Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Gahel
Shiva
Level 158
God Stats
7W - 4L
1,787 SR
Queue Stats
256W - 278L
1,481 Elo+
Solo
Awilix
Awilix
Kikitu
Awilix
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 165L
1,500 Elo+
Solo
Medusa
Medusa
Tobuko
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,407 Elo+
Solo
Danzaburou
Danzaburou
vahuro
Danzaburou
Level 157
God Stats
5W - 3L
1,630 SR
Queue Stats
221W - 234L
1,541 Elo+
Solo
Team Averages
Level 123
1,583 SR
1,486 Elo+

VS

Team Averages
Level 138
1,510 SR
1,521 Elo+
Chaac
Chaac
AYESDIE
Chaac
Level 141
God Stats
2W - 1L
1,523 SR
Queue Stats
59W - 66L
1,438 Elo+
Solo
Arachne
Arachne
RinkaV
Arachne
Level 157
God Stats
6W - 1L
1,554 SR
Queue Stats
82W - 60L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
alexandermagius
Tsukuyomi
Level 128
God Stats
3W - 4L
1,230 SR
Queue Stats
179W - 181L
1,499 Elo+
Solo
Khepri
Khepri
ŠÙRTR
Khepri
Level 178
God Stats
3W - 2L
1,764 SR
Queue Stats
500W - 322L
1,597 Elo+
Solo
Scylla
Scylla
ОксиО
Scylla
Level 88
God Stats
2W - 3L
1,480 SR
Queue Stats
196W - 180L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 4 / 2
7,097
710
10,130
8,603
7,077
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Gahel
Shiva
12
0 / 3 / 4
6,747
675
8,752
13,033
12,566
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Kikitu
Awilix
12
0 / 4 / 4
6,751
675
5,809
10,766
6,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Tobuko
Medusa
12
1 / 4 / 2
6,639
664
4,246
11,684
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
vahuro
Danzaburou
13
1 / 4 / 1
6,762
676
6,427
11,149
5,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AYESDIE
Chaac
14
1 / 1 / 13
8,574
857
8,726
11,683
12,723
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
RinkaV
Arachne
16
5 / 1 / 12
9,385
939
7,791
7,602
8,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tsukuyomi
alexandermagius
Tsukuyomi
13
2 / 2 / 11
8,132
813
11,567
8,944
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
ŠÙRTR
Khepri
13
2 / 2 / 13
8,498
850
5,104
12,688
12,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
ОксиО
Scylla
16
9 / 1 / 7
9,698
970
17,903
5,638
2,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
4
Kills
19
19
Deaths
7
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
2
0.75
W
Chaac
AYESDIE
Chaac
1
1
13
7.5
L
Shiva
Gahel
Shiva
0
3
4
0.67
L
Awilix
Kikitu
Awilix
0
4
4
0.5
W
Arachne
RinkaV
Arachne
5
1
12
11
L
Medusa
Tobuko
Medusa
1
4
2
0.5
W
Tsukuyomi
alexandermagius
Tsukuyomi
2
2
11
3.75
L
Danzaburou
vahuro
Danzaburou
1
4
1
0.38
W
Khepri
ŠÙRTR
Khepri
2
2
13
4.25
W
Scylla
ОксиО
Scylla
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
51,091
55,235
Taken
46,555
35,385
Mitigated
42,917
13,043
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,130
192
995
621
8,603
7,077
40
3,036
5,567
19,996
654
W
Chaac
AYESDIE
Chaac
8,726
600
2,127
6,165
11,683
12,723
454
3,698
7,985
0
18,583
L
Shiva
Gahel
Shiva
8,752
567
2,936
1,968
13,033
12,566
0
5,792
7,241
0
17,659
L
Awilix
Kikitu
Awilix
5,809
1,195
1,063
710
10,766
6,262
0
4,512
6,254
0
14,619
W
Arachne
RinkaV
Arachne
7,791
5,174
459
2,522
7,602
8,643
627
1,302
6,300
0
15,357
L
Medusa
Tobuko
Medusa
4,246
1,269
392
2,835
11,684
4,465
0
4,915
6,769
0
13,947
W
Tsukuyomi
alexandermagius
Tsukuyomi
11,567
1,663
653
1,080
8,944
5,830
121
1,522
7,422
0
22,569
L
Danzaburou
vahuro
Danzaburou
6,427
2,881
0
1,523
11,149
5,015
0
4,270
6,879
0
18,207
W
Khepri
ŠÙRTR
Khepri
5,104
323
1,989
1,947
12,688
12,903
330
2,346
10,342
6,024
0
W
Scylla
ОксиО
Scylla
17,903
1,925
605
692
5,638
2,818
1,475
942
4,696
36,997
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,996
Gold Earned
44,287
135
Minions Killed
116
0
Camps Cleared
0
922,649
Distance Traveled
982,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,097
710
24
2
0
196,522
0
W
Chaac
8,574
857
21
2
0
195,353
0
L
Shiva
6,747
675
20
2
0
184,592
0
L
Awilix
6,751
675
38
4
0
193,984
0
W
Arachne
9,385
939
21
2
0
211,202
0
L
Medusa
6,639
664
20
2
0
193,225
0
W
Tsukuyomi
8,132
813
21
2
0
187,698
0
L
Danzaburou
6,762
676
33
3
0
154,326
0
W
Khepri
8,498
850
5
1
0
184,551
0
W
Scylla
9,698
970
48
5
0
203,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role