Player Matchup

Geb
Geb
Platinum IV
FearTiga
Geb
Platinum IV
Level 150
God Stats
2W - 2L
1,590 SR
Queue Stats
352W - 341L
1,819 MMR
Solo
Loki
Loki
Diamond III
GrindingOnYT
Loki
Diamond III
Level 155
God Stats
2W - 6L
1,569 SR
Queue Stats
148W - 130L
2,203 MMR
Party 1
Neith
Neith
Platinum I
Hööra
Neith
Platinum I
Level 129
God Stats
13W - 6L
1,766 SR
Queue Stats
182W - 156L
2,047 MMR
Solo
Achilles
Achilles
Diamond IV
mirk321
Achilles
Diamond IV
Level 118
God Stats
77W - 59L
1,632 SR
Queue Stats
265W - 247L
2,110 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
xSadHyper
Morgan Le Fay
Diamond IV
Level 148
God Stats
53W - 50L
1,723 SR
Queue Stats
148W - 131L
2,169 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,656 SR
2,069 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,533 SR
2,042 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
Bοmb
Ravana
Diamond IV
Level 158
God Stats
13W - 17L
1,526 SR
Queue Stats
118W - 122L
2,203 MMR
Solo
Sobek
Sobek
Platinum III
JVD3D
Sobek
Platinum III
Level 104
God Stats
4W - 3L
1,385 SR
Queue Stats
62W - 49L
1,811 MMR
Solo
Thoth
Thoth
Masters
Juicе
Thoth
Masters
Level 143
God Stats
7W - 4L
1,656 SR
Queue Stats
192W - 176L
2,536 MMR
Solo
Osiris
Osiris
Diamond III
ŝâŝŝŷ
Osiris
Diamond III
Level 153
God Stats
6W - 7L
1,597 SR
Queue Stats
308W - 284L
2,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
4,303
615
1,761
5,935
3,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 1
4,721
674
4,241
5,427
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Hööra
Neith
9
1 / 1 / 4
4,636
662
4,217
5,174
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
mirk321
Achilles
6
0 / 3 / 0
3,722
532
1,986
6,368
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
xSadHyper
Morgan Le Fay
8
0 / 2 / 0
4,241
606
2,454
4,488
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoUllrKuzenbo

VS

Bans
BellonaAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 2 / 0
4,841
692
4,303
5,042
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
Bοmb
Ravana
9
1 / 1 / 0
4,741
677
1,978
4,059
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
JVD3D
Sobek
8
0 / 2 / 2
4,612
659
2,479
7,301
5,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Juicе
Thoth
9
1 / 0 / 1
4,971
710
3,203
3,463
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ŝâŝŝŷ
Osiris
10
3 / 0 / 0
6,341
906
5,311
6,334
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
7
7
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
0
1
W
Ravana
Bοmb
Ravana
1
1
0
1
L
0
1
4
2
L
4
0
1
4.5
L
Neith
Hööra
Neith
1
1
4
3
W
Sobek
JVD3D
Sobek
0
2
2
0.5
W
Thoth
Juicе
Thoth
1
0
1
1.5
L
Achilles
mirk321
Achilles
0
3
0
0
L
Morgan Le Fay
xSadHyper
Morgan Le Fay
0
2
0
0
W
Osiris
ŝâŝŝŷ
Osiris
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
17,274
27,392
Taken
26,199
11,960
Mitigated
13,225
8,228
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,303
1,725
0
700
5,042
1,723
0
382
4,660
0
32,996
W
Ravana
Bοmb
Ravana
1,978
489
0
2,555
4,059
1,241
0
100
3,959
0
29,034
L
1,761
447
0
2,408
5,935
3,800
0
1,829
4,055
8,319
0
L
4,241
1,049
0
1,748
5,427
1,815
0
890
4,441
0
24,443
L
Neith
Hööra
Neith
4,217
2,460
0
1,632
5,174
1,945
0
31
5,143
0
38,212
W
Sobek
JVD3D
Sobek
2,479
622
0
2,718
7,301
5,828
0
1,364
5,937
12,905
392
W
Thoth
Juicе
Thoth
3,203
178
0
750
3,463
1,191
0
2,369
1,094
31,842
0
L
Achilles
mirk321
Achilles
1,986
422
0
1,920
6,368
3,025
0
0
6,368
0
16,259
L
Morgan Le Fay
xSadHyper
Morgan Le Fay
2,454
158
0
520
4,488
1,375
0
2,368
1,887
28,282
106
W
Osiris
ŝâŝŝŷ
Osiris
5,311
2,464
0
4,630
6,334
3,242
0
0
6,018
0
46,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,623
Gold Earned
25,506
195
Minions Killed
269
0
Camps Cleared
0
754,819
Distance Traveled
803,884
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,841
692
58
8
0
147,786
1
W
Ravana
4,741
677
61
9
0
180,491
2
L
Geb
4,303
615
17
2
0
149,657
3
L
Loki
4,721
674
41
6
0
200,565
0
L
Neith
4,636
662
61
9
0
135,404
1
W
Sobek
4,612
659
20
3
0
150,015
0
W
Thoth
4,971
710
59
8
0
166,540
2
L
Achilles
3,722
532
27
4
0
126,335
0
L
Morgan Le Fay
4,241
606
49
7
0
142,858
0
W
Osiris
6,341
906
71
10
0
159,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role