Player Matchup

Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
Juliusrabis
Bastet
Gold II
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 110L
1,558 MMR
Solo
Skadi
Skadi
Gold III
LoKi_Young
Skadi
Gold III
Level 87
God Stats
38W - 34L
1,540 SR
Queue Stats
90W - 94L
1,563 MMR
Solo
Agni
Agni
Gold III
TacoTheMLG
Agni
Gold III
Level 160
God Stats
2W - 2L
1,468 SR
Queue Stats
22W - 17L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,502 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,595 SR
1,569 MMR
Susano
Susano
Gold II
Majeck
Susano
Gold II
Level 169
God Stats
0W - 1L
1,926 SR
Queue Stats
48W - 50L
1,620 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
QueijoMinas2712
Kuzenbo
Gold III
Level 158
God Stats
136W - 158L
1,587 SR
Queue Stats
294W - 314L
1,556 MMR
Solo
Chaac
Chaac
Gold III
Rocket_G_IGPX
Chaac
Gold III
Level 157
God Stats
22W - 26L
1,591 SR
Queue Stats
40W - 42L
1,552 MMR
Solo
Scylla
Scylla
Gold III
ScotticusMaximus
Scylla
Gold III
Level 127
God Stats
1W - 3L
1,536 SR
Queue Stats
27W - 27L
1,568 MMR
Solo
Charybdis
Charybdis
Gold II
xRagingXDeathx
Charybdis
Gold II
Level 144
God Stats
0W - 1L
1,335 SR
Queue Stats
72W - 56L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 1 / 3
8,321
594
6,054
10,794
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
 
Cerberus
13
1 / 0 / 4
7,873
562
4,543
12,396
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
15
4 / 1 / 0
9,291
664
13,548
11,966
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
14
2 / 1 / 1
7,549
539
6,624
6,771
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 4
9,530
681
9,130
5,492
2,115
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AthenaJanusThothOsiris

VS

Bans
OdinHachimanBellonaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Majeck
Susano
9
0 / 3 / 0
5,358
383
3,393
10,277
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
6,181
442
2,264
8,329
8,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 3 / 0
6,855
490
6,574
18,778
14,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 6 / 0
6,174
441
2,255
9,436
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
xRagingXDeathx
Charybdis
12
1 / 4 / 1
6,510
465
8,183
9,945
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
3
6.5
W
Cerberus
 
Cerberus
1
0
4
3
W
Bastet
4
1
0
4
W
Skadi
2
1
1
2.5
L
Susano
Majeck
Susano
0
3
0
0
L
1
1
1
1.5
L
1
3
0
0.33
L
0
6
0
0
W
5
0
4
7
L
Charybdis
xRagingXDeathx
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
22,669
47,419
Taken
56,765
23,407
Mitigated
32,704
15,096
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,054
1,942
0
1,117
10,794
4,678
1,739
966
9,828
0
67,960
W
Cerberus
 
Cerberus
4,543
465
0
6,121
12,396
9,578
150
1,409
10,939
40,807
3,800
W
Bastet
13,548
3,608
0
4,935
11,966
4,629
18
0
11,077
0
70,040
W
Skadi
6,624
2,343
0
358
6,771
2,407
0
652
6,119
0
52,008
L
Susano
Majeck
Susano
3,393
1,250
0
4,213
10,277
3,459
0
2,592
7,685
0
30,635
L
2,264
615
132
2,488
8,329
8,115
0
3,250
5,079
13,598
0
L
6,574
1,192
0
11,087
18,778
14,519
0
476
18,302
0
49,502
L
2,255
99
0
875
9,436
2,808
0
5,552
3,884
42,077
0
W
9,130
1,386
0
2,565
5,492
2,115
1,300
1,655
3,837
77,737
1,655
L
Charybdis
xRagingXDeathx
Charybdis
8,183
4,697
0
1,725
9,945
3,803
0
1,312
8,633
0
56,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
31,078
567
Minions Killed
357
0
Camps Cleared
0
1,443,931
Distance Traveled
1,240,438
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,321
594
99
7
0
333,561
0
W
Cerberus
7,873
562
125
9
0
281,351
2
W
Bastet
9,291
664
102
7
0
291,081
4
W
Skadi
7,549
539
93
7
0
264,250
3
L
Susano
5,358
383
51
4
0
240,507
3
L
Kuzenbo
6,181
442
21
2
0
281,742
16
L
Chaac
6,855
490
97
7
0
245,375
0
L
Scylla
6,174
441
85
6
0
227,892
0
W
Agni
9,530
681
148
11
0
273,688
2
L
Charybdis
6,510
465
103
7
0
244,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role