Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
DimasEvrei
Athena
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
Issa j0k3
Fenrir
Platinum II
Level 224
God Stats
8W - 15L
1,543 SR
Queue Stats
134W - 123L
1,789 MMR
Solo
Mulan
Mulan
Silver V
XxRUFIEEEEEEOxX
Mulan
Silver V
Level 144
God Stats
0W - 4L
1,131 SR
Queue Stats
48W - 81L
570 MMR
Solo
Heimdallr
Heimdallr
Silver I
its Zorcho
Heimdallr
Silver I
Level 117
God Stats
6W - 3L
1,755 SR
Queue Stats
91W - 114L
1,242 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,486 SR
1,320 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,645 SR
1,364 MMR
Kali
Kali
Silver IV
Boldpresence333
Kali
Silver IV
Level 136
God Stats
2W - 0L
1,827 SR
Queue Stats
110W - 137L
523 MMR
Solo
Scylla
Scylla
Platinum V
Boomerouts
Scylla
Platinum V
Level 223
God Stats
5W - 3L
1,650 SR
Queue Stats
84W - 73L
1,711 MMR
Solo
Ganesha
Ganesha
Gold IV
Jestaprank
Ganesha
Gold IV
Level 113
God Stats
19W - 17L
1,544 SR
Queue Stats
454W - 473L
1,452 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
XxGreeniCoNxX
Sun Wukong
Gold IV
Level 106
God Stats
3W - 3L
1,558 SR
Queue Stats
53W - 52L
1,444 MMR
Solo
Jing Wei
Jing Wei
Platinum V
drachwal91
Jing Wei
Platinum V
Level 126
God Stats
71W - 57L
1,645 SR
Queue Stats
200W - 196L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 7 / 0
9,345
550
7,633
15,148
5,721
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
DimasEvrei
Athena
11
1 / 1 / 3
7,608
448
7,360
15,617
15,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
Issa j0k3
Fenrir
18
3 / 1 / 1
9,483
558
8,901
14,355
8,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 0
6,895
406
2,214
7,329
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
its Zorcho
Heimdallr
15
1 / 3 / 3
8,104
477
6,921
11,741
4,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorThothSurtrLancelot

VS

Bans
AchillesAgniCharonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,390
494
3,936
13,760
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
Boomerouts
Scylla
17
7 / 2 / 0
11,152
656
15,418
10,015
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Jestaprank
Ganesha
13
1 / 2 / 3
8,696
512
8,774
15,333
14,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
XxGreeniCoNxX
Sun Wukong
18
2 / 0 / 2
11,330
666
8,764
10,796
8,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
drachwal91
Jing Wei
17
2 / 2 / 1
10,179
599
7,807
8,187
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
13
13
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
0
0.29
W
1
2
3
1.25
W
Scylla
Boomerouts
Scylla
7
2
0
3.5
L
Athena
DimasEvrei
Athena
1
1
3
2.5
L
Fenrir
Issa j0k3
Fenrir
3
1
1
3.5
W
Ganesha
Jestaprank
Ganesha
1
2
3
1.25
W
Sun Wukong
XxGreeniCoNxX
Sun Wukong
2
0
2
3
L
0
1
0
0
W
Jing Wei
drachwal91
Jing Wei
2
2
1
1.25
L
Heimdallr
its Zorcho
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
44,699
64,190
Taken
58,091
40,767
Mitigated
36,042
18,638
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,633
1,034
0
4,443
15,148
5,721
600
10,065
4,618
83,631
2,415
W
3,936
1,774
0
7,017
13,760
6,677
133
2,318
11,442
0
61,366
W
Scylla
Boomerouts
Scylla
15,418
1,398
0
1,696
10,015
3,540
0
5,164
4,851
94,578
1,243
L
Athena
DimasEvrei
Athena
7,360
2,742
0
4,345
15,617
15,925
0
6,221
9,120
25,826
0
L
Fenrir
Issa j0k3
Fenrir
8,901
2,445
0
4,531
14,355
8,300
0
2,072
12,147
0
104,982
W
Ganesha
Jestaprank
Ganesha
8,774
1,389
0
2,156
15,333
14,087
0
5,907
9,334
24,242
2,492
W
Sun Wukong
XxGreeniCoNxX
Sun Wukong
8,764
3,029
0
5,150
10,796
8,191
1,018
85
10,530
0
98,340
L
2,214
433
0
927
7,329
5,854
0
1,330
5,955
0
24,973
W
Jing Wei
drachwal91
Jing Wei
7,807
6,503
0
4,069
8,187
3,547
18
1,769
6,418
0
100,493
L
Heimdallr
its Zorcho
Heimdallr
6,921
4,132
0
4,392
11,741
4,967
0
3,422
8,319
0
67,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
49,747
497
Minions Killed
617
0
Camps Cleared
0
1,738,390
Distance Traveled
1,741,655
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,345
550
163
10
0
331,856
0
W
Kali
8,390
494
86
5
0
367,406
4
W
Scylla
11,152
656
168
10
0
357,561
4
L
Athena
7,608
448
36
2
0
377,230
8
L
Fenrir
9,483
558
144
8
0
396,140
0
W
Ganesha
8,696
512
13
1
0
335,989
6
W
Sun Wukong
11,330
666
175
10
0
346,081
7
L
Mulan
6,895
406
52
3
0
301,521
5
W
Jing Wei
10,179
599
175
10
0
334,618
1
L
Heimdallr
8,104
477
102
6
0
331,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role