Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Anthraxbruce
Jormungandr
Level 157
God Stats
7W - 1L
1,826 SR
Queue Stats
211W - 199L
1,501 Elo+
Solo
Izanami
Izanami
Essskedit_Uce
Izanami
Level 103
God Stats
3W - 2L
1,611 SR
Queue Stats
224W - 211L
1,503 Elo+
Solo
Bacchus
Bacchus
smokingchicho
Bacchus
Level 40
God Stats
9W - 6L
1,583 SR
Queue Stats
90W - 102L
1,336 Elo+
Solo
Team Averages
Level 110
1,604 SR
1,468 Elo+

VS

Team Averages
Level 103
1,501 SR
1,408 Elo+
Heimdallr
Heimdallr
LordUltimus2
Heimdallr
Level 109
God Stats
0W - 3L
1,314 SR
Queue Stats
377W - 366L
1,385 Elo+
Party 1
Awilix
Awilix
Rhizomorph
Awilix
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 116L
1,407 Elo+
Solo
Jormungandr
Jormungandr
Skylisent
Jormungandr
Level 149
God Stats
7W - 6L
1,531 SR
Queue Stats
57W - 65L
1,454 Elo+
Party 2
Poseidon
Poseidon
cable1895
Poseidon
Level 157
God Stats
0W - 3L
1,528 SR
Queue Stats
59W - 71L
1,458 Elo+
Party 2
Ymir
Ymir
iNvlcTeD_GoDsEnD
Ymir
Level 8
God Stats
2W - 4L
1,632 SR
Queue Stats
6W - 13L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 1 / 2
6,692
669
3,887
9,014
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
 
Ah Puch
10
2 / 2 / 2
5,979
598
6,155
5,158
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Anthraxbruce
Jormungandr
12
2 / 1 / 0
7,192
719
4,949
7,327
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
9
0 / 0 / 0
5,388
539
2,981
2,420
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
9
0 / 1 / 1
5,094
509
1,663
5,596
3,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LordUltimus2
Heimdallr
8
0 / 0 / 1
4,489
449
1,638
6,360
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Rhizomorph
Awilix
8
2 / 2 / 1
5,145
515
1,293
5,331
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Skylisent
Jormungandr
11
2 / 2 / 0
5,914
591
4,978
9,501
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
cable1895
Poseidon
8
1 / 3 / 0
4,906
491
2,190
6,614
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,582
458
166
6,325
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
5
5
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
2
4
W
Ah Puch
 
Ah Puch
2
2
2
1.5
W
Jormungandr
Anthraxbruce
Jormungandr
2
1
0
2
W
Izanami
0
0
0
0
L
Heimdallr
LordUltimus2
Heimdallr
0
0
1
0.5
L
Awilix
Rhizomorph
Awilix
2
2
1
1.25
L
Jormungandr
Skylisent
Jormungandr
2
2
0
1
L
Poseidon
cable1895
Poseidon
1
3
0
0.33
L
0
0
0
0
W
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
10,265
29,515
Taken
34,131
16,089
Mitigated
15,656
8,960
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,887
580
0
4,020
9,014
3,980
590
2,111
6,903
0
42,697
W
Ah Puch
 
Ah Puch
6,155
446
0
1,092
5,158
1,840
326
1,590
3,568
36,549
1,930
W
Jormungandr
Anthraxbruce
Jormungandr
4,949
2,389
0
1,902
7,327
5,432
473
2,858
4,469
52,279
310
W
Izanami
2,981
2,214
0
240
2,420
841
1,782
382
2,038
0
42,389
L
Heimdallr
LordUltimus2
Heimdallr
1,638
469
0
1,768
6,360
2,241
0
1,523
4,837
0
28,704
L
Awilix
Rhizomorph
Awilix
1,293
371
0
0
5,331
1,829
0
866
4,465
0
18,699
L
Jormungandr
Skylisent
Jormungandr
4,978
878
0
1,160
9,501
6,273
0
4,917
4,584
35,077
2,165
L
Poseidon
cable1895
Poseidon
2,190
412
0
684
6,614
1,995
0
3,396
3,218
27,090
1,315
L
166
0
0
559
6,325
3,318
0
1,735
4,590
11,573
0
W
Bacchus
1,663
271
0
1,706
5,596
3,996
1,254
53
5,543
16,455
3,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
25,036
323
Minions Killed
211
0
Camps Cleared
0
950,564
Distance Traveled
960,675
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,692
669
75
8
0
237,641
0
W
Ah Puch
5,979
598
51
5
0
202,040
2
W
Jormungandr
7,192
719
96
10
0
173,261
0
W
Izanami
5,388
539
70
7
0
170,608
0
L
Heimdallr
4,489
449
43
4
0
186,381
0
L
Awilix
5,145
515
35
4
0
189,527
0
L
Jormungandr
5,914
591
64
6
0
192,386
2
L
Poseidon
4,906
491
50
5
0
174,346
0
L
Ymir
4,582
458
19
2
0
218,035
0
W
Bacchus
5,094
509
31
3
0
167,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role