Player Matchup

Sylvanus
Sylvanus
CaptainDNK
Sylvanus
Level 81
God Stats
2W - 1L
1,702 SR
Queue Stats
29W - 29L
1,645 Elo+
Party 3
Kuzenbo
Kuzenbo
Chinorium
Kuzenbo
Level 129
God Stats
9W - 18L
1,356 SR
Queue Stats
653W - 681L
1,510 Elo+
Party 1
Chaac
Chaac
Egoy_Raul
Chaac
Level 159
God Stats
1W - 3L
1,339 SR
Queue Stats
283W - 309L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
R34lRu1n
Hou Yi
Level 58
God Stats
1W - 3L
1,391 SR
Queue Stats
52W - 60L
1,439 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SuriCata883913
Morgan Le Fay
Level 128
God Stats
44W - 65L
1,294 SR
Queue Stats
587W - 622L
1,487 Elo+
Party 1
Team Averages
Level 111
1,416 SR
1,514 Elo+

VS

Team Averages
Level 166
1,462 SR
1,499 Elo+
Osiris
Osiris
 
Osiris
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IAMSIDDHARTH
Janus
Level 181
God Stats
5W - 6L
1,488 SR
Queue Stats
95W - 103L
1,435 Elo+
Party 2
Neith
Neith
Truelegend345
Neith
Level 69
God Stats
1W - 1L
1,241 SR
Queue Stats
58W - 49L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
xxAjayxx
Erlang Shen
Level 206
God Stats
13W - 6L
1,580 SR
Queue Stats
106W - 114L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptainDNK
Sylvanus
13
1 / 3 / 3
7,305
457
6,682
17,933
16,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Chinorium
Kuzenbo
12
1 / 3 / 1
7,252
453
7,183
16,516
19,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Egoy_Raul
Chaac
15
2 / 2 / 1
7,879
492
8,476
14,629
10,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
R34lRu1n
Hou Yi
13
3 / 3 / 2
7,916
495
10,022
12,715
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SuriCata883913
Morgan Le Fay
12
2 / 4 / 2
7,692
481
8,055
7,718
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 2 / 4
9,790
612
14,140
18,002
16,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
 
Bake Kujira
13
1 / 3 / 3
8,464
529
5,771
12,479
11,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 1 / 5
9,304
582
9,213
7,447
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 4
8,166
510
8,035
12,180
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
xxAjayxx
Erlang Shen
16
4 / 1 / 4
9,415
588
10,786
17,452
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
15
15
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
4
3
W
Bake Kujira
 
Bake Kujira
1
3
3
0.83
L
Sylvanus
CaptainDNK
Sylvanus
1
3
3
0.83
L
Kuzenbo
Chinorium
Kuzenbo
1
3
1
0.5
L
Chaac
Egoy_Raul
Chaac
2
2
1
1.25
W
5
1
5
7.5
L
Hou Yi
R34lRu1n
Hou Yi
3
3
2
1.33
L
Morgan Le Fay
SuriCata883913
Morgan Le Fay
2
4
2
0.75
W
1
3
4
1
W
Erlang Shen
xxAjayxx
Erlang Shen
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
47,945
69,511
Taken
67,560
53,993
Mitigated
44,911
20,110
Healing
29,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,140
4,472
0
9,212
18,002
16,520
60
7,595
9,754
0
77,722
W
Bake Kujira
 
Bake Kujira
5,771
2,431
239
2,927
12,479
11,605
500
3,578
8,901
39,451
153
L
Sylvanus
CaptainDNK
Sylvanus
6,682
2,293
1,416
4,625
17,933
16,350
13
3,765
13,779
33,873
14,382
L
Kuzenbo
Chinorium
Kuzenbo
7,183
2,838
0
3,351
16,516
19,232
0
229
15,193
34,554
1,547
L
Chaac
Egoy_Raul
Chaac
8,476
1,411
0
5,707
14,629
10,192
0
2,900
11,551
0
73,736
W
9,213
121
0
797
7,447
2,762
32
4,985
2,462
64,905
2,217
L
Hou Yi
R34lRu1n
Hou Yi
10,022
5,243
0
4,584
12,715
5,441
592
3,215
9,442
0
52,666
L
Morgan Le Fay
SuriCata883913
Morgan Le Fay
8,055
982
0
427
7,718
2,778
0
3,822
3,511
51,651
0
W
8,035
1,018
0
3,234
12,180
4,879
0
2,006
10,174
0
55,555
W
Erlang Shen
xxAjayxx
Erlang Shen
10,786
5,842
0
13,247
17,452
9,145
0
2,335
15,104
0
96,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
45,139
409
Minions Killed
496
0
Camps Cleared
0
1,511,990
Distance Traveled
1,686,802
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,790
612
116
7
0
318,668
3
W
Bake Kujira
8,464
529
51
3
0
339,984
6
L
Sylvanus
7,305
457
67
4
0
298,005
3
L
Kuzenbo
7,252
453
58
4
0
276,301
0
L
Chaac
7,879
492
100
6
0
334,082
0
W
Janus
9,304
582
120
8
0
378,300
4
L
Hou Yi
7,916
495
88
6
0
278,290
2
L
Morgan Le Fay
7,692
481
96
6
0
325,312
0
W
Neith
8,166
510
91
6
0
281,727
4
W
Erlang Shen
9,415
588
118
7
0
368,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role