Player Matchup

Artemis
Artemis
AquariusFaerie
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
BrikanStormwolf_
Sol
Level 77
God Stats
4W - 3L
1,452 SR
Queue Stats
21W - 33L
1,358 Elo+
Party 2
Maui
Maui
ProllyTrippinRN
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
SirPeelBot
Lancelot
Level 214
God Stats
1W - 9L
1,056 SR
Queue Stats
6W - 17L
1,149 Elo+
Party 1
Cliodhna
Cliodhna
WhitePanther987
Cliodhna
Level 17
God Stats
1W - 1L
1,168 SR
Queue Stats
10W - 12L
1,372 Elo+
Party 2
Team Averages
Level 111
1,335 SR
1,376 Elo+

VS

Team Averages
Level 139
1,561 SR
1,471 Elo+
Charybdis
Charybdis
 
Charybdis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kage naga
Anubis
Level 131
God Stats
57W - 40L
1,950 SR
Queue Stats
174W - 185L
1,401 Elo+
Solo
Ix Chel
Ix Chel
elcompa1979
Ix Chel
Level 194
God Stats
1W - 5L
1,355 SR
Queue Stats
405W - 413L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
6,552
1,092
3,518
4,141
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 5
6,726
1,121
3,415
2,037
731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 1 / 5
6,900
1,150
2,144
5,314
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
SirPeelBot
Lancelot
12
7 / 1 / 1
8,005
1,334
8,880
6,533
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
12
0 / 2 / 4
6,396
1,066
4,096
5,765
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

359

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 2 / 2
7,165
1,194
5,215
5,847
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
 
Da Ji
11
1 / 1 / 3
7,016
1,169
4,123
6,999
7,147
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
 
Yu Huang
10
0 / 0 / 0
5,660
943
0
0
0
Anubis
Kage naga
Anubis
12
1 / 5 / 2
6,824
1,137
6,828
8,648
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
elcompa1979
Ix Chel
12
0 / 0 / 3
6,493
1,082
3,694
2,679
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
8
Kills
4
4
Deaths
8
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
2
1.5
L
Da Ji
 
Da Ji
1
1
3
2.5
L
Yu Huang
 
Yu Huang
0
0
0
0
W
0
0
5
2.5
W
1
0
5
3.5
L
Anubis
Kage naga
Anubis
1
5
2
0.4
W
0
1
5
2.5
W
Lancelot
SirPeelBot
Lancelot
7
1
1
7.5
W
Cliodhna
0
2
4
1
L
Ix Chel
elcompa1979
Ix Chel
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
19,860
23,790
Taken
24,173
11,012
Mitigated
14,384
3,619
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,215
3,040
0
720
5,847
2,036
0
1,071
4,776
0
17,946
L
Da Ji
 
Da Ji
4,123
796
0
1,068
6,999
7,147
0
1,185
5,814
0
6,545
L
Yu Huang
 
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
3,518
899
135
672
4,141
1,339
0
2,275
1,866
0
11,754
W
3,415
850
0
333
2,037
731
0
905
1,132
19,790
1,559
L
Anubis
Kage naga
Anubis
6,828
379
0
674
8,648
4,213
0
2,500
6,148
22,002
0
W
2,144
376
0
929
5,314
3,929
0
1,926
3,388
8,118
1,474
W
Lancelot
SirPeelBot
Lancelot
8,880
1,069
0
390
6,533
2,988
0
2,239
4,294
0
16,556
W
Cliodhna
4,096
315
0
1,160
5,765
2,025
0
3,177
2,588
0
13,930
L
Ix Chel
elcompa1979
Ix Chel
3,694
274
302
113
2,679
988
0
494
2,185
17,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
33,158
134
Minions Killed
111
5
Camps Cleared
4
594,171
Distance Traveled
394,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,165
1,194
31
5
1
94,874
0
L
Da Ji
7,016
1,169
3
1
1
107,747
0
L
Yu Huang
5,660
943
0
0
0
0
0
W
Artemis
6,552
1,092
24
4
1
110,306
0
W
Sol
6,726
1,121
56
9
1
115,527
0
L
Anubis
6,824
1,137
41
7
2
90,822
0
W
Maui
6,900
1,150
22
4
0
101,801
0
W
Lancelot
8,005
1,334
10
2
2
141,827
0
W
Cliodhna
6,396
1,066
22
4
1
124,710
0
L
Ix Chel
6,493
1,082
36
6
0
101,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role