Player Matchup

Vamana
Vamana
Platinum V
ItsInfectious
Vamana
Platinum V
Level 83
God Stats
11W - 5L
1,796 SR
Queue Stats
157W - 138L
1,962 MMR
Party 1
Ra
Ra
Platinum III
JAMuth
Ra
Platinum III
Level 143
God Stats
5W - 1L
1,975 SR
Queue Stats
87W - 84L
1,905 MMR
Solo
Anhur
Anhur
Platinum II
JVD3D
Anhur
Platinum II
Level 104
God Stats
5W - 8L
1,552 SR
Queue Stats
62W - 49L
1,879 MMR
Solo
Bacchus
Bacchus
Platinum II
LuxWet
Bacchus
Platinum II
Level 125
God Stats
30W - 19L
1,669 SR
Queue Stats
457W - 443L
1,864 MMR
Solo
Nemesis
Nemesis
Platinum III
StopMeaw
Nemesis
Platinum III
Level 144
God Stats
124W - 95L
1,763 SR
Queue Stats
218W - 212L
1,918 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,751 SR
1,906 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,699 SR
1,905 MMR
Hercules
Hercules
Platinum II
ChuyMontana
Hercules
Platinum II
Level 159
God Stats
2W - 4L
1,648 SR
Queue Stats
311W - 303L
1,891 MMR
Solo
Awilix
Awilix
Platinum IV
FearTiga
Awilix
Platinum IV
Level 150
God Stats
6W - 7L
1,642 SR
Queue Stats
352W - 341L
1,864 MMR
Solo
Scylla
Scylla
Diamond V
ItsNeverEnough
Scylla
Diamond V
Level 156
God Stats
43W - 31L
1,658 SR
Queue Stats
162W - 129L
1,984 MMR
Solo
Ares
Ares
Platinum III
Kouss
Ares
Platinum III
Level 147
God Stats
5W - 5L
1,884 SR
Queue Stats
266W - 254L
1,838 MMR
Solo
Hachiman
Hachiman
Platinum III
PINExLOWRY
Hachiman
Platinum III
Level 64
God Stats
38W - 25L
1,659 SR
Queue Stats
113W - 96L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,397
640
5,086
9,129
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
12
1 / 0 / 0
6,314
631
2,285
4,262
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
JVD3D
Anhur
12
4 / 2 / 0
6,944
694
5,715
6,054
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
LuxWet
Bacchus
10
0 / 1 / 2
5,696
570
4,757
6,759
5,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
StopMeaw
Nemesis
12
1 / 1 / 3
5,851
585
3,253
7,220
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BellonaSusanoThothSobek

VS

Bans
Ne ZhaSolAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChuyMontana
Hercules
10
1 / 3 / 0
5,651
565
6,013
9,777
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
FearTiga
Awilix
11
2 / 1 / 1
5,947
595
3,913
7,029
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,407
541
2,835
2,940
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Kouss
Ares
9
1 / 1 / 3
5,482
548
3,775
7,032
5,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
PINExLOWRY
Hachiman
9
0 / 3 / 2
5,276
528
3,830
6,789
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
5
5
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChuyMontana
Hercules
1
3
0
0.33
L
Awilix
FearTiga
Awilix
2
1
1
2.5
W
3
1
1
3.5
L
1
1
0
1
W
Ra
1
0
0
1
W
Anhur
JVD3D
Anhur
4
2
0
2
L
Ares
Kouss
Ares
1
1
3
2.5
W
Bacchus
LuxWet
Bacchus
0
1
2
1
L
Hachiman
PINExLOWRY
Hachiman
0
3
2
0.33
W
Nemesis
StopMeaw
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
20,366
33,424
Taken
33,567
17,231
Mitigated
19,082
12,328
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChuyMontana
Hercules
6,013
1,312
0
4,260
9,777
8,421
0
0
9,361
0
39,498
L
Awilix
FearTiga
Awilix
3,913
1,906
0
4,022
7,029
2,685
0
459
6,489
0
41,351
W
5,086
2,037
0
2,404
9,129
4,590
0
594
7,953
0
37,232
L
2,835
304
0
732
2,940
1,296
0
2,156
784
34,812
0
W
Ra
2,285
176
646
2,272
4,262
1,862
0
2,501
1,677
54,055
0
W
Anhur
JVD3D
Anhur
5,715
2,791
0
2,503
6,054
2,319
330
973
5,081
0
55,496
L
Ares
Kouss
Ares
3,775
250
0
2,038
7,032
5,045
0
3,639
3,339
10,109
0
W
Bacchus
LuxWet
Bacchus
4,757
1,026
0
2,077
6,759
5,107
0
2,054
4,516
22,054
0
L
Hachiman
PINExLOWRY
Hachiman
3,830
1,926
0
1,574
6,789
1,635
0
734
6,055
0
39,314
W
Nemesis
StopMeaw
Nemesis
3,253
1,333
0
2,426
7,220
3,353
0
371
6,771
0
50,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
27,763
380
Minions Killed
302
0
Camps Cleared
0
1,091,727
Distance Traveled
1,019,754
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,651
565
65
7
0
203,687
4
L
Awilix
5,947
595
87
9
0
232,313
2
W
Vamana
6,397
640
71
7
0
216,263
0
L
Scylla
5,407
541
67
7
0
189,659
0
W
Ra
6,314
631
99
10
0
231,825
2
W
Anhur
6,944
694
96
10
0
175,281
1
L
Ares
5,482
548
10
1
0
225,255
2
W
Bacchus
5,696
570
36
4
0
235,151
4
L
Hachiman
5,276
528
73
7
0
168,840
3
W
Nemesis
5,851
585
78
8
0
233,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role