Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Dynastyhunter69
Cliodhna
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
157W - 171L
1,583 Elo+
Party 1
Anubis
Anubis
FireSnake21
Anubis
Level 153
God Stats
19W - 25L
1,581 SR
Queue Stats
256W - 261L
1,492 Elo+
Party 1
Cerberus
Cerberus
TheDeadlyOne325
Cerberus
Level 129
God Stats
6W - 3L
1,658 SR
Queue Stats
237W - 255L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
UrbanKratos101
Xbalanque
Level 157
God Stats
1W - 0L
1,306 SR
Queue Stats
43W - 67L
1,185 Elo+
Party 1
Team Averages
Level 149
1,509 SR
1,446 Elo+

VS

Team Averages
Level 105
1,636 SR
1,511 Elo+
Arachne
Arachne
Hellish Hex
Arachne
Level 155
God Stats
25W - 23L
1,450 SR
Queue Stats
101W - 108L
1,535 Elo+
Solo
Ymir
Ymir
IBeMudkip
Ymir
Level 136
God Stats
11W - 7L
1,820 SR
Queue Stats
412W - 369L
1,570 Elo+
Solo
Ra
Ra
Re9ui3M
Ra
Level 153
God Stats
7W - 6L
1,646 SR
Queue Stats
280W - 271L
1,567 Elo+
Solo
Nut
Nut
Shoukyo
Nut
Level 49
God Stats
2W - 1L
1,725 SR
Queue Stats
14W - 9L
1,596 Elo+
Solo
Hercules
Hercules
Xx-_Solar_-x
Hercules
Level 34
God Stats
1W - 2L
1,541 SR
Queue Stats
130W - 147L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 0 / 2
7,384
738
6,347
4,767
2,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
12
1 / 0 / 1
6,129
613
2,199
7,387
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
12
3 / 1 / 0
6,714
671
4,462
4,771
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
10
1 / 2 / 2
5,945
595
3,091
11,592
7,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
UrbanKratos101
Xbalanque
9
1 / 1 / 2
5,559
556
5,602
3,981
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hellish Hex
Arachne
11
0 / 1 / 2
5,452
545
2,485
9,329
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ymir
8
1 / 2 / 2
5,403
540
4,434
9,973
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,416
542
3,347
5,129
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nut
9
2 / 1 / 1
5,495
550
5,801
5,124
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Xx-_Solar_-x
Hercules
6
0 / 4 / 0
4,278
428
762
7,840
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
4
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
2
5
W
Cliodhna
1
0
1
1.5
W
Anubis
3
1
0
3
L
Arachne
Hellish Hex
Arachne
0
1
2
1
L
Ymir
1
2
2
1
L
1
2
0
0.5
L
Nut
2
1
1
2.5
W
Cerberus
1
2
2
1
W
Xbalanque
UrbanKratos101
Xbalanque
1
1
2
2
L
Hercules
Xx-_Solar_-x
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
16,829
32,498
Taken
37,395
16,484
Mitigated
17,031
10,103
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,347
2,782
0
1,243
4,767
2,731
242
679
3,981
0
52,797
W
Cliodhna
2,199
122
0
4,069
7,387
2,689
0
976
6,355
0
52,889
W
Anubis
4,462
203
150
1,657
4,771
2,194
0
1,926
2,730
50,164
0
L
Arachne
Hellish Hex
Arachne
2,485
1,314
0
4,771
9,329
2,894
0
1,800
7,393
0
43,755
L
Ymir
4,434
1,735
0
2,876
9,973
6,359
0
1,963
7,973
13,289
1,042
L
3,347
131
168
2,095
5,129
1,546
0
2,382
2,747
44,817
1,281
L
Nut
5,801
4,350
0
984
5,124
1,516
0
1,096
4,028
0
35,328
W
Cerberus
3,091
57
0
2,139
11,592
7,595
0
3,229
8,269
19,863
0
W
Xbalanque
UrbanKratos101
Xbalanque
5,602
2,510
0
845
3,981
1,275
720
924
3,057
0
27,133
L
Hercules
Xx-_Solar_-x
Hercules
762
239
0
1,286
7,840
4,716
0
312
7,015
0
13,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
26,044
359
Minions Killed
249
0
Camps Cleared
0
1,051,375
Distance Traveled
997,908
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,384
738
98
10
0
175,842
0
W
Cliodhna
6,129
613
87
9
0
253,962
0
W
Anubis
6,714
671
91
9
0
220,946
0
L
Arachne
5,452
545
76
8
0
252,344
0
L
Ymir
5,403
540
14
1
0
184,171
4
L
Ra
5,416
542
66
7
0
215,128
0
L
Nut
5,495
550
65
7
0
169,982
0
W
Cerberus
5,945
595
49
5
0
204,376
2
W
Xbalanque
5,559
556
34
3
0
196,249
0
L
Hercules
4,278
428
28
3
0
176,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role