Player Matchup

Vulcan
Vulcan
Abstinência
Vulcan
Level 152
God Stats
21W - 15L
1,625 SR
Queue Stats
187W - 132L
1,602 Elo+
Solo
Thor
Thor
SmokingDynamite
Thor
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,574 Elo+
Solo
Cthulhu
Cthulhu
gustavotnkz
Cthulhu
Level 150
God Stats
4W - 1L
1,813 SR
Queue Stats
28W - 16L
1,702 Elo+
Solo
Team Averages
Level 165
1,646 SR
1,626 Elo+

VS

Team Averages
Level 100
1,420 SR
1,575 Elo+
Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Crowley111
Nut
Level 42
God Stats
0W - 1L
1,192 SR
Queue Stats
3W - 4L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
SonicHero2012
Sun Wukong
Level 100
God Stats
4W - 3L
1,567 SR
Queue Stats
74W - 81L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 2 / 4
6,738
749
4,757
4,834
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 5
7,526
836
10,011
7,895
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
gustavotnkz
Cthulhu
13
4 / 0 / 6
7,974
886
9,658
9,689
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 3 / 1
5,672
630
3,917
8,023
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 1
5,730
637
2,780
6,682
2,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SonicHero2012
Sun Wukong
11
1 / 2 / 1
6,460
718
7,295
13,157
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
1
0.17
W
Vulcan
1
2
4
1.5
L
1
5
1
0.3
W
5
0
5
7.5
L
Sun Wukong
SonicHero2012
Sun Wukong
1
2
1
0.75
W
Cthulhu
gustavotnkz
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
13,992
22,418
Taken
27,862
15,352
Mitigated
12,923
3,647
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,917
1,357
0
2,197
8,023
2,666
0
4,652
2,972
17,522
0
W
Vulcan
4,757
1,527
0
500
4,834
1,808
518
354
4,466
27,587
1,356
L
2,780
1,782
0
400
6,682
2,110
0
2,642
3,880
0
11,593
W
10,011
1,973
0
480
7,895
3,296
179
1,028
6,853
0
20,241
L
Sun Wukong
SonicHero2012
Sun Wukong
7,295
1,456
0
1,626
13,157
8,147
0
5,422
7,213
0
31,247
W
Cthulhu
gustavotnkz
Cthulhu
9,658
1,149
65
2,602
9,689
10,248
112
2,555
7,134
24,992
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
17,862
127
Minions Killed
98
0
Camps Cleared
0
544,773
Distance Traveled
430,158
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,672
630
27
3
0
150,470
1
W
Vulcan
6,738
749
58
6
0
175,959
0
L
Nut
5,730
637
25
3
0
108,754
0
W
Thor
7,526
836
29
3
0
174,246
0
L
Sun Wukong
6,460
718
46
5
0
170,934
0
W
Cthulhu
7,974
886
40
4
0
194,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role