Player Matchup

Ares
Ares
 
Ares
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
L0RezReborn
Cupid
Level 37
God Stats
4W - 4L
1,505 SR
Queue Stats
102W - 99L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
ShayKray33
Ratatoskr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
Shun75
Amaterasu
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
339W - 327L
1,476 Elo+
Party 2
Hera
Hera
volpepalla
Hera
Level 145
God Stats
8W - 3L
1,729 SR
Queue Stats
148W - 141L
1,504 Elo+
Solo
Team Averages
Level 84
1,547 SR
1,506 Elo+

VS

Team Averages
Level 145
1,522 SR
1,534 Elo+
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ChIsPoLaS
Freya
Level 157
God Stats
6W - 1L
1,751 SR
Queue Stats
212W - 190L
1,584 Elo+
Solo
Thoth
Thoth
ShenLong91
Thoth
Level 107
God Stats
1W - 2L
1,192 SR
Queue Stats
63W - 52L
1,517 Elo+
Solo
Awilix
Awilix
Tomaselu
Awilix
Level 158
God Stats
12W - 5L
1,669 SR
Queue Stats
83W - 78L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 3 / 0
4,570
457
3,186
11,135
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 0
4,575
458
2,461
5,491
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
ShayKray33
Ratatoskr
9
1 / 2 / 0
4,976
498
4,159
9,215
2,962
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Shun75
Amaterasu
9
0 / 2 / 1
4,870
487
2,524
11,727
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 2 / 0
5,336
534
2,856
4,404
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 0
6,238
624
7,273
5,362
2,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
 
Kuzenbo
10
2 / 0 / 3
6,070
607
3,796
7,192
6,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
ChIsPoLaS
Freya
10
4 / 0 / 2
5,930
593
8,449
6,110
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
12
1 / 0 / 1
6,558
656
2,056
3,563
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Tomaselu
Awilix
12
3 / 0 / 3
6,471
647
7,007
8,222
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
W
King Arthur
 
King Arthur
1
1
0
1
W
Kuzenbo
 
Kuzenbo
2
0
3
3.5
W
Freya
ChIsPoLaS
Freya
4
0
2
5
L
0
2
0
0
L
Ratatoskr
ShayKray33
Ratatoskr
1
2
0
0.5
W
Thoth
1
0
1
1.5
L
Amaterasu
Shun75
Amaterasu
0
2
1
0.25
W
Awilix
Tomaselu
Awilix
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,186
Damage
28,581
41,972
Taken
30,449
18,668
Mitigated
16,308
14,606
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,186
628
0
1,912
11,135
7,014
0
6,866
3,847
12,553
0
W
King Arthur
 
King Arthur
7,273
1,106
0
1,990
5,362
2,867
0
0
5,362
0
47,376
W
Kuzenbo
 
Kuzenbo
3,796
1,703
0
2,622
7,192
6,428
249
2,123
5,069
13,893
2,682
W
Freya
ChIsPoLaS
Freya
8,449
3,056
0
3,334
6,110
2,419
572
1,285
4,825
37,928
0
L
2,461
1,722
200
1,943
5,491
1,655
0
2,503
2,725
0
31,401
L
Ratatoskr
ShayKray33
Ratatoskr
4,159
1,409
0
4,207
9,215
2,962
0
2,300
6,845
0
32,305
W
Thoth
2,056
281
0
720
3,563
1,329
0
2,211
1,352
48,662
0
L
Amaterasu
Shun75
Amaterasu
2,524
1,329
0
5,664
11,727
5,628
0
0
11,196
0
30,146
W
Awilix
Tomaselu
Awilix
7,007
3,094
0
5,334
8,222
3,265
0
399
7,823
0
58,589
L
2,856
347
0
680
4,404
1,409
0
1,740
2,664
34,519
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
31,267
267
Minions Killed
342
0
Camps Cleared
0
990,327
Distance Traveled
1,044,304
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,570
457
9
1
0
194,284
2
W
King Arthur
6,238
624
72
7
0
186,008
0
W
Kuzenbo
6,070
607
17
2
0
207,742
3
W
Freya
5,930
593
74
7
0
186,815
0
L
Cupid
4,575
458
66
7
0
161,683
0
L
Ratatoskr
4,976
498
63
6
0
244,433
1
W
Thoth
6,558
656
95
10
0
203,487
0
L
Amaterasu
4,870
487
54
5
0
184,245
2
W
Awilix
6,471
647
84
8
0
260,252
0
L
Hera
5,336
534
75
8
0
205,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role