Player Matchup

Kali
Kali
DalTKxadrez
Kali
Level 141
God Stats
1W - 2L
1,341 SR
Queue Stats
189W - 167L
1,572 Elo+
Solo
Hel
Hel
Gyptian
Hel
Level 159
God Stats
2W - 3L
1,344 SR
Queue Stats
62W - 53L
1,499 Elo+
Solo
Nut
Nut
PortedPhoenix81
Nut
Level 156
God Stats
10W - 7L
1,591 SR
Queue Stats
126W - 116L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
Xizzthomemes
Gilgamesh
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,581 Elo+
Solo
Scylla
Scylla
xMaaxs
Scylla
Level 127
God Stats
1W - 0L
1,273 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 1
Team Averages
Level 149
1,410 SR
1,473 Elo+

VS

Team Averages
Level 135
1,542 SR
1,515 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Carloschote
Nox
Level 127
God Stats
0W - 1L
1,830 SR
Queue Stats
39W - 34L
1,493 Elo+
Solo
Ullr
Ullr
GioMaverick
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
LanceIot
Tsukuyomi
Level 161
God Stats
2W - 3L
1,380 SR
Queue Stats
31W - 26L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
7,932
721
7,751
14,161
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hel
10
0 / 0 / 4
5,815
529
3,239
4,969
3,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
5,986
544
3,738
5,558
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Xizzthomemes
Gilgamesh
12
3 / 0 / 1
7,455
678
8,044
10,025
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
xMaaxs
Scylla
10
0 / 0 / 3
6,223
566
3,641
4,941
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 0
4,912
447
3,213
10,437
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
 
Surtr
8
0 / 3 / 2
4,870
443
5,259
8,454
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 0
5,493
499
3,707
5,649
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
5,726
521
1,011
5,928
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
LanceIot
Tsukuyomi
9
1 / 2 / 1
5,809
528
4,042
6,907
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
2
2
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
L
Surtr
 
Surtr
0
3
2
0.33
L
1
1
0
1
W
6
1
2
7
L
0
0
1
0.5
W
Hel
0
0
4
2
L
Tsukuyomi
LanceIot
Tsukuyomi
1
2
1
0.75
W
0
1
0
0
W
Gilgamesh
Xizzthomemes
Gilgamesh
3
0
1
3.5
W
Scylla
xMaaxs
Scylla
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
17,232
39,654
Taken
37,375
18,546
Mitigated
22,134
24,636
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,213
1,307
40
2,924
10,437
8,413
0
1,023
8,694
0
17,733
L
Surtr
 
Surtr
5,259
2,422
0
1,443
8,454
4,304
0
837
7,495
1,219
32,650
L
3,707
488
0
647
5,649
2,423
0
1,817
3,784
38,424
940
W
7,751
3,823
0
10,185
14,161
6,232
0
1,198
12,840
0
63,880
L
1,011
117
0
3,200
5,928
2,162
0
836
5,044
0
40,645
W
Hel
3,239
146
2,781
3,823
4,969
3,054
20
231
4,738
29,154
0
L
Tsukuyomi
LanceIot
Tsukuyomi
4,042
789
0
2,774
6,907
4,832
0
2,367
4,540
0
14,190
W
3,738
1,921
0
2,751
5,558
2,224
607
380
5,178
0
44,854
W
Gilgamesh
Xizzthomemes
Gilgamesh
8,044
2,146
0
4,496
10,025
5,424
55
387
9,260
0
56,430
W
Scylla
xMaaxs
Scylla
3,641
629
0
600
4,941
1,612
677
1,834
3,065
36,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
26,810
377
Minions Killed
265
0
Camps Cleared
0
1,153,918
Distance Traveled
1,004,770
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,912
447
36
3
0
187,932
0
L
Surtr
4,870
443
65
6
0
186,585
2
L
Nox
5,493
499
64
6
0
234,355
0
W
Kali
7,932
721
108
10
0
252,304
0
L
Ullr
5,726
521
84
8
0
211,906
0
W
Hel
5,815
529
35
3
0
220,445
2
L
Tsukuyomi
5,809
528
16
1
0
183,992
0
W
Nut
5,986
544
73
7
0
212,588
0
W
Gilgamesh
7,455
678
96
9
0
241,459
2
W
Scylla
6,223
566
65
6
0
227,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role