Player Matchup

Athena
Athena
Gold II
BigEasy
Athena
Gold II
Level 149
God Stats
8W - 7L
1,599 SR
Queue Stats
204W - 204L
1,461 MMR
Party 1
Rama
Rama
Gold III
LESERPENTBLANC
Rama
Gold III
Level 141
God Stats
2W - 3L
1,506 SR
Queue Stats
450W - 455L
1,486 MMR
Solo
Ravana
Ravana
Gold III
ProfessorJanus
Ravana
Gold III
Level 102
God Stats
6W - 5L
1,792 SR
Queue Stats
172W - 177L
1,477 MMR
Solo
Chaac
Chaac
Gold II
ThexCrimsonChin
Chaac
Gold II
Level 174
God Stats
4W - 0L
1,783 SR
Queue Stats
247W - 246L
1,492 MMR
Party 1
Kukulkan
Kukulkan
Gold II
xRagingXDeathx
Kukulkan
Gold II
Level 144
God Stats
4W - 2L
1,691 SR
Queue Stats
95W - 89L
1,505 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,674 SR
1,484 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,545 SR
1,491 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Saelth
Janus
Gold V
Level 123
God Stats
7W - 6L
1,563 SR
Queue Stats
26W - 27L
1,469 MMR
Solo
Cthulhu
Cthulhu
Gold II
SicDireWolf
Cthulhu
Gold II
Level 172
God Stats
0W - 3L
1,548 SR
Queue Stats
89W - 87L
1,481 MMR
Solo
Bellona
Bellona
Gold IV
YoLilHerb
Bellona
Gold IV
Level 199
God Stats
7W - 11L
1,547 SR
Queue Stats
274W - 279L
1,502 MMR
Solo
Heimdallr
Heimdallr
Gold III
iTryKing12
Heimdallr
Gold III
Level 126
God Stats
9W - 13L
1,568 SR
Queue Stats
157W - 163L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigEasy
Athena
11
2 / 1 / 2
6,118
510
3,086
10,505
8,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 1
6,814
568
4,406
8,460
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 1
6,742
562
4,348
4,836
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 0 / 5
6,997
583
9,665
13,481
10,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
13
2 / 0 / 1
7,716
643
5,057
3,738
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AgniHachimanThothIzanami

VS

Bans
Maman BrigitteArachneThorOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 0
5,520
460
3,102
8,135
7,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Saelth
Janus
13
0 / 0 / 0
6,749
562
1,977
5,814
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SicDireWolf
Cthulhu
11
0 / 4 / 0
6,137
511
8,603
11,328
9,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
YoLilHerb
Bellona
10
0 / 2 / 0
5,489
457
3,052
10,629
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
iTryKing12
Heimdallr
12
0 / 0 / 0
6,186
516
5,824
6,050
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Athena
BigEasy
Athena
2
1
2
3
W
0
0
1
0.5
W
4
0
1
4.5
L
Janus
Saelth
Janus
0
0
0
0
L
Cthulhu
SicDireWolf
Cthulhu
0
4
0
0
W
0
0
5
2.5
L
Bellona
YoLilHerb
Bellona
0
2
0
0
L
Heimdallr
iTryKing12
Heimdallr
0
0
0
0
W
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,562
Damage
22,558
41,020
Taken
41,956
26,002
Mitigated
28,778
15,046
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,102
1,000
0
1,195
8,135
7,638
0
2,760
5,375
17,538
2,171
W
Athena
BigEasy
Athena
3,086
975
0
1,502
10,505
8,144
10
1,118
9,256
32,346
0
W
4,406
3,782
0
3,920
8,460
3,430
1,002
1,595
6,865
0
54,131
W
4,348
963
0
2,802
4,836
1,917
0
709
4,043
0
48,701
L
Janus
Saelth
Janus
1,977
0
0
625
5,814
2,117
0
1,687
4,127
56,633
983
L
Cthulhu
SicDireWolf
Cthulhu
8,603
1,040
96
3,750
11,328
9,944
0
1,230
10,098
37,380
0
W
9,665
1,255
0
6,232
13,481
10,876
0
7,602
4,831
0
51,735
L
Bellona
YoLilHerb
Bellona
3,052
1,002
0
4,083
10,629
6,344
0
1,919
8,710
0
46,417
L
Heimdallr
iTryKing12
Heimdallr
5,824
3,164
0
1,447
6,050
2,735
0
707
5,343
0
56,228
W
Kukulkan
5,057
429
0
590
3,738
1,635
0
1,334
2,392
67,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
30,081
456
Minions Killed
375
0
Camps Cleared
0
1,272,016
Distance Traveled
1,230,852
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,520
460
28
2
0
252,215
6
W
Athena
6,118
510
47
4
0
264,204
5
W
Rama
6,814
568
112
9
0
227,388
0
W
Ravana
6,742
562
74
6
0
285,587
0
L
Janus
6,749
562
123
10
0
264,259
1
L
Cthulhu
6,137
511
66
6
0
221,445
0
W
Chaac
6,997
583
95
8
0
252,004
1
L
Bellona
5,489
457
68
6
0
264,796
0
L
Heimdallr
6,186
516
90
8
0
228,137
1
W
Kukulkan
7,716
643
128
11
0
242,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role