Player Matchup

Kukulkan
Kukulkan
Silver I
LeeKidoDeath
Kukulkan
Silver I
Level 149
God Stats
8W - 6L
1,226 SR
Queue Stats
43W - 47L
1,483 MMR
Party 2
Hachiman
Hachiman
Gold III
XenoR3aper
Hachiman
Gold III
Level 46
God Stats
15W - 15L
1,782 SR
Queue Stats
46W - 47L
1,693 MMR
Party 2
Athena
Athena
Gold III
khrento
Athena
Gold III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,661 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,503 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,558 SR
1,563 MMR
Medusa
Medusa
Gold III
AyePluhs
Medusa
Gold III
Level 108
God Stats
10W - 6L
1,637 SR
Queue Stats
140W - 156L
1,578 MMR
Party 1
Odin
Odin
Gold II
IMrPerezoso
Odin
Gold II
Level 149
God Stats
2W - 2L
1,699 SR
Queue Stats
93W - 134L
1,642 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Warlord_Mohican_
Baron Samedi
Gold IV
Level 149
God Stats
3W - 10L
1,338 SR
Queue Stats
303W - 365L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeeKidoDeath
Kukulkan
18
7 / 3 / 5
13,040
767
16,107
12,619
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
XenoR3aper
Hachiman
18
5 / 3 / 5
12,524
737
20,374
14,383
6,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
khrento
Athena
17
1 / 3 / 9
11,176
657
14,860
21,538
28,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesNe ZhaOsirisThothAgni

VS

Bans
AresIx ChelHeraNoxNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AyePluhs
Medusa
18
3 / 3 / 4
11,744
691
15,880
17,603
8,806
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 3 / 5
10,959
645
8,204
24,317
20,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Warlord_Mohican_
Baron Samedi
16
4 / 7 / 3
11,288
664
13,402
18,562
9,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
9
9
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
AyePluhs
Medusa
3
3
4
1.67
L
2
3
5
1.5
W
Kukulkan
LeeKidoDeath
Kukulkan
7
3
5
3.17
L
Baron Samedi
Warlord_Mohican_
Baron Samedi
4
7
3
0.79
W
Hachiman
XenoR3aper
Hachiman
5
3
5
2.5
W
Athena
khrento
Athena
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,341
Damage
37,486
48,540
Taken
60,482
41,277
Mitigated
39,236
5,589
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AyePluhs
Medusa
15,880
4,175
0
401
17,603
8,806
0
6,815
9,971
0
63,489
L
8,204
1,231
0
6,969
24,317
20,578
0
8,740
14,431
1,103
40,533
W
Kukulkan
LeeKidoDeath
Kukulkan
16,107
419
0
395
12,619
6,687
409
3,231
9,027
56,983
2,251
L
Baron Samedi
Warlord_Mohican_
Baron Samedi
13,402
425
1,892
4,888
18,562
9,852
264
10,419
7,018
35,905
0
W
Hachiman
XenoR3aper
Hachiman
20,374
11,563
0
1,492
14,383
6,405
2,239
4,092
9,737
0
58,942
W
Athena
khrento
Athena
14,860
2,190
94
3,608
21,538
28,185
0
5,077
15,581
28,431
3,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
33,991
206
Minions Killed
193
0
Camps Cleared
0
921,023
Distance Traveled
913,197
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,744
691
90
5
0
305,908
0
L
Odin
10,959
645
54
3
0
344,835
5
W
Kukulkan
13,040
767
109
6
0
316,807
0
L
Baron Samedi
11,288
664
49
3
0
262,454
0
W
Hachiman
12,524
737
69
4
0
282,664
1
W
Athena
11,176
657
28
2
0
321,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role