Player Matchup

Arachne
Arachne
SpLeX0
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,554 Elo+
Party 1
Sobek
Sobek
Yhafnoraa
Sobek
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 17L
1,474 Elo+
Party 2
Chaac
Chaac
dmar--1229
Chaac
Level 107
God Stats
0W - 3L
1,245 SR
Queue Stats
8W - 8L
1,566 Elo+
Party 1
Agni
Agni
fahyfusion
Agni
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 55L
1,403 Elo+
Party 2
Medusa
Medusa
xiAdzz
Medusa
Level 46
God Stats
1W - 1L
1,697 SR
Queue Stats
148W - 142L
1,460 Elo+
Party 2
Team Averages
Level 58
1,488 SR
1,491 Elo+

VS

Team Averages
Level 79
1,465 SR
1,376 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
LadTheImpaler
Vamana
Level 107
God Stats
2W - 0L
1,727 SR
Queue Stats
190W - 158L
1,476 Elo+
Solo
Hades
Hades
XxStealth
Hades
Level 89
God Stats
22W - 17L
1,534 SR
Queue Stats
489W - 474L
1,483 Elo+
Solo
Cupid
Cupid
asguezzz
Cupid
Level 43
God Stats
2W - 1L
1,296 SR
Queue Stats
46W - 57L
1,333 Elo+
Solo
Sobek
Sobek
cuddlesludgee
Sobek
Level 67
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 7L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SpLeX0
Arachne
11
2 / 6 / 1
6,378
491
7,903
15,364
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Yhafnoraa
Sobek
10
0 / 4 / 1
5,812
447
1,704
10,122
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
12
1 / 4 / 0
6,231
479
3,131
13,886
11,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
6,204
477
4,224
7,158
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
xiAdzz
Medusa
10
1 / 4 / 0
5,790
445
6,627
8,759
3,181
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 1 / 3
8,514
655
5,993
10,710
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
4 / 1 / 2
9,345
719
8,349
10,084
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hades
XxStealth
Hades
13
3 / 0 / 5
8,276
637
7,702
8,172
4,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
asguezzz
Cupid
13
7 / 2 / 3
8,206
631
8,491
8,056
2,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
4 / 0 / 7
8,126
625
4,526
8,675
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
22
22
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
3
5.5
W
4
1
2
5
L
Arachne
SpLeX0
Arachne
2
6
1
0.42
W
Hades
XxStealth
Hades
3
0
5
5.5
L
Sobek
Yhafnoraa
Sobek
0
4
1
0.13
W
Cupid
asguezzz
Cupid
7
2
3
4.25
W
4
0
7
7.5
L
Chaac
1
4
0
0.25
L
0
4
0
0
L
Medusa
xiAdzz
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
35,061
55,289
Taken
45,697
31,338
Mitigated
25,886
13,117
Healing
22,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,993
1,106
0
2,409
10,710
5,141
0
918
9,792
0
73,825
W
8,349
4,224
0
6,272
10,084
5,664
27
798
9,286
0
76,796
L
Arachne
SpLeX0
Arachne
7,903
5,561
0
5,906
15,364
5,616
0
1,901
13,463
0
43,473
W
Hades
XxStealth
Hades
7,702
819
205
5,961
8,172
4,345
646
2,689
5,483
52,865
833
L
Sobek
Yhafnoraa
Sobek
1,704
166
0
1,681
10,122
8,140
0
2,752
7,370
11,736
1,047
W
Cupid
asguezzz
Cupid
8,491
3,899
202
2,933
8,056
2,749
832
195
7,861
0
55,588
W
4,526
220
125
4,560
8,675
7,987
296
1,772
6,903
9,920
1,873
L
Chaac
3,131
528
0
2,184
13,886
11,923
0
572
13,314
0
44,741
L
4,224
426
0
1,498
7,158
2,478
0
4,160
2,998
41,420
689
L
Medusa
xiAdzz
Medusa
6,627
2,617
0
1,848
8,759
3,181
0
1,524
7,235
0
47,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
42,467
313
Minions Killed
433
0
Camps Cleared
0
1,190,278
Distance Traveled
1,256,123
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,514
655
122
9
0
265,291
0
W
Vamana
9,345
719
127
10
0
234,765
0
L
Arachne
6,378
491
58
4
0
265,210
0
W
Hades
8,276
637
80
6
0
240,636
0
L
Sobek
5,812
447
25
2
0
251,611
0
W
Cupid
8,206
631
90
7
0
253,044
2
W
Sobek
8,126
625
14
1
0
262,387
6
L
Chaac
6,231
479
73
6
0
203,705
0
L
Agni
6,204
477
96
7
0
234,608
0
L
Medusa
5,790
445
61
5
0
235,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role