Player Matchup

Sun Wukong
Sun Wukong
SirSlobington
Sun Wukong
Level 86
God Stats
4W - 1L
1,556 SR
Queue Stats
17W - 9L
1,681 Elo+
Party 1
Neith
Neith
Yelanah97
Neith
Level 17
God Stats
25W - 22L
1,718 SR
Queue Stats
106W - 124L
1,318 Elo+
Party 1
Chang'e
Chang'e
iSuxk
Chang'e
Level 83
God Stats
2W - 0L
1,543 SR
Queue Stats
21W - 4L
1,705 Elo+
Party 1
Team Averages
Level 62
1,606 SR
1,568 Elo+

VS

Team Averages
Level 47
1,443 SR
1,414 Elo+
Ne Zha
Ne Zha
Snowydonut69
Ne Zha
Level 15
God Stats
2W - 6L
1,277 SR
Queue Stats
14W - 18L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
Ur Mum4642
Ao Kuang
Level 66
God Stats
6W - 6L
1,514 SR
Queue Stats
79W - 71L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
batqan
Danzaburou
Level 60
God Stats
153W - 127L
1,538 SR
Queue Stats
224W - 228L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SirSlobington
Sun Wukong
18
5 / 3 / 5
12,348
772
17,013
22,493
22,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Yelanah97
Neith
15
1 / 5 / 9
10,706
669
5,969
12,002
5,294
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
iSuxk
Chang'e
17
5 / 7 / 6
12,622
789
13,492
17,967
7,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 6 / 5
10,965
685
11,379
14,248
6,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Ur Mum4642
Ao Kuang
17
3 / 2 / 9
10,981
686
14,847
17,763
18,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
batqan
Danzaburou
16
8 / 3 / 4
11,694
731
11,325
13,094
5,845
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
11
Kills
15
15
Deaths
11
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
SirSlobington
Sun Wukong
5
3
5
2.5
L
Ne Zha
4
6
5
1.08
L
Ao Kuang
Ur Mum4642
Ao Kuang
3
2
9
3.75
W
Neith
Yelanah97
Neith
1
5
9
1.1
L
Danzaburou
batqan
Danzaburou
8
3
4
3.33
W
Chang'e
iSuxk
Chang'e
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
37,551
52,462
Taken
45,105
35,091
Mitigated
31,449
15,834
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
SirSlobington
Sun Wukong
17,013
3,885
0
4,836
22,493
22,343
154
6,969
15,445
0
60,348
L
Ne Zha
11,379
3,979
442
2,906
14,248
6,936
0
4,833
9,301
0
46,823
L
Ao Kuang
Ur Mum4642
Ao Kuang
14,847
3,158
0
5,533
17,763
18,668
612
4,190
13,534
38,380
952
W
Neith
Yelanah97
Neith
5,969
2,920
0
600
12,002
5,294
518
2,681
9,295
0
25,235
L
Danzaburou
batqan
Danzaburou
11,325
4,633
0
2,270
13,094
5,845
0
4,189
8,829
0
57,681
W
Chang'e
iSuxk
Chang'e
13,492
1,687
4,003
6,395
17,967
7,454
168
4,686
13,172
50,573
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,676
Gold Earned
33,640
202
Minions Killed
182
0
Camps Cleared
0
829,113
Distance Traveled
848,313
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,348
772
68
4
0
311,647
0
L
Ne Zha
10,965
685
53
3
0
290,755
8
L
Ao Kuang
10,981
686
47
3
0
280,444
0
W
Neith
10,706
669
57
4
0
241,126
0
L
Danzaburou
11,694
731
82
5
0
277,114
0
W
Chang'e
12,622
789
77
5
0
276,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role