Player Matchup

Pele
Pele
 
Pele
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GanixxRS
Geb
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,491 Elo+
Party 1
Ix Chel
Ix Chel
MrCheezel
Ix Chel
Level 129
God Stats
25W - 13L
1,590 SR
Queue Stats
137W - 125L
1,499 Elo+
Party 1
Martichoras
Martichoras
thiccpapaseuss
Martichoras
Level 139
God Stats
24W - 17L
1,588 SR
Queue Stats
114W - 109L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
xGrynth
Xbalanque
Level 61
God Stats
5W - 5L
1,475 SR
Queue Stats
157W - 180L
1,522 Elo+
Solo
Team Averages
Level 91
1,531 SR
1,500 Elo+

VS

Team Averages
Level 92
1,725 SR
1,506 Elo+
Nike
Nike
DillyDillyDog
Nike
Level 77
God Stats
8W - 4L
1,585 SR
Queue Stats
342W - 282L
1,519 Elo+
Solo
Chronos
Chronos
GD Killa BTA
Chronos
Level 100
God Stats
68W - 36L
1,647 SR
Queue Stats
262W - 229L
1,509 Elo+
Solo
Poseidon
Poseidon
JustSoManyCups
Poseidon
Level 84
God Stats
1W - 4L
1,788 SR
Queue Stats
4W - 13L
1,384 Elo+
Solo
Hel
Hel
lou2fried
Hel
Level 47
God Stats
1W - 3L
1,728 SR
Queue Stats
134W - 111L
1,589 Elo+
Solo
Ne Zha
Ne Zha
oWARRiiOR
Ne Zha
Level 154
God Stats
14W - 8L
1,877 SR
Queue Stats
153W - 157L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 1 / 9
7,798
600
7,297
12,482
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 5
7,551
581
5,024
10,444
9,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
MrCheezel
Ix Chel
13
7 / 2 / 4
8,346
642
7,587
8,986
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
thiccpapaseuss
Martichoras
14
4 / 2 / 1
8,375
644
6,888
10,345
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
xGrynth
Xbalanque
13
1 / 1 / 5
7,161
551
10,704
9,170
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,046
542
8,503
12,887
9,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
GD Killa BTA
Chronos
13
2 / 1 / 0
7,008
539
8,854
8,253
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
10
0 / 7 / 2
6,158
474
6,233
8,459
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 2
6,783
522
5,310
12,469
5,701
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
oWARRiiOR
Ne Zha
11
1 / 5 / 2
6,262
482
4,579
11,793
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
6
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
9
7.5
L
3
4
0
0.75
L
Chronos
GD Killa BTA
Chronos
2
1
0
2
W
3
0
5
5.5
L
Poseidon
0
7
2
0.14
W
Ix Chel
MrCheezel
Ix Chel
7
2
4
4.5
L
0
1
2
1
L
Ne Zha
oWARRiiOR
Ne Zha
1
5
2
0.4
W
Martichoras
thiccpapaseuss
Martichoras
4
2
1
2.25
W
Xbalanque
xGrynth
Xbalanque
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
33,479
51,427
Taken
53,861
25,464
Mitigated
26,150
13,607
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,297
2,025
0
1,606
12,482
5,378
288
2,710
9,622
0
58,597
L
8,503
548
0
708
12,887
9,875
0
550
12,257
0
51,519
L
Chronos
GD Killa BTA
Chronos
8,854
1,608
0
1,239
8,253
2,888
402
2,333
5,864
60,677
2,765
W
5,024
690
0
1,631
10,444
9,065
0
6,283
3,751
20,384
0
L
Poseidon
6,233
664
0
390
8,459
2,535
0
5,118
2,895
36,967
261
W
Ix Chel
MrCheezel
Ix Chel
7,587
908
521
3,008
8,986
3,654
149
4,329
4,584
49,696
1,596
L
5,310
629
3,367
8,092
12,469
5,701
124
2,283
10,175
33,655
1,244
L
Ne Zha
oWARRiiOR
Ne Zha
4,579
901
0
950
11,793
5,151
0
1,569
10,134
0
47,995
W
Martichoras
thiccpapaseuss
Martichoras
6,888
2,465
0
2,152
10,345
3,933
19
947
9,346
0
58,809
W
Xbalanque
xGrynth
Xbalanque
10,704
3,286
0
4,689
9,170
3,434
303
4,951
3,937
0
69,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
33,257
425
Minions Killed
368
0
Camps Cleared
0
1,309,352
Distance Traveled
1,303,831
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,798
600
82
6
0
283,468
0
L
Nike
7,046
542
70
5
0
250,435
0
L
Chronos
7,008
539
111
9
0
267,283
2
W
Geb
7,551
581
24
2
0
281,869
2
L
Poseidon
6,158
474
70
5
0
261,135
0
W
Ix Chel
8,346
642
80
6
0
264,896
1
L
Hel
6,783
522
42
3
0
255,941
2
L
Ne Zha
6,262
482
75
6
0
269,037
1
W
Martichoras
8,375
644
121
9
0
230,278
3
W
Xbalanque
7,161
551
118
9
0
248,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role