Player Matchup

Ganesha
Ganesha
Danyxj
Ganesha
Level 259
God Stats
2W - 1L
1,531 SR
Queue Stats
132W - 183L
1,371 Elo+
Solo
Vamana
Vamana
Fazantjes
Vamana
Level 149
God Stats
16W - 9L
1,642 SR
Queue Stats
158W - 152L
1,547 Elo+
Party 1
Ishtar
Ishtar
Jaimiebra
Ishtar
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,461 Elo+
Party 1
Janus
Janus
MarkuZZZ98
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,432 Elo+
Solo
Arachne
Arachne
Shinobi1KinObi
Arachne
Level 125
God Stats
13W - 8L
1,637 SR
Queue Stats
155W - 142L
1,474 Elo+
Solo
Team Averages
Level 157
1,562 SR
1,457 Elo+

VS

Team Averages
Level 87
1,406 SR
1,476 Elo+
Poseidon
Poseidon
A-K-S89
Poseidon
Level 128
God Stats
4W - 10L
1,113 SR
Queue Stats
366W - 356L
1,487 Elo+
Solo
Ymir
Ymir
IINoThumbs
Ymir
Level 89
God Stats
1W - 3L
1,373 SR
Queue Stats
61W - 53L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
MephistoBlack187
Ao Kuang
Level 115
God Stats
16W - 18L
1,569 SR
Queue Stats
256W - 230L
1,556 Elo+
Solo
Osiris
Osiris
Nayteo
Osiris
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 37L
1,449 Elo+
Party 2
Anubis
Anubis
St4ck1337
Anubis
Level 73
God Stats
68W - 70L
1,477 SR
Queue Stats
147W - 149L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Danyxj
Ganesha
12
0 / 3 / 13
7,725
552
2,889
9,461
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Fazantjes
Vamana
15
4 / 1 / 0
9,429
674
16,943
17,150
16,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Jaimiebra
Ishtar
12
3 / 3 / 6
7,595
543
7,860
7,721
2,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
1 / 2 / 7
8,143
582
7,198
7,323
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 0 / 4
9,336
667
8,710
11,704
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A-K-S89
Poseidon
15
3 / 2 / 1
8,447
603
5,586
6,965
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 3
6,612
472
3,429
11,201
8,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
4 / 4 / 0
7,065
505
3,232
11,470
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
Nayteo
Osiris
13
1 / 3 / 0
7,767
555
11,845
22,767
20,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
St4ck1337
Anubis
10
0 / 6 / 2
6,124
437
6,037
9,932
4,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
9
9
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
A-K-S89
Poseidon
3
2
1
1.75
W
Ganesha
Danyxj
Ganesha
0
3
13
2.17
W
Vamana
Fazantjes
Vamana
4
1
0
4
L
1
3
3
0.83
W
Ishtar
Jaimiebra
Ishtar
3
3
6
2
W
Janus
1
2
7
2.25
L
4
4
0
1
L
Osiris
Nayteo
Osiris
1
3
0
0.33
W
10
0
4
12
L
Anubis
St4ck1337
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
30,129
53,359
Taken
62,335
34,514
Mitigated
41,800
23,622
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
A-K-S89
Poseidon
5,586
669
0
2,782
6,965
2,516
699
2,957
3,792
67,621
780
W
Ganesha
Danyxj
Ganesha
2,889
303
0
2,778
9,461
7,506
0
4,164
5,281
14,967
0
W
Vamana
Fazantjes
Vamana
16,943
9,795
0
9,962
17,150
16,431
390
1,147
16,003
0
89,346
L
3,429
921
0
2,339
11,201
8,736
0
2,613
8,478
19,769
0
W
Ishtar
Jaimiebra
Ishtar
7,860
3,925
0
2,327
7,721
2,812
255
3,735
3,960
0
56,146
W
Janus
7,198
1,159
0
500
7,323
2,568
1,069
5,268
1,547
65,597
890
L
3,232
920
0
1,504
11,470
5,402
0
829
10,581
44,520
1,198
L
Osiris
Nayteo
Osiris
11,845
6,316
0
12,342
22,767
20,965
0
697
20,704
0
72,022
W
8,710
5,660
0
8,055
11,704
5,197
0
3,215
8,485
0
62,928
L
Anubis
St4ck1337
Anubis
6,037
245
0
3,091
9,932
4,181
0
2,430
7,420
41,368
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
36,015
450
Minions Killed
411
0
Camps Cleared
0
1,454,422
Distance Traveled
1,187,611
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,447
603
133
10
0
263,637
0
W
Ganesha
7,725
552
1
0
0
274,318
6
W
Vamana
9,429
674
136
10
0
274,907
8
L
Ymir
6,612
472
33
2
0
209,551
2
W
Ishtar
7,595
543
98
7
0
262,943
0
W
Janus
8,143
582
132
9
0
290,875
1
L
Ao Kuang
7,065
505
67
5
0
259,848
0
L
Osiris
7,767
555
112
8
0
262,692
0
W
Arachne
9,336
667
83
6
0
351,379
0
L
Anubis
6,124
437
66
5
0
191,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role