Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BliZe_NoctaDozo_
Neith
Level 158
God Stats
2W - 0L
1,548 SR
Queue Stats
38W - 43L
1,520 Elo+
Party 1
Lancelot
Lancelot
KILLERFEY99
Lancelot
Level 182
God Stats
4W - 2L
1,163 SR
Queue Stats
610W - 634L
1,517 Elo+
Solo
Kukulkan
Kukulkan
lDonaRl
Kukulkan
Level 146
God Stats
4W - 9L
1,289 SR
Queue Stats
389W - 398L
1,530 Elo+
Solo
Achilles
Achilles
lucifrere31
Achilles
Level 246
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 121L
1,518 Elo+
Party 1
Team Averages
Level 178
1,400 SR
1,517 Elo+

VS

Team Averages
Level 139
1,632 SR
1,493 Elo+
Discordia
Discordia
Gamelesss
Discordia
Level 148
God Stats
11W - 5L
1,854 SR
Queue Stats
285W - 303L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
HarryPosttres
Gilgamesh
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Hundvalpskvarn
Cernunnos
Level 102
God Stats
3W - 3L
1,806 SR
Queue Stats
270W - 260L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Lexarr
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 112L
1,544 Elo+
Solo
Hachiman
Hachiman
TerrificTrad
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 1 / 4
6,168
1,028
8,625
6,434
5,940
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 1 / 3
6,640
1,107
4,562
6,080
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
KILLERFEY99
Lancelot
10
1 / 3 / 4
5,724
954
4,673
6,475
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
lDonaRl
Kukulkan
12
2 / 1 / 4
6,301
1,050
5,732
3,622
1,572
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
lucifrere31
Achilles
7
0 / 3 / 2
4,919
820
1,126
7,387
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gamelesss
Discordia
11
2 / 1 / 5
6,198
1,033
4,237
4,437
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
HarryPosttres
Gilgamesh
1
0 / 0 / 0
1,588
265
0
0
0
Cernunnos
Hundvalpskvarn
Cernunnos
11
3 / 2 / 5
6,394
1,066
6,803
7,064
3,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Lexarr
Cthulhu
12
1 / 2 / 5
6,819
1,137
6,638
8,721
9,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
TerrificTrad
Hachiman
11
3 / 2 / 5
6,164
1,027
8,352
5,883
2,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
7
Kills
9
9
Deaths
7
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
4
3
W
3
1
3
4.5
L
Discordia
Gamelesss
Discordia
2
1
5
4.5
L
Gilgamesh
HarryPosttres
Gilgamesh
0
0
0
0
L
Cernunnos
Hundvalpskvarn
Cernunnos
3
2
5
2.75
W
Lancelot
KILLERFEY99
Lancelot
1
3
4
1
L
Cthulhu
Lexarr
Cthulhu
1
2
5
1.75
L
Hachiman
TerrificTrad
Hachiman
3
2
5
2.75
W
Kukulkan
lDonaRl
Kukulkan
2
1
4
4
W
Achilles
lucifrere31
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
26,030
29,998
Taken
26,105
18,700
Mitigated
16,838
9,717
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,625
472
1,375
2,998
6,434
5,940
123
3,179
3,255
3,218
7,376
W
4,562
1,266
263
1,929
6,080
2,542
290
3,644
2,436
0
14,383
L
Discordia
Gamelesss
Discordia
4,237
179
1,052
1,187
4,437
1,757
0
1,602
2,667
11,859
0
L
Gilgamesh
HarryPosttres
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Hundvalpskvarn
Cernunnos
6,803
3,592
111
2,009
7,064
3,175
0
2,267
4,513
0
10,392
W
Lancelot
KILLERFEY99
Lancelot
4,673
720
307
576
6,475
2,768
186
1,804
4,671
0
7,092
L
Cthulhu
Lexarr
Cthulhu
6,638
95
766
1,426
8,721
9,147
0
1,980
6,140
14,563
545
L
Hachiman
TerrificTrad
Hachiman
8,352
4,735
1,054
916
5,883
2,759
0
2,094
3,705
0
14,459
W
Kukulkan
lDonaRl
Kukulkan
5,732
273
204
578
3,622
1,572
224
1,056
2,566
19,645
616
W
Achilles
lucifrere31
Achilles
1,126
96
816
671
7,387
5,878
75
816
6,571
0
1,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
27,163
68
Minions Killed
66
0
Camps Cleared
0
597,225
Distance Traveled
493,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,168
1,028
7
1
0
138,209
0
W
Neith
6,640
1,107
21
4
0
116,884
0
L
Discordia
6,198
1,033
12
2
0
126,140
0
L
Gilgamesh
1,588
265
0
0
0
0
0
L
Cernunnos
6,394
1,066
13
2
0
114,369
0
W
Lancelot
5,724
954
5
1
0
132,551
0
L
Cthulhu
6,819
1,137
26
4
0
129,510
0
L
Hachiman
6,164
1,027
15
3
0
123,336
0
W
Kukulkan
6,301
1,050
35
6
0
119,408
0
W
Achilles
4,919
820
0
0
0
90,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role