Player Matchup

Ah Puch
Ah Puch
Cleeroy
Ah Puch
Level 75
God Stats
2W - 2L
1,782 SR
Queue Stats
76W - 85L
1,595 Elo+
Solo
Skadi
Skadi
Lrtzeh2
Skadi
Level 152
God Stats
7W - 2L
1,741 SR
Queue Stats
516W - 329L
1,623 Elo+
Party 1
Khepri
Khepri
RoyalKingCarson
Khepri
Level 125
God Stats
5W - 3L
1,591 SR
Queue Stats
188W - 204L
1,522 Elo+
Solo
Chronos
Chronos
ZombieCubeTK
Chronos
Level 146
God Stats
16W - 8L
1,804 SR
Queue Stats
414W - 256L
1,649 Elo+
Party 1
He Bo
He Bo
panchoEND
He Bo
Level 147
God Stats
3W - 1L
1,234 SR
Queue Stats
210W - 210L
1,529 Elo+
Solo
Team Averages
Level 129
1,630 SR
1,584 Elo+

VS

Team Averages
Level 133
1,444 SR
1,521 Elo+
Nike
Nike
CptnCaptain
Nike
Level 149
God Stats
1W - 2L
1,076 SR
Queue Stats
212W - 209L
1,551 Elo+
Solo
Loki
Loki
DOOM RAINS
Loki
Level 149
God Stats
1W - 6L
1,500 SR
Queue Stats
184W - 212L
1,495 Elo+
Solo
Ullr
Ullr
Flirtexpert
Ullr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 196L
1,442 Elo+
Solo
Tiamat
Tiamat
Mudsloth
Tiamat
Level 159
God Stats
1W - 5L
1,726 SR
Queue Stats
247W - 269L
1,589 Elo+
Solo
Odin
Odin
iuri233
Odin
Level 81
God Stats
2W - 4L
1,419 SR
Queue Stats
124W - 137L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cleeroy
Ah Puch
15
3 / 3 / 10
8,945
895
9,455
9,461
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Skadi
Lrtzeh2
Skadi
15
6 / 1 / 7
9,347
935
10,196
5,246
2,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
0 / 1 / 8
8,368
837
1,605
7,842
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
ZombieCubeTK
Chronos
15
6 / 1 / 5
8,912
891
8,625
6,182
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
panchoEND
He Bo
13
0 / 3 / 10
7,575
758
6,010
7,850
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,300
730
10,014
11,556
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 1
7,055
706
5,023
6,638
2,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 4
7,398
740
6,016
7,158
2,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
Mudsloth
Tiamat
13
1 / 3 / 4
7,260
726
7,093
5,750
4,403
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
iuri233
Odin
13
2 / 3 / 5
7,347
735
3,729
9,848
12,529
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
15
Kills
8
9
Deaths
15
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cleeroy
Ah Puch
3
3
10
2.67
L
1
3
3
0.83
L
1
4
1
0.38
L
3
2
4
2.5
W
Skadi
Lrtzeh2
Skadi
6
1
7
9.5
L
Tiamat
Mudsloth
Tiamat
1
3
4
1
W
0
1
8
4
W
Chronos
ZombieCubeTK
Chronos
6
1
5
8.5
L
Odin
iuri233
Odin
2
3
5
1.5
W
He Bo
panchoEND
He Bo
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
31,875
36,581
Taken
40,950
21,091
Mitigated
34,311
12,062
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cleeroy
Ah Puch
9,455
102
0
3,265
9,461
4,979
126
1,780
7,466
23,974
1,101
L
10,014
313
732
2,873
11,556
11,808
0
6,758
4,798
0
17,787
L
5,023
109
283
68
6,638
2,594
0
4,931
1,707
0
20,197
L
6,016
694
381
406
7,158
2,977
0
4,840
2,318
0
11,627
W
Skadi
Lrtzeh2
Skadi
10,196
3,431
391
749
5,246
2,454
1,506
1,160
3,869
0
18,402
L
Tiamat
Mudsloth
Tiamat
7,093
130
1,379
799
5,750
4,403
70
3,374
2,376
17,247
0
W
1,605
186
1,731
2,052
7,842
7,111
222
1,839
5,965
6,016
0
W
Chronos
ZombieCubeTK
Chronos
8,625
1,943
643
672
6,182
3,027
1,994
1,410
4,593
19,478
0
L
Odin
iuri233
Odin
3,729
512
504
2,069
9,848
12,529
0
5,274
4,574
0
6,328
W
He Bo
panchoEND
He Bo
6,010
277
1,837
722
7,850
3,520
342
904
6,723
14,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,147
Gold Earned
36,360
116
Minions Killed
99
0
Camps Cleared
0
981,237
Distance Traveled
965,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,945
895
41
4
0
195,657
0
L
Nike
7,300
730
27
3
0
187,316
0
L
Loki
7,055
706
14
1
0
206,675
0
L
Ullr
7,398
740
21
2
0
194,569
0
W
Skadi
9,347
935
19
2
0
199,107
0
L
Tiamat
7,260
726
24
2
0
188,685
0
W
Khepri
8,368
837
16
2
0
202,666
0
W
Chronos
8,912
891
18
2
0
200,198
0
L
Odin
7,347
735
13
1
0
188,588
0
W
He Bo
7,575
758
22
2
0
183,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role