Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jetstardust54
Bellona
Level 115
God Stats
4W - 3L
1,248 SR
Queue Stats
109W - 91L
1,519 Elo+
Solo
Cerberus
Cerberus
Licuadofresa
Cerberus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 35L
1,559 Elo+
Solo
Nemesis
Nemesis
M_RedK
Nemesis
Level 61
God Stats
4W - 5L
1,500 SR
Queue Stats
157W - 143L
1,492 Elo+
Solo
Persephone
Persephone
TTVSCAR6811
Persephone
Level 87
God Stats
3W - 2L
1,701 SR
Queue Stats
90W - 74L
1,560 Elo+
Solo
Team Averages
Level 96
1,490 SR
1,526 Elo+

VS

Team Averages
Level 75
1,618 SR
1,451 Elo+
Ymir
Ymir
Bumsklumpen-13
Ymir
Level 32
God Stats
4W - 6L
1,381 SR
Queue Stats
6W - 13L
1,330 Elo+
Party 1
Bellona
Bellona
Embergeon
Bellona
Level 103
God Stats
1W - 1L
1,738 SR
Queue Stats
89W - 83L
1,473 Elo+
Solo
Bakasura
Bakasura
StolicaOrech
Bakasura
Level 124
God Stats
4W - 3L
1,832 SR
Queue Stats
30W - 27L
1,598 Elo+
Solo
Izanami
Izanami
ToxicRedRank
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,330 Elo+
Party 1
Discordia
Discordia
rlySid
Discordia
Level 100
God Stats
15W - 14L
1,637 SR
Queue Stats
225W - 226L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 0 / 3
7,684
591
7,356
7,434
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
12
1 / 4 / 1
7,164
551
8,867
15,831
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Licuadofresa
Cerberus
12
3 / 0 / 6
8,080
622
5,749
10,932
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nemesis
M_RedK
Nemesis
13
3 / 2 / 2
7,068
544
6,685
11,342
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
TTVSCAR6811
Persephone
14
1 / 0 / 2
8,371
644
2,901
7,194
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,800
446
1,561
9,879
7,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Embergeon
Bellona
15
4 / 1 / 0
8,718
671
14,650
16,223
14,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
StolicaOrech
Bakasura
9
2 / 1 / 0
5,986
460
3,712
8,303
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
ToxicRedRank
Izanami
10
0 / 6 / 0
5,736
441
4,252
10,501
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
rlySid
Discordia
13
0 / 2 / 1
6,489
499
5,362
5,711
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
6
6
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
L
0
2
0
0
L
Bellona
Embergeon
Bellona
4
1
0
4
W
Bellona
1
4
1
0.38
W
Cerberus
Licuadofresa
Cerberus
3
0
6
6
W
Nemesis
M_RedK
Nemesis
3
2
2
2
L
Bakasura
StolicaOrech
Bakasura
2
1
0
2
W
Persephone
TTVSCAR6811
Persephone
1
0
2
2
L
Izanami
ToxicRedRank
Izanami
0
6
0
0
L
Discordia
rlySid
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,558
Damage
29,537
52,733
Taken
50,617
34,045
Mitigated
30,916
18,158
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,356
2,999
0
4,522
7,434
2,740
106
276
6,938
0
54,246
L
1,561
263
1,132
1,186
9,879
7,754
0
2,115
7,764
16,428
0
L
Bellona
Embergeon
Bellona
14,650
5,150
0
8,910
16,223
14,775
0
0
14,994
0
77,372
W
Bellona
8,867
2,309
0
6,324
15,831
15,511
0
0
15,781
0
51,878
W
Cerberus
Licuadofresa
Cerberus
5,749
480
0
2,410
10,932
7,883
445
1,521
9,316
38,410
2,918
W
Nemesis
M_RedK
Nemesis
6,685
3,221
0
2,047
11,342
5,613
0
411
10,403
0
63,491
L
Bakasura
StolicaOrech
Bakasura
3,712
2,699
0
2,265
8,303
3,481
0
634
7,629
0
31,301
W
Persephone
TTVSCAR6811
Persephone
2,901
127
0
2,855
7,194
2,298
0
4,039
2,545
61,081
1,876
L
Izanami
ToxicRedRank
Izanami
4,252
3,016
0
586
10,501
3,041
0
3,224
7,277
0
46,644
L
Discordia
rlySid
Discordia
5,362
0
0
0
5,711
1,865
0
2,102
3,409
53,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
32,729
448
Minions Killed
395
0
Camps Cleared
0
1,378,588
Distance Traveled
1,222,413
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,684
591
89
7
0
261,242
0
L
Ymir
5,800
446
35
3
0
250,354
0
L
Bellona
8,718
671
128
10
0
285,005
1
W
Bellona
7,164
551
96
7
0
260,012
1
W
Cerberus
8,080
622
60
5
0
252,851
0
W
Nemesis
7,068
544
81
6
0
328,987
0
L
Bakasura
5,986
460
70
5
0
203,524
0
W
Persephone
8,371
644
122
9
0
275,496
4
L
Izanami
5,736
441
72
6
0
236,858
0
L
Discordia
6,489
499
90
7
0
246,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role