Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
ItzMatt15
Khepri
Gold IV
Level 129
God Stats
2W - 2L
1,610 SR
Queue Stats
45W - 51L
1,573 MMR
Solo
Chronos
Chronos
Gold III
Renizmi
Chronos
Gold III
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 144L
1,567 MMR
Solo
Freya
Freya
Gold II
lizzzior
Freya
Gold II
Level 158
God Stats
4W - 6L
1,706 SR
Queue Stats
38W - 43L
1,577 MMR
Solo
Skadi
Skadi
Gold III
uZ_ReDzone
Skadi
Gold III
Level 146
God Stats
24W - 20L
1,638 SR
Queue Stats
73W - 79L
1,577 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,591 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,518 SR
1,559 MMR
Kali
Kali
Gold III
 
Kali
Gold III
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
Chrumchacz
Cabrakan
Silver I
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,585 MMR
Party 2
Eset
Eset
Silver I
EldainOG
Eset
Silver I
Level 62
God Stats
5W - 0L
1,758 SR
Queue Stats
74W - 65L
1,600 MMR
Party 2
Guan Yu
Guan Yu
Gold III
IlionProX
Guan Yu
Gold III
Level 98
God Stats
1W - 2L
1,296 SR
Queue Stats
68W - 61L
1,571 MMR
Party 1
Rama
Rama
Gold III
elpintinmonki
Rama
Gold III
Level 102
God Stats
4W - 1L
1,533 SR
Queue Stats
68W - 62L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
2,460
492
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
ItzMatt15
Khepri
6
0 / 1 / 1
3,536
707
1,044
2,516
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Renizmi
Chronos
7
0 / 2 / 0
3,501
700
2,284
3,020
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
lizzzior
Freya
6
1 / 1 / 0
3,365
673
2,895
2,109
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Skadi
8
0 / 0 / 0
3,707
741
0
1,554
487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AresArachneBake KujiraOdin

VS

Bans
Sun WukongAthenaNutSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
2 / 0 / 1
3,955
791
1,319
3,620
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Chrumchacz
Cabrakan
6
0 / 1 / 2
3,619
724
524
3,913
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Eset
7
0 / 0 / 1
4,002
800
509
1,647
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Guan Yu
IlionProX
Guan Yu
7
0 / 0 / 2
3,859
772
495
4,289
2,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 0 / 0
3,682
736
2,133
2,360
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Kali
 
Kali
2
0
1
2.5
W
Cabrakan
Chrumchacz
Cabrakan
0
1
2
1
W
Eset
0
0
1
0.5
W
Guan Yu
IlionProX
Guan Yu
0
0
2
1
L
Khepri
ItzMatt15
Khepri
0
1
1
0.5
L
Chronos
Renizmi
Chronos
0
2
0
0
W
2
0
0
2
L
Freya
lizzzior
Freya
1
1
0
1
L
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,223
Damage
4,980
9,199
Taken
15,829
3,783
Mitigated
7,371
3,162
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Kali
 
Kali
1,319
472
0
2,530
3,620
1,140
0
76
3,544
0
14,948
W
Cabrakan
Chrumchacz
Cabrakan
524
201
0
1,331
3,913
2,403
0
2,058
1,519
4,108
0
W
Eset
509
0
0
875
1,647
391
0
0
1,647
26,282
623
W
Guan Yu
IlionProX
Guan Yu
495
214
0
1,645
4,289
2,686
0
2,208
2,081
0
15,629
L
Khepri
ItzMatt15
Khepri
1,044
37
0
586
2,516
1,616
0
211
2,305
9,717
0
L
Chronos
Renizmi
Chronos
2,284
1,075
0
378
3,020
862
0
63
2,957
18,484
0
W
2,133
1,551
0
859
2,360
751
0
1,324
831
0
22,219
L
Freya
lizzzior
Freya
2,895
1,140
0
998
2,109
818
0
313
1,796
16,375
952
L
Skadi
0
0
0
1,200
1,554
487
0
446
1,108
0
20,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,569
Gold Earned
19,117
124
Minions Killed
185
0
Camps Cleared
0
414,992
Distance Traveled
518,131
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,460
492
0
0
0
12,060
0
W
Kali
3,955
791
32
6
0
122,156
0
W
Cabrakan
3,619
724
11
2
0
89,333
3
W
Eset
4,002
800
56
11
0
105,012
0
W
Guan Yu
3,859
772
40
8
0
101,439
2
L
Khepri
3,536
707
11
2
0
98,520
0
L
Chronos
3,501
700
31
6
0
94,977
2
W
Rama
3,682
736
46
9
0
100,191
0
L
Freya
3,365
673
32
6
0
103,402
2
L
Skadi
3,707
741
50
10
0
106,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role