Player Matchup

Sun Wukong
Sun Wukong
Fus-Ro-Da-Main
Sun Wukong
Level 62
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Reaper--Boy__
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Maui
Maui
n0Xa1990
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 31
1,400 SR
1,500 Elo+

VS

Team Averages
Level 93
1,517 SR
1,393 Elo+
Anubis
Anubis
Kill96er023
Anubis
Level 64
God Stats
54W - 36L
1,552 SR
Queue Stats
73W - 70L
1,410 Elo+
Solo
Arachne
Arachne
TheRealCowzy
Arachne
Level 65
God Stats
16W - 15L
1,508 SR
Queue Stats
97W - 107L
1,366 Elo+
Solo
Neith
Neith
schammakopp
Neith
Level 151
God Stats
45W - 62L
1,491 SR
Queue Stats
203W - 233L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fus-Ro-Da-Main
Sun Wukong
11
0 / 2 / 1
6,396
581
4,164
10,252
8,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
Reaper--Boy__
Hachiman
10
0 / 3 / 1
6,128
557
5,465
6,652
2,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
12
1 / 1 / 0
6,607
601
3,895
9,221
9,050
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 0 / 2
8,375
761
5,459
4,013
2,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TheRealCowzy
Arachne
12
2 / 0 / 2
7,653
696
6,801
8,232
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 1 / 2
7,837
712
8,841
8,796
3,345
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fus-Ro-Da-Main
Sun Wukong
0
2
1
0.25
W
Anubis
2
0
2
3
L
Hachiman
Reaper--Boy__
Hachiman
0
3
1
0.17
W
Arachne
TheRealCowzy
Arachne
2
0
2
3
L
Maui
1
1
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
21,101
26,125
Taken
21,041
19,356
Mitigated
9,546
2,716
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fus-Ro-Da-Main
Sun Wukong
4,164
693
0
1,382
10,252
8,159
0
1,540
8,695
0
18,800
W
Anubis
5,459
995
0
739
4,013
2,200
647
922
3,091
38,275
681
L
Hachiman
Reaper--Boy__
Hachiman
5,465
3,473
0
404
6,652
2,147
0
875
5,767
0
13,987
W
Arachne
TheRealCowzy
Arachne
6,801
4,287
0
3,511
8,232
4,001
0
915
7,317
0
28,277
L
Maui
3,895
487
0
930
9,221
9,050
0
2,810
6,411
14,848
0
W
8,841
2,405
0
1,656
8,796
3,345
656
2,103
6,693
0
28,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,131
Gold Earned
23,865
82
Minions Killed
148
0
Camps Cleared
0
531,151
Distance Traveled
578,921
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,396
581
27
2
0
174,020
3
W
Anubis
8,375
761
75
7
0
167,121
0
L
Hachiman
6,128
557
23
2
0
152,048
0
W
Arachne
7,653
696
25
2
0
220,254
0
L
Maui
6,607
601
32
3
0
205,083
0
W
Neith
7,837
712
48
4
0
191,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role