Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DrtyTurin
Geb
Level 129
God Stats
0W - 2L
1,339 SR
Queue Stats
61W - 64L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
OrbitalCone5525
Gilgamesh
Level 111
God Stats
6W - 10L
1,503 SR
Queue Stats
153W - 149L
1,529 Elo+
Solo
Nemesis
Nemesis
tr3p4n4d0r
Nemesis
Level 48
God Stats
51W - 48L
1,340 SR
Queue Stats
246W - 242L
1,336 Elo+
Party 2
Team Averages
Level 107
1,436 SR
1,466 Elo+

VS

Team Averages
Level 63
1,566 SR
1,402 Elo+
Chang'e
Chang'e
Alex_Agudo14
Chang'e
Level 92
God Stats
4W - 3L
1,500 SR
Queue Stats
338W - 424L
1,430 Elo+
Solo
Kali
Kali
FurryWabbit
Kali
Level 120
God Stats
20W - 10L
1,796 SR
Queue Stats
137W - 110L
1,496 Elo+
Solo
Scylla
Scylla
MrPartyPirate
Scylla
Level 28
God Stats
3W - 1L
1,319 SR
Queue Stats
5W - 4L
1,300 Elo+
Party 1
Loki
Loki
PlayboiTazza
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,300 Elo+
Party 1
Sol
Sol
blackangel2007
Sol
Level 68
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 4L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 0
6,986
499
4,546
9,988
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
 
Agni
6
0 / 3 / 1
4,979
356
2,825
3,461
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 2
6,721
480
6,218
11,633
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
OrbitalCone5525
Gilgamesh
15
4 / 1 / 1
9,007
643
9,725
12,471
9,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
tr3p4n4d0r
Nemesis
12
2 / 4 / 0
6,690
478
5,362
14,695
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alex_Agudo14
Chang'e
14
0 / 4 / 1
7,812
558
5,196
12,950
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 3
8,613
615
9,781
16,806
8,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 0 / 2
8,231
588
6,105
7,409
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
7,184
513
3,159
9,770
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 1
7,991
571
9,794
8,356
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Agni
 
Agni
0
3
1
0.17
W
Chang'e
Alex_Agudo14
Chang'e
0
4
1
0.13
L
0
2
2
0.5
W
3
2
3
2.25
W
4
0
2
5
L
Gilgamesh
OrbitalCone5525
Gilgamesh
4
1
1
4.5
W
2
0
1
2.5
W
2
0
1
2.5
L
Nemesis
tr3p4n4d0r
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
34,035
52,248
Taken
55,291
29,549
Mitigated
24,962
11,766
Healing
25,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,546
2,225
0
2,567
9,988
4,210
0
5,881
4,107
0
70,904
L
Agni
 
Agni
2,825
196
0
500
3,461
987
48
1,043
2,418
13,550
910
W
Chang'e
Alex_Agudo14
Chang'e
5,196
423
9
6,853
12,950
6,688
0
275
12,675
59,050
0
L
6,218
614
0
3,572
11,633
8,908
0
4,259
7,374
31,844
0
W
9,781
4,685
0
9,754
16,806
8,643
32
4,141
12,665
0
65,379
W
6,105
1,098
0
1,200
7,409
2,775
0
2,566
4,843
60,254
0
L
Gilgamesh
OrbitalCone5525
Gilgamesh
9,725
2,684
0
2,684
12,471
9,253
0
5,524
6,947
0
71,093
W
3,159
739
188
3,543
9,770
4,190
0
2,123
7,647
0
27,611
W
9,794
4,464
0
3,654
8,356
2,666
2,896
863
7,493
60,287
4,990
L
Nemesis
tr3p4n4d0r
Nemesis
5,362
2,066
0
2,443
14,695
6,191
0
4,100
10,595
0
52,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
39,831
387
Minions Killed
448
0
Camps Cleared
0
1,194,455
Distance Traveled
1,383,766
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,986
499
120
9
0
261,989
0
L
Agni
4,979
356
18
1
0
107,283
0
W
Chang'e
7,812
558
105
8
0
242,133
0
L
Geb
6,721
480
49
4
0
285,330
3
W
Kali
8,613
615
98
7
0
282,481
1
W
Scylla
8,231
588
87
6
0
286,460
3
L
Gilgamesh
9,007
643
127
9
0
241,449
1
W
Loki
7,184
513
39
3
0
298,572
2
W
Sol
7,991
571
119
9
0
274,120
0
L
Nemesis
6,690
478
73
5
0
298,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role