Player Matchup

Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Busko95
Thor
Level 44
God Stats
24W - 34L
1,381 SR
Queue Stats
43W - 61L
1,329 Elo+
Solo
Ao Kuang
Ao Kuang
Chronoprd
Ao Kuang
Level 84
God Stats
0W - 2L
1,643 SR
Queue Stats
68W - 91L
1,439 Elo+
Solo
Olorun
Olorun
MariaHuanita
Olorun
Level 88
God Stats
1W - 1L
1,440 SR
Queue Stats
58W - 49L
1,460 Elo+
Solo
Anubis
Anubis
Sdrumox
Anubis
Level 46
God Stats
7W - 10L
1,244 SR
Queue Stats
83W - 95L
1,401 Elo+
Solo
Team Averages
Level 76
1,442 SR
1,426 Elo+

VS

Team Averages
Level 119
1,511 SR
1,455 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Akjoman
Thor
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,392 Elo+
Solo
Shiva
Shiva
Raido73
Shiva
Level 188
God Stats
4W - 2L
1,593 SR
Queue Stats
199W - 186L
1,474 Elo+
Party 1
Cupid
Cupid
pantagruel79
Cupid
Level 69
God Stats
2W - 1L
1,461 SR
Queue Stats
26W - 23L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 2
6,580
1,097
5,377
9,528
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Busko95
Thor
10
0 / 0 / 0
5,559
927
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Chronoprd
Ao Kuang
11
2 / 6 / 1
6,826
1,138
7,742
12,627
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Olorun
12
1 / 5 / 2
6,658
1,110
6,775
9,103
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Sdrumox
Anubis
11
1 / 1 / 0
6,552
1,092
5,867
2,903
1,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

304

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 0 / 4
8,058
1,343
7,985
7,036
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
 
Freya
12
1 / 3 / 9
6,866
1,144
5,203
6,982
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
Akjoman
Thor
12
1 / 1 / 8
6,626
1,104
6,978
6,577
2,502
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
Raido73
Shiva
12
1 / 0 / 8
6,713
1,119
3,003
3,921
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
4 / 0 / 6
7,356
1,226
7,611
5,298
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
12
12
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
2
1
W
Cthulhu
 
Cthulhu
5
0
4
7
W
Freya
 
Freya
1
3
9
1.83
W
Thor
Akjoman
Thor
1
1
8
5
L
Thor
Busko95
Thor
0
0
0
0
L
Ao Kuang
Chronoprd
Ao Kuang
2
6
1
0.42
L
Olorun
1
5
2
0.4
W
Shiva
Raido73
Shiva
1
0
8
5
L
Anubis
Sdrumox
Anubis
1
1
0
1
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
30,780
34,161
Taken
29,814
27,444
Mitigated
14,986
3,551
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,377
218
0
860
9,528
9,097
0
2,799
6,081
19,698
1,065
W
Cthulhu
 
Cthulhu
7,985
831
315
630
7,036
4,338
0
5,972
945
20,100
1,149
W
Freya
 
Freya
5,203
1,901
0
581
6,982
2,655
0
5,596
1,210
13,137
0
W
Thor
Akjoman
Thor
6,978
3,038
0
250
6,577
2,502
0
5,548
766
0
10,119
L
Thor
Busko95
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Chronoprd
Ao Kuang
7,742
2,415
0
1,253
12,627
12,689
0
4,935
7,440
16,333
0
L
Olorun
6,775
2,673
180
1,258
9,103
4,423
0
2,787
6,090
15,830
0
W
Shiva
Raido73
Shiva
3,003
192
320
1,349
3,921
3,413
0
3,017
812
0
13,583
L
Anubis
Sdrumox
Anubis
5,867
94
0
0
2,903
1,235
0
1,079
1,713
19,256
0
W
7,611
4,666
261
1,769
5,298
2,078
0
4,119
1,020
0
15,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
35,619
103
Minions Killed
112
6
Camps Cleared
6
406,530
Distance Traveled
577,726
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,580
1,097
40
7
0
117,106
0
W
Cthulhu
8,058
1,343
39
7
0
128,074
0
W
Freya
6,866
1,144
20
3
2
98,582
0
W
Thor
6,626
1,104
13
2
1
112,124
0
L
Thor
5,559
927
0
0
0
0
0
L
Ao Kuang
6,826
1,138
16
3
2
92,406
0
L
Olorun
6,658
1,110
12
2
1
98,330
0
W
Shiva
6,713
1,119
26
4
0
126,271
0
L
Anubis
6,552
1,092
35
6
3
98,688
0
W
Cupid
7,356
1,226
14
2
3
112,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role