Player Matchup

Neith
Neith
AJ__0330
Neith
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 92L
1,382 Elo+
Solo
Horus
Horus
BloodSlayerlol
Horus
Level 65
God Stats
8W - 9L
1,500 SR
Queue Stats
237W - 237L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
DoomSlayerYT
Sun Wukong
Level 86
God Stats
9W - 5L
1,870 SR
Queue Stats
300W - 273L
1,409 Elo+
Party 1
Arachne
Arachne
DottedOwl
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,406 Elo+
Solo
Chang'e
Chang'e
GameOver2s2p
Chang'e
Level 143
God Stats
14W - 25L
1,575 SR
Queue Stats
201W - 208L
1,453 Elo+
Solo
Team Averages
Level 95
1,589 SR
1,412 Elo+

VS

Team Averages
Level 66
1,509 SR
1,275 Elo+
Cabrakan
Cabrakan
GRANDCOMMANDER
Cabrakan
Level 47
God Stats
6W - 8L
1,345 SR
Queue Stats
55W - 80L
1,062 Elo+
Party 2
Hercules
Hercules
Maxipadprot3ct
Hercules
Level 89
God Stats
3W - 1L
1,726 SR
Queue Stats
130W - 121L
1,378 Elo+
Solo
Cerberus
Cerberus
NVTKO
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,142 Elo+
Party 2
Anubis
Anubis
Wetfloorsock
Anubis
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 74L
1,387 Elo+
Solo
Neith
Neith
nathiaraangelina
Neith
Level 145
God Stats
222W - 224L
1,473 SR
Queue Stats
448W - 446L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AJ__0330
Neith
15
3 / 1 / 0
8,214
513
9,565
9,835
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 0
6,799
425
2,312
9,996
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
DoomSlayerYT
Sun Wukong
10
1 / 1 / 0
7,009
438
3,095
6,205
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arachne
DottedOwl
Arachne
12
2 / 3 / 1
7,196
450
5,814
15,671
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
GameOver2s2p
Chang'e
11
0 / 5 / 1
6,163
385
4,312
12,403
4,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 2 / 2
7,226
452
5,743
10,784
8,273
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
14
2 / 1 / 1
8,518
532
6,087
10,661
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
NVTKO
Cerberus
12
1 / 2 / 2
7,501
469
2,046
10,933
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
15
4 / 1 / 2
9,454
591
13,979
9,126
4,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 1
7,981
499
5,954
8,004
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
7
Kills
10
11
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
AJ__0330
Neith
3
1
0
3
L
1
1
0
1
L
Sun Wukong
DoomSlayerYT
Sun Wukong
1
1
0
1
L
Arachne
DottedOwl
Arachne
2
3
1
0.83
W
Cabrakan
1
2
2
1
L
Chang'e
GameOver2s2p
Chang'e
0
5
1
0.1
W
Hercules
2
1
1
2.5
W
Cerberus
NVTKO
Cerberus
1
2
2
1
W
Anubis
4
1
2
5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,098
Damage
33,809
54,110
Taken
49,508
23,837
Mitigated
30,048
17,835
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AJ__0330
Neith
9,565
2,124
0
2,981
9,835
4,070
0
4,257
5,578
0
74,956
L
2,312
1,279
640
3,986
9,996
6,472
0
4,591
5,405
0
19,939
L
Sun Wukong
DoomSlayerYT
Sun Wukong
3,095
673
0
1,546
6,205
3,290
0
77
5,722
0
33,644
L
Arachne
DottedOwl
Arachne
5,814
4,893
0
4,377
15,671
5,992
0
6,251
9,327
0
54,459
W
Cabrakan
5,743
1,016
0
2,807
10,784
8,273
865
441
10,343
30,041
0
L
Chang'e
GameOver2s2p
Chang'e
4,312
347
1,035
3,270
12,403
4,013
0
6,417
5,937
33,592
0
W
Hercules
6,087
894
0
1,886
10,661
8,120
501
1,014
9,647
0
49,684
W
Cerberus
NVTKO
Cerberus
2,046
347
0
4,014
10,933
5,287
0
0
10,933
46,289
7,228
W
Anubis
13,979
444
170
6,373
9,126
4,940
1,198
2,665
6,461
81,668
1,214
W
5,954
922
0
2,818
8,004
3,428
977
192
7,812
0
70,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,381
Gold Earned
40,680
345
Minions Killed
478
0
Camps Cleared
0
1,376,130
Distance Traveled
1,324,742
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,214
513
121
8
0
294,964
0
L
Horus
6,799
425
38
2
0
238,824
3
L
Sun Wukong
7,009
438
62
4
0
169,445
1
L
Arachne
7,196
450
83
5
0
354,652
0
W
Cabrakan
7,226
452
50
3
0
272,190
0
L
Chang'e
6,163
385
41
3
0
318,245
7
W
Hercules
8,518
532
70
4
0
250,676
4
W
Cerberus
7,501
469
133
8
0
282,212
0
W
Anubis
9,454
591
123
8
0
290,667
0
W
Neith
7,981
499
102
6
0
228,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role