Player Matchup

Neith
Neith
BluntSky1213
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,285 Elo+
Party 1
Hel
Hel
Jzof
Hel
Level 125
God Stats
0W - 5L
1,500 SR
Queue Stats
181W - 195L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
LoyaltyFirst76
Sylvanus
Level 159
God Stats
3W - 3L
1,230 SR
Queue Stats
59W - 65L
1,477 Elo+
Party 1
Team Averages
Level 127
1,410 SR
1,399 Elo+

VS

Team Averages
Level 102
1,459 SR
1,427 Elo+
Mulan
Mulan
ProphetOnYou
Mulan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 98L
1,435 Elo+
Party 2
Discordia
Discordia
chalex12345678
Discordia
Level 63
God Stats
5W - 0L
1,563 SR
Queue Stats
82W - 75L
1,435 Elo+
Solo
Danzaburou
Danzaburou
hollandnumber1
Danzaburou
Level 125
God Stats
9W - 8L
1,314 SR
Queue Stats
128W - 134L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,376
567
5,155
15,075
6,223
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hel
Jzof
Hel
12
1 / 4 / 0
7,578
583
4,225
11,998
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
0 / 4 / 0
7,166
551
6,899
17,908
13,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,789
753
9,943
10,265
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
chalex12345678
Discordia
15
6 / 0 / 5
10,154
781
18,530
6,595
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
hollandnumber1
Danzaburou
14
3 / 0 / 8
9,556
735
11,106
10,595
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
14
14
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Hel
Jzof
Hel
1
4
0
0.25
L
Sylvanus
0
4
0
0
W
5
1
7
8.5
W
Discordia
chalex12345678
Discordia
6
0
5
8.5
W
Danzaburou
hollandnumber1
Danzaburou
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
39,579
44,981
Taken
27,455
26,934
Mitigated
18,926
16,186
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
2,353
0
1,728
15,075
6,223
0
6,054
7,975
0
23,525
L
Hel
Jzof
Hel
4,225
985
3,069
4,302
11,998
6,816
0
3,451
7,816
19,629
585
L
Sylvanus
6,899
1,852
2,599
4,488
17,908
13,895
0
7,061
9,679
17,686
2,737
W
9,943
1,991
0
1,747
10,265
11,606
461
3,793
6,472
0
33,245
W
Discordia
chalex12345678
Discordia
18,530
795
318
1,474
6,595
2,810
1,066
3,678
2,917
44,162
0
W
Danzaburou
hollandnumber1
Danzaburou
11,106
3,831
0
4,188
10,595
4,510
962
3,330
7,265
0
33,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
29,499
97
Minions Killed
159
0
Camps Cleared
0
591,155
Distance Traveled
652,192
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,376
567
42
3
0
190,385
3
L
Hel
7,578
583
26
2
0
207,027
3
L
Sylvanus
7,166
551
29
2
0
193,743
4
W
Mulan
9,789
753
37
3
0
231,090
0
W
Discordia
10,154
781
82
6
0
221,527
5
W
Danzaburou
9,556
735
40
3
0
199,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role