.33
L
0
3
3
0.5
W
Bakasura
ByAlez
Bakasura
7
0
5
9.5
W
Cernunnos
ChicoMalo42
Cernunnos
2
4
5
1.13
W
Ymir
Chilay
Ymir
3
2
7
3.25
L
Zhong Kui
Quicctofinish34
Zhong Kui
0
3
0
0
L
Ares
3
7
3
0.64
W
Achilles
Ssnaeb
Achilles
6
0
2
7
L
The Morrigan
aquaticgoomba
The Morrigan
2
4
0
0.5
W
Ah Puch
mr_hbk15
Ah Puch
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
44,591
63,187
Taken
71,193
38,538
Mitigated
50,150
17,451
Healing
28,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
14,499
10,302
0
4,936
14,301
6,756
0
3,778
9,853
0
74,943
L
3,906
1,472
0
7,588
16,441
8,868
0
3,164
12,124
1,412
63,555
W
Bakasura
ByAlez
Bakasura
10,596
6,161
0
12,899
16,305
8,364
2,202
1,550
14,590
0
85,779
W
Cernunnos
ChicoMalo42
Cernunnos
9,017
5,107
0
4,943
14,740
6,863
197
3,939
10,779
0
63,113
W
Ymir
Chilay
Ymir
7,629
896
0
2,154
16,274
17,726
556
3,787
12,409
26,937
430
L
Zhong Kui
Quicctofinish34
Zhong Kui
5,942
1,416
0
1,983
8,018
4,931
0
0
7,353
35,044
1,015
L
Ares
8,675
1,382
0
1,408
16,001
14,568
44
4,321
10,928
29,072
0
W
Achilles
Ssnaeb
Achilles
8,196
2,585
0
6,478
15,695
12,433
0
7,115
7,825
0
70,692
L
The Morrigan
aquaticgoomba
The Morrigan
5,562
361
0
1,536
8,426
3,415
0
5,158
3,196
64,648
3,250
W
Ah Puch
mr_hbk15
Ah Puch
9,153
487
0
2,412
8,179
4,764
180
1,732
6,197
73,161
1,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
47,205
464
Minions Killed
534
0
Camps Cleared
0
1,395,424
Distance Traveled
1,573,864
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,821
489
114
7
0
279,937
0
L
Surtr
7,457
466
122
8
0
349,207
0
W
Bakasura
9,885
618
145
9
0
366,554
0
W
Cernunnos
8,263
516
95
6
0
267,541
0
W
Ymir
9,344
584
39
2
0
310,230
0
L
Zhong Kui
6,758
422
76
5
0
156,980
0
L
Ares
7,558
472
20
1
0
309,696
4
W
Achilles
10,187
637
122
8
0
314,280
0
L
The Morrigan
8,137
509
132
8
0
299,604
0
W
Ah Puch
9,526
595
133
8
0
315,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role