Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Erased987
Hercules
Level 97
God Stats
4W - 13L
1,769 SR
Queue Stats
677W - 717L
1,521 Elo+
Solo
Chang'e
Chang'e
fergy232323
Chang'e
Level 107
God Stats
3W - 3L
1,511 SR
Queue Stats
223W - 239L
1,478 Elo+
Solo
Loki
Loki
tomtom0925
Loki
Level 144
God Stats
3W - 2L
1,449 SR
Queue Stats
219W - 227L
1,445 Elo+
Solo
Team Averages
Level 129
1,546 SR
1,489 Elo+

VS

Team Averages
Level 133
1,447 SR
1,569 Elo+
Artemis
Artemis
Ashborn074
Artemis
Level 132
God Stats
3W - 2L
1,843 SR
Queue Stats
207W - 217L
1,536 Elo+
Solo
Charybdis
Charybdis
DetroitG69
Charybdis
Level 121
God Stats
3W - 5L
1,520 SR
Queue Stats
180W - 190L
1,514 Elo+
Party 1
He Bo
He Bo
KINGstinger93
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,676 Elo+
Solo
Tiamat
Tiamat
Seitenx
Tiamat
Level 188
God Stats
1W - 8L
1,270 SR
Queue Stats
481W - 469L
1,587 Elo+
Solo
Guan Yu
Guan Yu
XaltedStick
Guan Yu
Level 156
God Stats
0W - 3L
1,100 SR
Queue Stats
129W - 123L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 1 / 7
9,895
990
11,616
11,853
10,080
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 13
8,664
866
9,416
9,019
4,576
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
Erased987
Hercules
16
5 / 1 / 10
9,142
914
6,810
13,670
12,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
fergy232323
Chang'e
13
3 / 3 / 15
8,420
842
10,720
11,161
11,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 13
8,541
854
8,682
7,214
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ashborn074
Artemis
13
1 / 3 / 2
7,134
713
7,811
9,894
4,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
DetroitG69
Charybdis
14
1 / 4 / 2
7,485
749
7,252
8,144
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
7,496
750
6,115
7,756
2,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Seitenx
Tiamat
14
2 / 4 / 2
7,641
764
10,167
10,573
9,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
XaltedStick
Guan Yu
13
0 / 4 / 4
7,373
737
3,733
13,414
10,502
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
19
Kills
5
6
Deaths
19
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
7
11.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
13
7.5
L
Artemis
Ashborn074
Artemis
1
3
2
0.67
L
Charybdis
DetroitG69
Charybdis
1
4
2
0.5
W
Hercules
Erased987
Hercules
5
1
10
10
L
1
4
2
0.5
L
Tiamat
Seitenx
Tiamat
2
4
2
0.75
L
Guan Yu
XaltedStick
Guan Yu
0
4
4
0.5
W
Chang'e
fergy232323
Chang'e
3
3
15
3.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,244
Damage
35,078
52,917
Taken
49,781
42,265
Mitigated
31,027
23,373
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,616
1,523
1,506
5,834
11,853
10,080
1,128
2,963
8,890
19,007
1,629
W
Ah Muzen Cab
 
Ah Muzen Cab
9,416
2,930
528
1,469
9,019
4,576
2,042
2,365
6,654
0
25,793
L
Artemis
Ashborn074
Artemis
7,811
3,069
426
2,664
9,894
4,284
0
5,431
4,293
0
15,447
L
Charybdis
DetroitG69
Charybdis
7,252
3,933
320
472
8,144
3,590
0
3,757
4,254
0
17,266
W
Hercules
Erased987
Hercules
6,810
1,061
2,183
4,153
13,670
12,714
687
4,747
8,923
0
10,873
L
6,115
411
736
547
7,756
2,856
0
2,814
4,796
17,239
0
L
Tiamat
Seitenx
Tiamat
10,167
1,297
485
2,011
10,573
9,795
0
3,801
6,614
19,983
0
L
Guan Yu
XaltedStick
Guan Yu
3,733
172
4,952
3,305
13,414
10,502
0
5,177
7,867
765
6,730
W
Chang'e
fergy232323
Chang'e
10,720
876
4,047
2,818
11,161
11,363
56
3,934
7,227
21,589
0
W
8,682
294
417
418
7,214
3,532
168
2,576
4,638
0
23,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
37,129
134
Minions Killed
127
0
Camps Cleared
0
1,066,163
Distance Traveled
896,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,895
990
27
3
0
236,647
0
W
Ah Muzen Cab
8,664
866
42
4
0
221,983
0
L
Artemis
7,134
713
15
2
0
174,489
0
L
Charybdis
7,485
749
39
4
0
180,936
0
W
Hercules
9,142
914
8
1
0
221,957
0
L
He Bo
7,496
750
26
3
0
160,093
0
L
Tiamat
7,641
764
33
3
0
175,113
0
L
Guan Yu
7,373
737
14
1
0
206,177
0
W
Chang'e
8,420
842
23
2
0
172,726
0
W
Loki
8,541
854
34
3
0
212,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role