Player Matchup

Cerberus
Cerberus
ArmyRed1996
Cerberus
Level 67
God Stats
18W - 10L
1,497 SR
Queue Stats
75W - 81L
1,478 Elo+
Party 2
Arachne
Arachne
FrodoSwagginzz
Arachne
Level 117
God Stats
21W - 10L
1,619 SR
Queue Stats
95W - 85L
1,459 Elo+
Party 2
Ymir
Ymir
Jeremie7137
Ymir
Level 121
God Stats
21W - 20L
1,467 SR
Queue Stats
35W - 47L
1,391 Elo+
Party 1
Raijin
Raijin
Wooskiii
Raijin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,561 Elo+
Party 1
Anhur
Anhur
ttvEliteXStabber
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,376 Elo+
Party 1
Team Averages
Level 105
1,517 SR
1,453 Elo+

VS

Team Averages
Level 124
1,583 SR
1,506 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RailgunSol
Zhong Kui
Level 156
God Stats
64W - 38L
1,704 SR
Queue Stats
463W - 430L
1,532 Elo+
Solo
Scylla
Scylla
SpatialLlama513
Scylla
Level 144
God Stats
2W - 5L
1,713 SR
Queue Stats
526W - 491L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
W1cc3n
Tsukuyomi
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 97L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArmyRed1996
Cerberus
5
0 / 1 / 1
3,070
614
1,209
3,522
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 1
3,514
703
934
2,905
856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
1 / 0 / 0
4,036
807
904
1,942
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Wooskiii
Raijin
7
0 / 0 / 0
3,476
695
1,714
2,311
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 1
3,322
664
1,564
2,354
644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 0 / 1
2,991
598
2,477
3,292
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
 
Cerberus
1
0 / 0 / 0
960
192
0
0
0
Zhong Kui
RailgunSol
Zhong Kui
7
1 / 0 / 0
3,735
747
2,222
2,869
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 0
3,721
744
375
2,117
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
W1cc3n
Tsukuyomi
5
0 / 1 / 1
3,125
625
1,359
3,315
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Cerberus
 
Cerberus
0
0
0
0
W
Cerberus
ArmyRed1996
Cerberus
0
1
1
0.5
W
1
0
1
1.5
W
1
0
0
1
L
Zhong Kui
RailgunSol
Zhong Kui
1
0
0
1
L
0
1
0
0
L
Tsukuyomi
W1cc3n
Tsukuyomi
0
1
1
0.5
W
Raijin
Wooskiii
Raijin
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,325
Damage
6,433
13,034
Taken
11,593
5,097
Mitigated
4,058
5,309
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,477
586
0
1,350
3,292
773
0
541
2,629
0
14,123
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
ArmyRed1996
Cerberus
1,209
81
0
1,120
3,522
2,001
0
463
3,019
10,261
0
W
934
487
0
1,905
2,905
856
0
209
2,646
0
15,140
W
904
0
0
750
1,942
922
0
280
1,588
17,038
1,845
L
Zhong Kui
RailgunSol
Zhong Kui
2,222
347
0
1,473
2,869
1,806
0
1,193
1,456
18,245
0
L
375
114
0
750
2,117
529
0
724
1,223
17,597
765
L
Tsukuyomi
W1cc3n
Tsukuyomi
1,359
175
0
1,302
3,315
950
0
702
2,468
0
9,800
W
Raijin
Wooskiii
Raijin
1,714
331
0
500
2,311
674
0
973
1,188
18,786
0
W
1,564
961
0
1,034
2,354
644
0
297
2,017
0
14,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,418
Gold Earned
14,532
154
Minions Killed
123
0
Camps Cleared
0
510,933
Distance Traveled
423,594
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
2,991
598
11
2
0
105,717
0
L
Cerberus
960
192
0
0
0
0
0
W
Cerberus
3,070
614
14
3
0
104,723
2
W
Arachne
3,514
703
33
7
0
130,126
0
W
Ymir
4,036
807
40
8
0
88,566
2
L
Zhong Kui
3,735
747
37
7
0
98,367
0
L
Scylla
3,721
744
50
10
0
89,939
0
L
Tsukuyomi
3,125
625
25
5
0
129,571
2
W
Raijin
3,476
695
40
8
0
95,794
0
W
Anhur
3,322
664
27
5
0
91,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role